Veil of Memories brings 12 season artifacts, each levelled from +1 to +30 with a skill upgrade every five levels and three stats; they work everywhere except Arena. The 6 base artifacts stay available all year and go to +10. Honor Duel has its own 49 artifacts that level up inside a duel. Unlocking a season artifact and taking it to +30 costs 1 Candleflame Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Veil of Memories (Season 7)
23 September 2026 to 21 January 2027. Levels need the Season Resonance Level shown in each table.
Candleflame Spell
Grants an ally a candleflame that continuously restores HP to nearby allies.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +0.7%, HP +0.8%, Vitality +1 | 1 Candleflame Echo | Season Resonance Lv 241 |
| +2 | ATK +1.4%, HP +1.6%, Vitality +2 | 50,000 Gold | Season Resonance Lv 241 |
| +3 | ATK +2.1%, HP +2.4%, Vitality +3 | 50,000 Gold | Season Resonance Lv 241 |
| +4 | ATK +2.8%, HP +3.2%, Vitality +4 | 55,000 Gold | Season Resonance Lv 241 |
| +5 | ATK +2.8%, HP +3.2%, Vitality +4 | 61,000 Gold | Season Resonance Lv 241 |
| +6 | ATK +3.2%, HP +3.6%, Vitality +4.5 | 67,000 Gold | Season Resonance Lv 241 |
| +7 | ATK +3.5%, HP +4%, Vitality +5 | 74,000 Gold | Season Resonance Lv 241 |
| +8 | ATK +3.9%, HP +4.4%, Vitality +5.5 | 81,000 Gold | Season Resonance Lv 241 |
| +9 | ATK +4.2%, HP +4.8%, Vitality +6 | 89,000 Gold | Season Resonance Lv 241 |
| +10 | ATK +4.2%, HP +4.8%, Vitality +6 | 98,000 Gold | Season Resonance Lv 241 |
| +11 | ATK +4.9%, HP +5.6%, Vitality +7 | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | ATK +5.6%, HP +6.4%, Vitality +8 | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | ATK +6.3%, HP +7.2%, Vitality +9 | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | ATK +7%, HP +8%, Vitality +10 | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | ATK +7%, HP +8%, Vitality +10 | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | ATK +7.7%, HP +8.8%, Vitality +11 | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | ATK +8.4%, HP +9.6%, Vitality +12 | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | ATK +9.1%, HP +10.4%, Vitality +13 | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | ATK +9.8%, HP +11.2%, Vitality +14 | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | ATK +9.8%, HP +11.2%, Vitality +14 | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | ATK +10.9%, HP +12.5%, Vitality +14 | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | ATK +12%, HP +13.7%, Vitality +14 | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | ATK +13.1%, HP +15%, Vitality +14 | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | ATK +14.2%, HP +16.3%, Vitality +14 | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | ATK +14.2%, HP +16.3%, Vitality +14 | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | ATK +15.4%, HP +17.6%, Vitality +14 | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | ATK +16.5%, HP +18.8%, Vitality +14 | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | ATK +17.6%, HP +20.1%, Vitality +14 | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | ATK +18.7%, HP +21.4%, Vitality +14 | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | ATK +18.7%, HP +21.4%, Vitality +14 | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Candleflame Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Tidesurge Spell
Periodically increases allies' ATK, Penetration, and ATK SPD.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +0.7%, HP +1.2%, Haste +0.5 | 1 Tidesurge Echo | Season Resonance Lv 241 |
| +2 | ATK +1.4%, HP +2.4%, Haste +1 | 50,000 Gold | Season Resonance Lv 241 |
| +3 | ATK +2.1%, HP +3.6%, Haste +1.5 | 50,000 Gold | Season Resonance Lv 241 |
| +4 | ATK +2.8%, HP +4.8%, Haste +2 | 55,000 Gold | Season Resonance Lv 241 |
| +5 | ATK +2.8%, HP +4.8%, Haste +2 | 61,000 Gold | Season Resonance Lv 241 |
| +6 | ATK +3.2%, HP +5.4%, Haste +2.3 | 67,000 Gold | Season Resonance Lv 241 |
| +7 | ATK +3.5%, HP +6%, Haste +2.5 | 74,000 Gold | Season Resonance Lv 241 |
| +8 | ATK +3.9%, HP +6.6%, Haste +2.8 | 81,000 Gold | Season Resonance Lv 241 |
| +9 | ATK +4.2%, HP +7.2%, Haste +3 | 89,000 Gold | Season Resonance Lv 241 |
| +10 | ATK +4.2%, HP +7.2%, Haste +3 | 98,000 Gold | Season Resonance Lv 241 |
