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Mehira
Hypogean

MEHIRA

"Mind Cager"
Mage
CLASS
Mage
Hypogean
FACTION
Hypogean
RARITY
Ascended
TYPE
Intelligence
OVERVIEWSKILLSSIGNATURE ITEMETERNAL ENGRAVINGSKINSLORE
// OVERVIEW

ABOUT MEHIRA

Mehira is an Ascended Hypogean Mage Intelligence hero in AFK Arena: Companions, focused on Control.

// KIT

SKILLS

S1
◆SKILL I
S1
Mesmerize

Mehira charms all enemies in front of her for 4s. Charm: Attacks allies, rendering them unable to use skills.

Lv 81Charmed enemies cannot recover Energy from attacking.
Lv 161Extends the charm duration to 5s.
S2
◆SKILL II
S2
Whiplash

Mehira uses her whip to deal 2 instances of AoE damage for 120% of her Attack Rating to everyone in front of her, including allied heroes. If this skill damages any allied heroes, they will recover 80 Energy and their Haste is increased by 65 points for 8s. These effects cannot stack.

Lv 21Damage is increased to 140%.
Lv 101This skill gains an extra 50% Life Leech effect.
Lv 201Damage is increased to 160%.
S3
◆SKILL III
S3
Infatuation

Mehira damages 1 enemy unit(s) for 80% of her Attack Rating and inflicts them with Mercy for 10s. Mercy: Reduces damage dealt to Mehira by 40% and causes those inflicted to lose 4.5% of their current health every second, up to 450% of Mehira's Attack Rating. Mehira recovers health equal to 100% of the lost health.

Lv 121Extends the duration of Mercy to 12s.
Lv 261Damage is increased to 110%.
S4
◆SKILL IV
S4
Hellspawn

At the start of battle, Mehira sacrifices 60% of her current health to summon 3 minion(s) which will fly back and forth between her and her enemies. The minions damage the enemies for 70% of her Attack Rating and convert 50% of the damage they have dealt into Mehira's health. If Mehira takes any fatal damage, she sacrifices a minion to restore 25% of her max health.

Lv 141Damage is increased to 75%.
Lv 321Damage is increased to 80%.
// ADVANCED

PROGRESSION SYSTEMS

SIG
◆SIGNATURE ITEM
SIG
Lash of Submission
Carnal Bliss

When other allied heroes take damage, 12% of the damage is converted into Mehira's health.

+10Now 18% of the damage is converted into Mehira's health.
+20Now 24% of the damage is converted into Mehira's health.
+30Any excess healing from this skill converts into Energy recovery, up to 50 Energy each time.
ENG
◆ENGRAVING
Eternal Engraving
E30Infatuation: Mercy now causes those inflicted to lose 5% of their current health.
A2★Healing +2
A3★Healing +2
E60Hellspawn: Unlocks Hellspawn's skill upgrade: The Health consumed to summon minions will slowly be restored in 6s.
A4★Healing +2
A5★Healing +2
E80Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Dodge +33.33, Insight +31.85
ASC
◆ASCENSION PERK
Vicious Fiends
Unlocks with ascension
A3★Minions summoned by the "Hellspawn" skill grow larger after they have initiated 8 attacks. After growing larger, the minions' damage is increased by 100% and when sacrificed by Mehira, the amount of health she regains from them is increased by 80%.
A5★Minions grow larger after initiating 4 attacks.
// COSMETICS

SKINS

Summer's Desire skin for Mehira
Summer's Desire
Event-Limited
// LORE

STORY

Mortals wage a constant battle of the self. A struggle between will, temptation, indulgence, and restraint. This internal battlefield is where Mehira, the Mind Cager finds her prey. Even those with iron-clad convictions find themselves unsuspecting victims of her terrible power, bent to the seductive whispers of her depravity.

Mehira can sense proclivities in individuals of which not even the people themselves are aware. She plays on subconscious impulses as if a harp, plucking strands of shameful desire to bend peasants, clerics, paladins, and kings to her will. No amount of worldly status or piety is sufficient to withstand the shadow she casts over the living spirit. Esperia is scattered with her slaves, people from all walks of life, by outward appearance like anyone else, but whom on the inside are obedient worshippers, so accustomed to the lash of their perfect master that they crave it. The anguish gifted them by the object of their devotion is superior to any tangible pleasure they could attain through their own means, and thus they are absolutely devoted, forgetting who they once were, heart and soul broken into new forms, existing solely to seek sensation.

It is Mehira's own nature, her fickleness, that has saved the realms from her nearly immeasurable power. She craves challenges and seeks to accomplish greater and greater things. The ease with which a mortal mind can be ensnared, the simplicity of subjugating the spirit, have bored her. She had been playing a game without an opponent- an insult to her true potential. It wasn't until an unforeseen encounter with a very unusual subject that she felt once again that near-forgotten twinge of curiosity and perhaps even danger.

She came across a presence, something that bore the signature of prey, but somehow different. There was something else lurking under that signature, something tied so closely to it as to be melded into nearly the same identity. She approached, weaving the snares and casting them toward the intruder. Her magic sizzled and dripped away from the figure. What would usually have bound the target in an agonizing hold had no effect, and the next thing she knew, a flurry of crossbow bolts flew to meet her, brushing against her wings and rasping along her neck. With a shouted command and imperious gesture, the shadows erupted with thousands of screeching bats to cover her escape.

For the first time in recent memory, she had found something that sparked her interest. A new force capable of withstanding, at least for a moment, the spiritual corrosion she wielded like a scythe. This meant only one thing. There were spirits yet remaining in this world that she had not yet taken as her own to mold. There was still a challenge, a new thing to be captured, to be bent, to be broken.

"Don't be shy. I already know what you're thinking."

// VOICE LINES

QUOTES

BATTLE START
"Do you love me? I love you."
MOVING
"Desire is not just an illusion."
VICTORY
"Yes!"
ULTIMATE
"You are mine."
ATTACK
"What do you desire?"
ATTACK
"The pain is good for you!"
ATTACK
"Mwah"
ATTACK
"Come out to play, my children!"
IDLE
"Embrace me!"
IDLE
"I am your heart's desire."
IDLE
"All you need… is me!"
// OAK INN

AT THE OAK INN

"Such a long time passed but you never came... I truly believed you had forgotten me."

Has visit scenes with Fawkes, Rowan and Safiya.