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Forked Fate guide: death limits, AFK income and Dual Forked Fate

Forked Fate's 1,302 stages, the allied death limit, how its AFK income stacks on the Campaign's, and how Dual Forked Fate borrowing works.

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AFK Global
GUIDE
OCT 22, 20267 MIN READ

Forked Fate is a second campaign that runs alongside the main one: 1,302 stages across 50 chapters, cleared with your own roster, where a win only counts if no more than one or two of your heroes fall. It opens once you clear Campaign stage 4-20, and every stage you clear raises a separate AFK income that the game adds on top of your Campaign AFK rewards. That income pays far more Hero's Essence than the Campaign does: up to 5,400 a day, against a Campaign ceiling of 1,168.

How a Forked Fate battle is judged

Every Forked Fate battle shows a life counter: the number of heroes you can still lose. The battle is a victory when all enemies are dead and your fallen heroes are at or below the stage's limit. The moment one more hero dies than the limit allows, the fight ends as a defeat, even if the boss is one hit from dying. Running out the timer is also a loss.

ChaptersStages per chapterAllied deaths allowed
1122
2 to 19202
20 to 29301 on two of every three stages, 2 on every third
30 to 5030Alternates 1 and 2, starting with 1

That limit is what separates Forked Fate from the Campaign. A Campaign stage cares only about the enemy team dying; here, a lineup that wins by trading away two backliners will clear chapter 10 and stall at chapter 20, where most stages allow a single death. When a stage fails on the death counter rather than the timer, the fix is usually survivability (a second tank, a healer, a hero whose control keeps the boss from reaching your carries) rather than more damage. The Forked Fate popularity board in the game lists the 50 heroes players use most in this mode, which is a quick way to see which tanks and healers people trust there.

Rewards for clearing stages

Each stage pays gold and Hero EXP on its first clear, and some stages add items on top:

ItemStages that give itAmount per stageTotal across all 1,302 stages
GoldEvery stageVaries38,156,800
Hero EXPEvery stageVaries24,496,700
Hero's Essence62 stages from 1-4 to 13-1630 or 402,440
Primordial Emblem161 stages from 13-20 to 50-245805
Amplifying Emblem102 stages from 24-4 to 50-285510

Finishing a chapter pays a separate chapter reward:

ChaptersChapter reward
15 Common Hero Scrolls, 50 Hero's Essence
25 Common Hero Scrolls, 20 Hero's Essence
3 and 45 Common Hero Scrolls, 50 Hero's Essence
55 Common Hero Scrolls, 100 Hero's Essence
6 to 95 Common Hero Scrolls, Large Hero EXP Chest (8 Hours), Large Gold Chest (8 Hours)
10 to 205 Common Hero Scrolls, Large Hero EXP Chest (8 Hours), Large Gold Chest
21 to 505 Stargazer Scrolls on odd chapters or 10 on even ones, Large Hero EXP Chest (8 Hours), 2 Large Gold Chests

From chapter 21 the Common Hero Scrolls give way to Stargazer Scrolls, so the back half of Forked Fate is a steady source of them.

AFK income

Forked Fate has its own AFK reward table, and the AFK Rewards screen shows the sum of both campaigns: gold and Hero EXP per minute, Hero's Essence per day. Fast Rewards pay out the Forked Fate share as well. Forked Fate AFK income is only gold, Hero EXP, player EXP and Hero's Essence; gear and other chest drops come from the Campaign side.

Bonuses don't touch every currency the same way:

BonusGold and Hero EXPHero's Essence
VIPYesNo
SubscriptionYesNo
Event boostsYesYes
Duo Co-op team-upYesYes

The two campaigns pay very differently. These are the base rates at the last stage of each chapter, before any VIP or event bonus:

Forked Fate stageGold per minuteHero EXP per minuteHero's Essence per day
1-1210257443
5-20150249800
10-201657261,217
15-201771,4791,964
20-301862,3732,618
25-301983,4743,086
30-302283,9813,600
35-302884,5454,114
40-303485,1064,547
45-304115,6675,082
50-304716,2315,400
Campaign stageGold per minuteHero EXP per minuteHero's Essence per day
5-401,080336198
10-401,410795339
20-601,6202,658576
30-601,8905,4181,168
40-602,34011,9041,168
50-602,67025,9471,168
61-602,85041,5711,168

Campaign Hero's Essence stops growing at 30-2 and sits at 1,168 a day all the way to 61-60, while Forked Fate keeps climbing until it reaches 5,400 at 50-9. Gold and Hero EXP work the other way: the Campaign pays several times more of both. So the two modes answer different shortages. If your heroes are stuck at a level gate waiting on essence, the next Forked Fate chapter is worth more than the next Campaign chapter; if Hero EXP is the bottleneck, push the Campaign.

Dual Forked Fate

Dual Forked Fate lets you team up with another player and fight with their heroes. A new team can borrow 5 heroes and deploy 2 of them, and both numbers grow:

Team-up gainRequirement
Borrow 5 heroes, deploy 2Form a team
Deploy +1Clear Forked Fate 4-8
Deploy +1Clear Forked Fate 8-8
Deploy +1Clear Forked Fate 13-16
Borrow +1Stay on the same team for 24 hours
Borrow +1Stay on the same team for 72 hours

At the cap that's 7 borrowable heroes with up to 5 in one formation. Leaving the team ends all of it. On a new team the deploy slots tied to your Forked Fate progress come back straight away, but the 24-hour and 72-hour borrow slots start counting from zero, so a partner you stay with is worth two extra heroes over one you keep swapping.

Borrowed heroes don't arrive at their owner's full strength. Their ascension tier is kept if it's Ascended or lower and cut to Ascended if it's higher. Their level becomes your Resonating Crystal level (raised to 20 if yours is lower), and their gear and signature item use the average levels of your own heroes. What you're really borrowing is the hero's kit, scaled to your account, so a partner's hero you don't own (a strong healer or tank for the death limit) is worth more than a partner's copy of a hero you already have.

Once you're on a team you can also send a Proxy Challenge request for the stage you're stuck on. Your teammate fights it using the heroes in both of your pools, and if they win, the stage counts as cleared for you. You get one proxy challenge a day, and the teammate who completes it earns 5 Companion Points. The partner list the game suggests weighs whether a player is online right now most heavily, then how close they are to your Forked Fate stage and whether they share your language, with time zone counting least.

Unlocks inside Forked Fate

FeatureRequirement
Forked FateClear Campaign 4-20
Auto Battle for Forked FateClear Forked Fate 6-8

Forked Fate currently ends at 50-30. After that, the game tells you the next chapter isn't open yet.