| +11 | ATK +4.9%, HP +8.4%, Haste +3.5 | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | ATK +5.6%, HP +9.6%, Haste +4 | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | ATK +6.3%, HP +10.8%, Haste +4.5 | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | ATK +7%, HP +12%, Haste +5 | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | ATK +7%, HP +12%, Haste +5 | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | ATK +7.7%, HP +13.2%, Haste +5.5 | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | ATK +8.4%, HP +14.4%, Haste +6 | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | ATK +9.1%, HP +15.6%, Haste +6.5 | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | ATK +9.8%, HP +16.8%, Haste +7 | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | ATK +9.8%, HP +16.8%, Haste +7 | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | ATK +10.7%, HP +18.4%, Haste +7 | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | ATK +11.6%, HP +19.9%, Haste +7 | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | ATK +12.5%, HP +21.5%, Haste +7 | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | ATK +13.4%, HP +23%, Haste +7 | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | ATK +13.4%, HP +23%, Haste +7 | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | ATK +14.3%, HP +24.6%, Haste +7 | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | ATK +15.3%, HP +26.2%, Haste +7 | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | ATK +16.2%, HP +27.7%, Haste +7 | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | ATK +17.1%, HP +29.3%, Haste +7 | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | ATK +17.1%, HP +29.3%, Haste +7 | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Tidesurge Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Soulshock Spell
Periodically stuns enemies, deals magic damage, and reduces their stats for a duration.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +0.8%, Phys & Magic DEF +2.5%, Crit +1 | 1 Soulshock Echo | Season Resonance Lv 241 |
| +2 | ATK +1.6%, Phys & Magic DEF +5%, Crit +2 | 50,000 Gold | Season Resonance Lv 241 |
| +3 | ATK +2.4%, Phys & Magic DEF +7.5%, Crit +3 | 50,000 Gold | Season Resonance Lv 241 |
| +4 | ATK +3.2%, Phys & Magic DEF +10%, Crit +4 | 55,000 Gold | Season Resonance Lv 241 |
| +5 | ATK +3.2%, Phys & Magic DEF +10%, Crit +4 | 61,000 Gold | Season Resonance Lv 241 |
| +6 | ATK +3.6%, Phys & Magic DEF +11.3%, Crit +4.5 | 67,000 Gold | Season Resonance Lv 241 |
| +7 | ATK +4%, Phys & Magic DEF +12.5%, Crit +5 | 74,000 Gold | Season Resonance Lv 241 |
| +8 | ATK +4.4%, Phys & Magic DEF +13.8%, Crit +5.5 | 81,000 Gold | Season Resonance Lv 241 |
| +9 | ATK +4.8%, Phys & Magic DEF +15%, Crit +6 | 89,000 Gold | Season Resonance Lv 241 |
| +10 | ATK +4.8%, Phys & Magic DEF +15%, Crit +6 | 98,000 Gold | Season Resonance Lv 241 |
| +11 | ATK +5.6%, Phys & Magic DEF +17.5%, Crit +7 | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | ATK +6.4%, Phys & Magic DEF +20%, Crit +8 | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | ATK +7.2%, Phys & Magic DEF +22.5%, Crit +9 | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | ATK +8%, Phys & Magic DEF +25%, Crit +10 | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | ATK +8%, Phys & Magic DEF +25%, Crit +10 | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | ATK +8.8%, Phys & Magic DEF +27.5%, Crit +11 | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | ATK +9.6%, Phys & Magic DEF +30%, Crit +12 | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | ATK +10.4%, Phys & Magic DEF +32.5%, Crit +13 | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | ATK +11.2%, Phys & Magic DEF +35%, Crit +14 | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | ATK +11.2%, Phys & Magic DEF +35%, Crit +14 | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | ATK +12.2%, Phys & Magic DEF +38.2%, Crit +14 | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | ATK +13.3%, Phys & Magic DEF +41.5%, Crit +14 | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | ATK +14.3%, Phys & Magic DEF +44.7%, Crit +14 | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | ATK +15.3%, Phys & Magic DEF +47.9%, Crit +14 | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | ATK +15.3%, Phys & Magic DEF +47.9%, Crit +14 | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | ATK +16.4%, Phys & Magic DEF +51.2%, Crit +14 | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | ATK +17.4%, Phys & Magic DEF +54.4%, Crit +14 | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | ATK +18.5%, Phys & Magic DEF +57.7%, Crit +14 | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | ATK +19.5%, Phys & Magic DEF +60.9%, Crit +14 | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | ATK +19.5%, Phys & Magic DEF +60.9%, Crit +14 | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Soulshock Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Meteorfall Spell
Calls down a meteor after allied heroes cast a set number of Ultimates. Each cast enhances subsequent casts.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +0.9%, Phys & Magic DEF +2.1%, HP +0.7% | 1 Meteorfall Echo | Season Resonance Lv 241 |
