AFK Global
HOME  /  CHARACTERS  /  ANTANDRA
Antandra
Mauler

ANTANDRA

"Desert Fury"
Warrior
CLASS
Warrior
Mauler
FACTION
Mauler
RARITY
Ascended
TYPE
Agility
OVERVIEWSKILLSSIGNATURE ITEMETERNAL ENGRAVINGSKINSLORE
// OVERVIEW

ABOUT ANTANDRA

Antandra is an Ascended Mauler Warrior Agility hero in AFK Arena: Companions, focused on Continuous Damage.

// KIT

SKILLS

S1
◆SKILL I
S1
Fury Strike

Antandra unleashes a multi-stage attack on the enemy with the highest Attack Rating, each attack dealing damage for 50% Attack Rating and ignoring their Dodge, with the final attack dealing damage for 190% of her Attack Rating and stunning the target for 3s. During the attack time, Antandra takes 50% less damage. After her final attack hits the enemy, Antandra steals 40% of their Attack Rating for 6s. This effect cannot stack against the same target, and the amount of stolen Attack Rating cannot exceed 450% of Antandra's initial Attack Rating.

Lv 81The final attack now deals damage equal to 220% of Antandra's Attack Rating.
Lv 161The final attack now deals damage equal to 250% of Antandra's Attack Rating.
S2
◆SKILL II
S2
Mark of the Wild

Damages a single enemy for 220% of Attack Rating, imprinting Mark Of The Wild on them for 4s. While marked, the enemy's Vitality is reduced by 45 points.

Lv 21The Mark Of The Wild now lasts 5s.
Lv 101The Mark Of The Wild now lasts 6s.
Lv 201The Mark Of The Wild now lasts 7s.
S3
◆SKILL III
S3
Piercing Assault

Antandra throws her spear at the enemy with the highest Attack Rating, damaging all enemies in its path for 180% of her Attack Rating and imprinting Mark Of the Wild on them. Antandra then dashes over to the target enemy and gains a shield for 5s. The shield can absorb damage for 550% of the target enemy's Attack Rating (up to 1000% of Antandra's own Attack Rating). Antandra is immune to control effects while using this skill.

Lv 121Damage is increased to 210%.
Lv 261Damage is increased to 240%.
S4
◆SKILL IV
S4
Knockdown

Antandra sweeps her spear to knock down nearby enemies, damaging them for 180% of her Attack Rating and recovering 22% of her lost health. Antandra also recovers an additional 8% of her max health for every enemy that she knocks down.

Lv 141Damage is increased to 210%.
Lv 321Damage is increased to 240%.
// ADVANCED

PROGRESSION SYSTEMS

SIG
◆SIGNATURE ITEM
SIG
Dances-in-Blood
Unconquerable

Allies that strike marked enemies will have their Crit Rating increased by 15 for 6s. This effect cannot stack.

+5Increases Crit Rating bonus to 20.
+15Increases Crit Rating bonus to 25.
+25Allies receive an additional 75 Energy after striking marked enemies. This skill is triggered once every 2s.
ENG
◆ENGRAVING
Eternal Engraving
E30Piercing Assault: Damage is increased to 260%.
A2★Physical Pierce +1.82
A3★Physical Pierce +1.82
E60Knockdown: Unlocks Knockdown's skill upgrade: Antandra recovers an additional 8% of her max health for each enemy she hits that is marked with Mark Of The Wild. If an enemy is unmarked, they will consequently be marked.
A4★Physical Pierce +1.82
A5★Physical Pierce +1.82
E80Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Attack Rating +10%, Crit Rating +10
ASC
◆ASCENSION PERK
Warrior's Spirit
Unlocks with ascension
A1★Antandra receives 25% less damage from enemies that are out of range of her "Knockdown" skill.
A5★If Antandra loses a total of 85% of her max health, her Attack Rating is increased by 30% and she recovers 70 energy points per second and is also immune to enemy control skills until the end of the battle.
// COSMETICS

