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Lorsan
Wilder

LORSAN

"Wind Whisperer"
Mage
CLASS
Mage
Wilder
FACTION
Wilder
RARITY
Ascended
TYPE
Intelligence
OVERVIEWSKILLSSIGNATURE ITEMETERNAL ENGRAVINGLORE
// OVERVIEW

ABOUT LORSAN

Lorsan is an Ascended Wilder Mage Intelligence hero in AFK Arena: Companions, focused on AoE.

// KIT

SKILLS

S1
◆SKILL I
S1
Tempest

Lorsan summons a tempest amongst a concentrated area of enemies that continuously grows larger over time, dealing AoE damage multiple times to its surrounding enemies. Once reaching its maximum size, the tempest will explode, dealing damage equal to 380% of his Attack Rating to nearby enemies.

Lv 81Final explosion causes nearby enemies to lose 60% of their energy
Lv 161Final explosion damage is increased to 430%.
S2
◆SKILL II
S2
Inner Sight

Lorsan attacks an enemy for 310% of his Attack Rating and marks them with his inner sight symbol which lasts until the end of battle. The symbol allows for the Ultimate skill damage of all allied heroes to be increased to 160% against marked enemies for 8s when an Ultimate is used. This skill prioritizes unmarked heroes first.

Lv 21Damage is increased to 350% of Attack Rating.
Lv 101When an allied hero casts an Ultimate, for 8s, any damage they deal to enemies with a mark will stun them for 3s.
Lv 201Damage is increased to 380% of Attack Rating.
S3
◆SKILL III
S3
Gale Force

Lorsan links the farthest and closest enemies together at the start of battle. When one of the two enemies receives any damage, the other will receive 70% of the damage received (which is deemed as health loss).

Lv 121If a linked enemy dies, the other surviving linked enemy will be stunned for 5s.
Lv 261Transferred damage received by linked enemies is increased to 80%.
S4
◆SKILL IV
S4
Wind Ward

Casts a shield on two random allies which last for 8s, absorbing up to 330% of Lorsan's Attack Rating. This prioritizes allies in the front.

Lv 141Allies currently protected by the shield will have their Dodge increased by 30 points. If the ally being protected is a Wilder hero, the shield's value will be increased by 50% of Attack Rating.
Lv 321Value of shield is increased to 380% of Attack Rating.
// ADVANCED

PROGRESSION SYSTEMS

SIG
◆SIGNATURE ITEM
SIG
Wind Keeper
Fate

When an enemy linked by "Gale Force" dies, Lorsan's Haste will permanently increase by 10 points.

+10When an enemy linked by "Gale Force" dies, Lorsan's Haste will permanently increase by 30 points.
+20When an enemy linked by "Gale Force" dies, Lorsan will be immune to all damage for 5s.
+30When an enemy linked by "Gale Force" dies, Lorsan's Haste will permanently increase by 60 points.
ENG
◆ENGRAVING
Eternal Engraving
E30Gale Force: If a linked enemy dies, the other surviving linked enemy will be stunned for 7s.
A2★Haste +3
A3★Haste +3
E60Wind Ward: Value of shield is increased to 430% of Attack Rating.
A4★Haste +3
A5★Haste +3
E80Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Defense Rating +37.04%, Magic Resistance +37.04%, Crit Rating +10
ASC
◆ASCENSION PERK
Wind Dance
Unlocks with ascension
A1★When the shield generated by the skill "Wind Ward" is broken, the affected ally shall continue to enjoy the increased Dodge effects that are awarded when the shield exists, up until the skill's original time duration has ended.
A5★The effects of the skill "Wind Ward" are applied to all allied heroes the first 2 times that it is used.
// LORE

STORY

As a child, Lorsan yearned to know what was beyond the edges of the massive forest he called home. After thousands of years of habitation, most Wilders prefer to stay nestled among the towering trunks, hidden safely away from the world in leaves and shade. The majority of them never leave the woods, content to remain where they are comfortable. Where the others found comfort, however, Lorsan lived with a growing pressure to wander and explore. It was as if the weight of all the trees was pressing against his back, propelling him to the outside. It made sense then that he became a whisperer at a young age.

While it is true that most Wilders never leave the confines of their green haven, they are not entirely ignorant of the wider world. Nature doesn't stop where forest gives way to field, it simply changes form. The wind whisperers listen to the breezes that travel over sea, mountain, and meadow to gather news from far away, staying apprised of the outside. Lorsan had been doing this throughout his childhood when his talent was discovered by Arden. Under the old sage's tutelage, Lorsan quickly learned how to focus and direct his power. His talent was extraordinary, and soon he could draw so much from each gentle breeze that it was almost like he had traveled the wind's journey himself. Still, this wasn't enough for him. He was torn. He was compelled to explore, to put himself in the middle of strange lands, but he had a responsibility to his people. He was one of the most talented whisperers, and if he was away his talents would only benefit himself.

All of the sensations and insights the wind carried to him only made his wanderlust grow. He began to become truly discontent, and then eventually despondent at his circumstances. Arden took notice and told him "A good whisperer should listen not only to the wind, but also to his own heart". He gifted the young whisperer with a staff and left him with a kind word. A brief farewell was scratched out on a bit of parchment, provisions were gathered, and by the morning, Lorsan had gone. It was time to see firsthand what the wind had hinted at. Lorsan was going outside.

"What can you tell me that the wind hasn't already?"

// VOICE LINES

QUOTES

BATTLE START
"I hear your voice"
MOVING
"The whispers on the wind talk to me"
VICTORY
"How does one reason with a mad man?"
ULTIMATE
"You will no longer hurt this world!"
ATTACK
"Why do you venture here?"
ATTACK
"I will not let you do this!"
ATTACK
"You will feel the wind's power first hand!"
ATTACK
"There is more to the world than meets the eye"
IDLE
"My Gale Force skill can hit two enemies at once!"
IDLE
"I will strike where it hurts most!"
IDLE
"Why is Kaz always hiding from me?"
// OAK INN

AT THE OAK INN

"I enjoy listening closely to the wind. Nature's whisperings are carried within it's currents, as are the joys and sorrows of the people."

Has visit scenes with Rigby, Rowan and Talene.