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Awakened Belinda
Lightbearer

AWAKENED BELINDA

"Spark of Hope"
Mage
CLASS
Mage
Lightbearer
FACTION
Lightbearer
RARITY
Ascended
TYPE
Intelligence
OVERVIEWSKILLSSIGNATURE ITEMFURNITUREETERNAL ENGRAVINGLORE
Not released yet. Awakened Belinda is in the current AFK Arena: Companions client with the kit below, but the servers haven't released this hero. Skills and numbers can change before launch.
// OVERVIEW

ABOUT AWAKENED BELINDA

Awakened Belinda is an Ascended Lightbearer Mage Intelligence hero in AFK Arena: Companions, focused on Burst Damage.

// KIT

SKILLS

ULT
◆ULTIMATE
ULT
Blaze of Glory

All attribute buffs and Energy recovery Belinda receives from her allies are increased by 10%. When an ally helps Belinda recover Energy, she will grant them the Blaze of Glory effect for 8s. Whenever an ally with this effect uses an active skill, it will trigger a Cleansing Flame, damaging the target and nearby enemies for 190% of Belinda's Attack Rating. Every 4 times Blaze of Glory is used, Belinda will become possessed by the Divine Flame, or have her current possession extended by 5s, and the divine damage she deals will be permanently increased by 2%.

S1
◆SKILL I
S1
Cleansing Flame

Belinda summons the Divine Flame to cleanse the battlefield, damaging all enemies for 230% of her Attack Rating. She is then possessed by the Divine Flame for 10s, increasing her Attack Rating by 5% every second (up to 50%). If Belinda uses this skill while already possessed, it will extend the possession by 10s and deal extra AoE damage equal to 190% of her Attack Rating to all enemy heroes.

Lv 1If Cleansing Flame damages an enemy multiple times over 2s, the damage increases by 15% each time.
Lv 1If Belinda is possessed, the fewer enemies there are, the more extra damage this skill will deal (up to 230% of her Attack Rating).
S2
◆SKILL II
S2
Blinding Blaze

Belinda scorches an enemy with divine retribution, damaging them for 200% of her Attack Rating and burning them for 6s. When a burned enemy takes damage, they will lose health equal to 100% of Belinda's Attack Rating over the next 1s. This effect can trigger 2 times every 1s. If Belinda is possessed by the Divine Flame, the divine retribution will deal AoE damage to the target and all nearby enemies.

S3
◆SKILL III
S3
Sacred Sigil

Belinda brands an allied hero with a Sacred Sigil for 12s. A hero with a Sigil damages nearby enemies for 190% of Belinda's Attack Rating every 3s. A portion of the healing the hero receives will be stored by the Sigil, up to 30% of Belinda's max health. Whenever Belinda takes damage exceeding 10% of her max health, she will consume a Sigil to negate the damage and receive the healing stored in the Sigil. When Belinda is possessed by the Divine Flame, she will automatically receive a Sacred Sigil and will not need to cast this skill to use it.

S4
◆SKILL IV
S4
Champion of the Flame

Belinda's skills deal 50% divine damage and 50% flame damage. Divine damage cannot Crit, but ignores enemy Defense and Resist. Flame damage always Crits, and each point of Belinda's Crit Rating increases the damage dealt by 0.4%. While Belinda is possessed by the Divine Flame, both her divine and flame damage will benefit from the other damage type's effects.

// ADVANCED

PROGRESSION SYSTEMS

SIG
◆SIGNATURE ITEM
SIG
Staff of Flame
Blinding Blaze
+10When a burned enemy takes damage, they will lose health equal to 140% of Belinda's Attack Rating over the next 1s.
+20When Blinding Blaze damages an enemy, it will also dispel one of their buffs.
+30If Belinda is possessed by the Divine Flame, Blinding Blaze will create 1 additional flame.
FUR
◆FURNITURE
Sacred Sigil
Set Bonus
3/9Whenever there is an active Sigil, whenever Belinda deals divine damage she will recover health equal to 50% of the damage.
9/9Each active Sacred Sigil of allied heroes increases Belinda's Crit Rating by 5 points and Crit Damage Amplification by 5 points.
ENG
◆ENGRAVING
Eternal Engraving
E30Champion of the Flame: Flame damage increases Belinda's Attack Rating by 30%.
A2★Crit Rating +3
A3★Crit Rating +3
E60Champion of the Flame: After Belinda has been possessed by the Divine Flame for a total of 12s, the duration of her possession will be extended by 50%.
A4★Crit Rating +3
A5★Crit Rating +3
E80Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Attack Rating +10%, Magic Pierce +6.08
// LORE

STORY

"Have you made your mind up, Belinda?" In a lava-filled cave deep within the volcanic wasteland of the western Lightbearer Empire, the Fire Elemental Guardian asks the young woman for her final answer. Belinda raises her head, exhaustion written on her fair face. Her features are blackened with ash, while her pure white dress is singed and charred by the oppressive heat. Her journey in search of the Fire Guardian had been long and torturous, but her arrival here does not signify an end to her ordeal. The choice she now faced could very well make things even harder, but her steady eyes shone bright with determination: "You are not the first to ask me this. Moreover, I've known the answer for a very long time already."

