AFK Global
HOME  /  CHARACTERS  /  ESTRILDA
Estrilda
Lightbearer

ESTRILDA

"Knight of Valor"
Warrior
CLASS
Warrior
Lightbearer
FACTION
Lightbearer
RARITY
Ascended
TYPE
Strength
OVERVIEWSKILLSSIGNATURE ITEMFURNITUREETERNAL ENGRAVINGSKINSLORE
// OVERVIEW

ABOUT ESTRILDA

Estrilda is an Ascended Lightbearer Warrior Strength hero in AFK Arena: Companions, focused on Burst Damage.

// KIT

SKILLS

S1
◆SKILL I
S1
Joust

Estrilda strikes enemies in front of her over 5 hits, each dealing damage for 60% of her Attack Rating. The final hit deals damage for 150% of her Attack Rating and knocks down the targets.

Lv 81Whenever an enemy hero is killed, increases all allied heroes' Attack Rating by 10% and Defense Rating by 10% for the rest of the battle. This effect stacks up to 3 times.
Lv 161Whenever an enemy hero is killed, recovers 60 Energy for all allied heroes.
S2
◆SKILL II
S2
Royal Charge

Estrilda charges into enemies, knocking down all enemies in her path and dealing damage for 160% of her Attack Rating. Estrilda is immune to control effects while charging.

Lv 21Damage is increased to 180%.
Lv 101Gains a shield equal to 75% of her Attack Rating whenever she hits an enemy while charging.
Lv 201Damage is increased to 200%.
S3
◆SKILL III
S3
Inspire

Estrilda increases nearby allies' morale by waving her flag in the air, increasing their Attack Rating by 30% for 8s.

Lv 121Estrilda's inspiration also restores 80 Energy.
Lv 261Increases the restored Energy to 160.
S4
◆SKILL IV
S4
Ridicule

Estrilda strikes an enemy, dealing damage for 150% of her Attack Rating. Then strikes all enemies in front of her, dealing damage for 100% of her Attack Rating and reducing their Attack Rating by 20% for 6s.

Lv 141AoE damage is increased to 130%.
Lv 321AoE damage is increased to 160%.
// ADVANCED

PROGRESSION SYSTEMS

SIG
◆SIGNATURE ITEM
SIG
Banner of Rayne
In Command

When Estrilda is on the frontline and alive, all her backline allies take 6% less damage.

+10When Estrilda is on the frontline and alive, all her backline allies take 12% less damage.
+20When Estrilda is on the frontline and alive, all her backline allies take 18% less damage.
+30As long as any allied frontline hero is alive, all allied backline heroes take 18% less damage.
FUR
◆FURNITURE
Fellowship
Set Bonus
9/9Skill may be activated after 12s of battle.
ENG
◆ENGRAVING
Eternal Engraving
E30Inspire: Inspire now increases her Attack Rating by 40%.
A2★Crit Damage Resistance +6
A3★Crit Damage Resistance +6
E60Ridicule: Ridicule now reduces the enemy's Attack Rating by 30%.
A4★Crit Damage Resistance +6
A5★Crit Damage Resistance +6
E80Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Health +13.7%, Defense Rating +37.04%, Magic Resistance +37.04%
ASC
◆ASCENSION PERK
Fellowship
Unlocks with ascension
A5★After the first 18 seconds of battle, if all allies are still alive, all allied heroes will have their Attack Ratings increased by 10% and Defense Ratings increased by 20% until the end of the battle.
// COSMETICS

SKINS

Dusk Roamer skin for Estrilda
Dusk Roamer
Obtained from the Hero's Regalia limited-time event.
// LORE

STORY

House Rayne is a noble family with a glorious history. One generation after another, they have produced some of the finest generals, officers, and knights the empire has ever known. Many of Esperia's victories would never have been grasped had it not been for one Rayne or another, sometimes leading an inspired charge, sometimes cutting down an enemy commander, sometimes simply watching their orders carried out from a nearby hillside. Their contribution is such that the history of the empire is intertwined with their own, inseparable from their very identity. Estrilda, a daughter of House Rayne, had a peaceful upbringing typical of a girl of noble birth. She was provided a top notch education and training in the arts as her brothers sparred in the courtyard with blunted swords to the yelled encouragement and laughs of her uncles.

When she was only ten, she watched as the male Raynes saddled their horses and readied their supplies, giving quick instructions to the men at arms milling about the courtyard. They would ride off to some skirmish as they did every few seasons, but this time the younger Raynes, Estrilda's brothers, would come along. They were old enough to see some blood. It wouldn't do them any good to be soft, said their uncles. Estrilda watched them form up and march away, where exactly she couldn't say as she seldom left the castle grounds. It was supposed to be a routine patrol. Some chases, some skirmishing, a casualty here and there and the accompanying payments to the widows of the fallen men upon the return home.

After weeks of no word, Estrilda was despondent. She had lost her father to war years ago, and now her brothers and uncles seemed to be missing. Surely enough, one sad morning a few terrified and malnourished men returned to give the news. Through some fatal error, the patrol party had found themselves far from help and greatly outnumbered by a Mauler tribe with a serious grievance. House Raynes' men, from the youngest to the oldest, were gone. No heir now sat in their hall. Despite their wealth and reputation, their power was already waning.

Estrilda set out immediately to restore her families place in the empire. With barely a moment spent grieving her loss, she put down her paintbrushes and books of poems and picked up a sword. Under the tutelage of the castellan, she set to studying tactics, strategy, and every art of warfare from horsemanship to knife fighting. Though the empire had never before had a female general, she knew that were she to prove herself, they couldn't turn her down. All she needed was a chance.

At sixteen, The emperor called a great tourney to honor an important anniversary of the empire's founding. Estrilda disguised herself and entered the tourney disguised as a peasant boy. Through feats of marksmanship, duels, and a hectic melee, she rose ever upwards in the tourney rankings. The young men, eager to prove themselves, fell before her one by one. Throughout the competition, she had worn a rusted old half helm, keeping her hair up and her face dirty. When at last she was named champion by the emperor himself, she met his gaze without a trace of fear, removing her helm so that her long golden locks spilled down her shoulders.

The emperor looked into her eyes. He didn't see pride or arrogance there. Estrilda was a picture of resolute courage and cold, hard ability. Softly, he asked "So you want to be a knight, girl? This is the life you wish?" Her expression remained still. "It is." He nodded and looked to his councilor, who simply shrugged. "So be it. Give the girl some decent armor and a sharp sword." Estrilda dropped the old half helm to the churned ground. "My thanks, your majesty, but I'll be outfitting myself. I am a Rayne."

It didn't take long for Estrilda the knight to become General Rayne, safeguarding her house's legacy, for at least a little longer.

"A valiant heart has no room for fear"

// VOICE LINES

QUOTES

BATTLE START
"For king and country!"
MOVING
"Fortune favors the bold."
VICTORY
"I'm your knight in shining armor."
ULTIMATE
"Have at thee! Cowards."
ATTACK
"Attack!"
ATTACK
"Charge!"
ATTACK
"Lay down your arms or die!"
ATTACK
"Come no further, criminal!"
IDLE
"For honor!"
IDLE
"Prepare to die!"
// OAK INN

AT THE OAK INN

"It would be much better if we had training facilities here."

Has visit scenes with Baden, Brutus, Kelthur and Khasos.