SKINS

Summer Moon skin for Antandra
Summer Moon
Obtained from the Hero's Regalia limited-time event.
// LORE

STORY

In a mercifully cool oasis of the Scorched Expanse stands a magnificent temple. An architectural wonder from a forgotten time, it remains as a testament to the greatness of those who came before. Many Maulers believe that it was not crafted by mortal hands alone, but that the gods themselves descended to aid in the construction of the awesome edifice. Arcane knowledge lies hidden here, undecipherable to all but a few within the ancient symbols carved into the walls. It is a place of reverence and wonder for all Mauler tribes, and is overseen by a group of respected elders. Protection of the temple and the elders therein falls to the temple warriors, a group of elite guardians who dedicate their lives to the defense of the structure.

The process for selecting the temple warriors is a cruel one. At only a few years of age, Mauler younglings are given over to the temple in an act of sacrifice and reverence. Their training begins immediately, and is harsh and unforgiving to the extent that most trainees don't survive the first year. The following trials are harrowing and dangerous enough to weed out all but the strongest, quickest, and most resourceful candidates. Every temple warrior is a consummate fighter, well versed in virtually any possible combat situation. It is considered a great honor in Mauler society to have given a child that manages to survive the training and reach adulthood as a temple warrior. Antandra was nearing the end of her training and after a final trial would be fully inducted into the order. She was confident that the final trial would go well. She was one of the quickest in her group, and seldom lost a sparring match with the other trainees. Her combat instincts were second to none, but she lacked the all-out devotion of the others. In their hearts, there was only the temple, while Antandra found herself still feeling the emotions of one who hadn't gone through the forge of hardships she had seen for as long as she could remember. This fundamental difference came to a head one hot afternoon outside the temple.

Antandra and a few training companions happened upon a lone youngling. The child had obviously been wandering the Scorched Expanse, and was in desperate need of nourishment. Antandra's training mates looked briefly on the child with callous glances. They had, after all, seen worse. Their compassion had been weathered away like stone in the sandy desert wind. Antandra, however, couldn't ignore the youngling's plight. She approached and knelt, comforting the scared child and offering the pouch of water from her belt. The nominal leader of their group, a stoic and ruthless fighter, commanded that she stop. Antandra refused, and before she realized what was happening, the leader's knife was drawn and descending toward the youngling's neck. The rest was a blur. The leader's wrist caught in Antandra's own hand, a pounce, dust rising from the earth at every deadly fluid movement, the sharp sounds of steel on steel, parries and slashes and thrusts and finally the oddly yielding resistance against the blades she had known so long. Wounds began to appear, red and angry, seeming to accuse her. The other initiates stood round watching the spectacle as the leader fell to Antandra's final jab, her body covered in cuts deep and shallow.

Antandra stood panting over the body of someone she'd fought alongside for years, still trying to process what had just transpired when the first elder called out. "Initiate! You have fought in the protection of this child, a child not of the temple nor your warrior order." A second elder stepped in immediately. "You are the spears of the temple. You have but one cause for which to fight. All others are forbidden." A third elder glowered over the scene and uttered a single word. "Banishment". Walking away from the place where she had grown up and the only people she had ever known, she looked back. The other initiates had given the youngling water, and another was approaching, carrying the fresh garb of a warrior novice.

"The conscience is the oasis of the soul"

// VOICE LINES

QUOTES

BATTLE START
"I am the desert's fury!"
MOVING
"I shall drive you from these lands!"
VICTORY
"Easy work!"
ULTIMATE
"You choose to oppose me?"
ATTACK
"Weakling!"
ATTACK
"You wish for an early grave?"
ATTACK
"I will thrust you into oblivion!"
ATTACK
"Kill or be killed!"
IDLE
"I am fearless!"
IDLE
"My spear pierces everything, even souls."
IDLE
"I often wonder about the child in the desert."
// OAK INN

AT THE OAK INN

"Even if the road is full of pitfalls, the path you choose should be walked without any regrets."