A dozen days previously, Belinda had walked hesitantly around the cloisters of the temple, Bishop Palmer's questions still ringing in her ears. "Have you made your mind up, Belinda?" The peace of the Lightbearer Empire had recently been shattered, when monsters known as Corruptors suddenly appeared in every corner of the land. Even General Rayne had been injured, slipping into a coma from which she could not be awakened. Belinda had tried nonetheless, only to find that the healing power of the Light had no effect on Estrilda or other comatose patients. To make matters worse, the frequency of Corruptor incursions was increasing, with ever more civilians falling before their foul talons. The Temple of Light, always before a place of healing, was now powerless in the face of the comas wrought by Corruptors. A spark of hope soon flared, however. The next time Belinda visited Rayne Manor to see how Estrilda fared, a letter from the housekeeper Thane explained the cause behind the current disaster: a catastrophic elemental imbalance, which could only be rectified by finding the five Elemental Guardians. She raced back to the Temple and told all this to her mentor, Bishop Palmer. She hoped they might dispatch someone to help scour the volcanic west of the Empire for the Fire Guardian. But Palmer did not immediately grant her request, instead asking if she was sure about her plan, and encouraging her to look deep within herself. Belinda understood the Temple's misgivings. To seek salvation anywhere other than the Light would, in the eyes of the laity, be tantamount to admitting the Light's impotence. Insisting on seeking out the Elemental Guardian would also be seen as heresy, and she would be branded an apostate. Distraught, she wondered what else she could do if the Temple refused to help. Suddenly, without even realizing it, she found herself before the door to the Temple, where a commotion brought her back to the present. There was a crowd of those afflicted by the disaster, their clothes torn and shabby. Some still clutched small children in their arms as the sisters and brothers of the clergy went among them, handing out bread. When Belinda approached, they noticed her clerical apparel and surged towards her, fervent hope filling their tired eyes. A young mother held her child up in front of Belinda, another young victim of the Corruptors. Sadly, this was all too common these days. Belinda knew that the Light had no effect on the afflictions caused by the Corruptors, but also knew that she could not sit idly by as mothers like this looked at her as if she was their final hope. Belinda stretched out her hands, letting the Light envelop the child's body. But nothing happened, just like the many other times she had tried and failed. The mother fell to her knees, sobbing, as the hope faded from her eyes. Her tears carved two shining paths as they cut through the grime that coated her face: "Is it... Is it because we are not devout enough? I'll dedicate the rest of my life to the Light just please, I beg you... Save my child..." Behind her were countless others, whose gaze swept by the kneeling woman to fall on Belinda. She couldn't bear the hope and helplessness in the eyes of the supplicants and made up her mind there and then. There could be no more delay. The Elemental Guardian must be found, and the root cause of this crisis put right. "The Light shall protect you." Belinda bowed slightly to the despairing crowd, then turned and walked back to the Temple.

She burst into his study to find Bishop Palmer sitting with his head in one hand, the other on the desk. He appeared to be examining some important documents. "I ask you to let me go to the volcano and find the Elemental Guardian." Belinda broke the silence first. "The elemental imbalance is destroying Esperia's peace. As the priestess of the Temple, I am responsible for thousands of the Empire's citizens." Palmer didn't raise his head, but continued staring at the documents before him: "The Light will protect this land, as always." "The Light... is not omnipotent." Palmer finally looked up, his tone grave as he spoke: "You're treading on dangerous ground, priestess." Belinda took a deep breath, aware that she had never before known so clearly what she was going to do. Determined, she speaks resolutely to Palmer: "The elemental chaos must be traced back to its source, and I'm sure the Light will tolerate our pressing need to save people. Please, Bishop, allow me to go at once." "The Temple has its own ways to save people. Remember your vows to the Light, priestess." "I'm living up to those vows right now." Belinda took a step forward and stood right in front of the desk, looking the Bishop square in the eye, "By the Light above, I will return with hope!" Palmer was silent. Ignoring Belinda, he got up without a word and left the study, leaving on his desk what appeared to be an old map. A route was traced on the map, a route which led to the legendary volcano. "The Light has always shown me the way," Belinda murmured to herself as she looked towards where Palmer had left. Then, grasping the map tightly, she set out on her journey to the volcano.

In the searing heat of the volcano, the Fire Guardian watches the young woman carefully. He saw her perseverance and her faith, but inheriting the Elemental Emblem meant responsibility, and a high price for it: to become the target of the Corruptors, chased endlessly. It was not a decision to be taken lightly. "The Light has already written the answer in my heart." Facing the figure in the flames, Belinda seemed to be answering her mentor. "The instant I was ordained, I swore to the Light that I would devote my whole being to my calling, and never abandon anyone who could be saved!" The Fire Guardian nodded. "Then it shall be as you wish." A mystical rune landed in Belinda's palm, which suddenly burst into violent, surging flames and merged with the pure light that emanated from her. The sacred, golden flames enveloped her, making her seem like a blazing torch that dispelled the darkness and illuminated the dawn. Her hand emerged from the fire, grasping a newly transformed staff. The power to save souls was now hers, and she would return bearing renewed hope.

// VOICE LINES

QUOTES

BATTLE START
"The Light is not omnipotent, but it will forever light my way."
MOVING
"When I am lost, I look to answers from the Divine Light."
VICTORY
"I will always stand with hope!"
ULTIMATE
"Burn evil from the world!"
ATTACK
"Faith, not superstition. Follow, but don't follow blindly."
ATTACK
"The Flame gives off Light, and Light ignites the Flame."
ATTACK
"The Light blesses you."
ATTACK
"Together, the Divine Light and Flame illuminate the world."
IDLE
"The Divine Flame is with me."
// OAK INN

AT THE OAK INN

"Thank you for your hospitality. May the Divine Light bless you. Here's a small gift as a token of my gratitude for the pleasant stay."