| +2 | ATK +1.8%, Phys & Magic DEF +4.2%, HP +1.4% | 50,000 Gold | Season Resonance Lv 241 |
| +3 | ATK +2.7%, Phys & Magic DEF +6.3%, HP +2.1% | 50,000 Gold | Season Resonance Lv 241 |
| +4 | ATK +3.6%, Phys & Magic DEF +8.4%, HP +2.8% | 55,000 Gold | Season Resonance Lv 241 |
| +5 | ATK +3.6%, Phys & Magic DEF +8.4%, HP +2.8% | 61,000 Gold | Season Resonance Lv 241 |
| +6 | ATK +4.1%, Phys & Magic DEF +9.5%, HP +3.2% | 67,000 Gold | Season Resonance Lv 241 |
| +7 | ATK +4.5%, Phys & Magic DEF +10.5%, HP +3.5% | 74,000 Gold | Season Resonance Lv 241 |
| +8 | ATK +5%, Phys & Magic DEF +11.6%, HP +3.9% | 81,000 Gold | Season Resonance Lv 241 |
| +9 | ATK +5.4%, Phys & Magic DEF +12.6%, HP +4.2% | 89,000 Gold | Season Resonance Lv 241 |
| +10 | ATK +5.4%, Phys & Magic DEF +12.6%, HP +4.2% | 98,000 Gold | Season Resonance Lv 241 |
| +11 | ATK +6.3%, Phys & Magic DEF +14.7%, HP +4.9% | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | ATK +7.2%, Phys & Magic DEF +16.8%, HP +5.6% | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | ATK +8.1%, Phys & Magic DEF +18.9%, HP +6.3% | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | ATK +9%, Phys & Magic DEF +21%, HP +7% | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | ATK +9%, Phys & Magic DEF +21%, HP +7% | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | ATK +9.9%, Phys & Magic DEF +23.1%, HP +7.7% | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | ATK +10.8%, Phys & Magic DEF +25.2%, HP +8.4% | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | ATK +11.7%, Phys & Magic DEF +27.3%, HP +9.1% | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | ATK +12.6%, Phys & Magic DEF +29.4%, HP +9.8% | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | ATK +12.6%, Phys & Magic DEF +29.4%, HP +9.8% | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | ATK +13.5%, Phys & Magic DEF +31.5%, HP +10.5% | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | ATK +14.4%, Phys & Magic DEF +33.6%, HP +11.2% | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | ATK +15.3%, Phys & Magic DEF +35.7%, HP +11.9% | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | ATK +16.2%, Phys & Magic DEF +37.7%, HP +12.6% | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | ATK +16.2%, Phys & Magic DEF +37.7%, HP +12.6% | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | ATK +17.1%, Phys & Magic DEF +39.8%, HP +13.3% | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | ATK +18%, Phys & Magic DEF +41.9%, HP +14% | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | ATK +18.9%, Phys & Magic DEF +44%, HP +14.7% | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | ATK +19.7%, Phys & Magic DEF +46.1%, HP +15.4% | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | ATK +19.7%, Phys & Magic DEF +46.1%, HP +15.4% | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Meteorfall Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Healwind Spell
Stores Life Energy and continuously restores HP to low-HP allies.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | HP +1%, Phys & Magic DEF +1.6%, Vitality +1.2 | 1 Healwind Echo | Season Resonance Lv 241 |
| +2 | HP +2%, Phys & Magic DEF +3.2%, Vitality +2.4 | 50,000 Gold | Season Resonance Lv 241 |
| +3 | HP +3%, Phys & Magic DEF +4.8%, Vitality +3.6 | 50,000 Gold | Season Resonance Lv 241 |
| +4 | HP +4%, Phys & Magic DEF +6.4%, Vitality +4.8 | 55,000 Gold | Season Resonance Lv 241 |
| +5 | HP +4%, Phys & Magic DEF +6.4%, Vitality +4.8 | 61,000 Gold | Season Resonance Lv 241 |
| +6 | HP +4.5%, Phys & Magic DEF +7.2%, Vitality +5.4 | 67,000 Gold | Season Resonance Lv 241 |
| +7 | HP +5%, Phys & Magic DEF +8%, Vitality +6 | 74,000 Gold | Season Resonance Lv 241 |
| +8 | HP +5.5%, Phys & Magic DEF +8.8%, Vitality +6.6 | 81,000 Gold | Season Resonance Lv 241 |
| +9 | HP +6%, Phys & Magic DEF +9.6%, Vitality +7.2 | 89,000 Gold | Season Resonance Lv 241 |
| +10 | HP +6%, Phys & Magic DEF +9.6%, Vitality +7.2 | 98,000 Gold | Season Resonance Lv 241 |
| +11 | HP +7%, Phys & Magic DEF +11.2%, Vitality +8.4 | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | HP +8%, Phys & Magic DEF +12.8%, Vitality +9.6 | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | HP +9%, Phys & Magic DEF +14.4%, Vitality +10.8 | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | HP +10%, Phys & Magic DEF +16%, Vitality +12 | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | HP +10%, Phys & Magic DEF +16%, Vitality +12 | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | HP +11%, Phys & Magic DEF +17.6%, Vitality +13.2 | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | HP +12%, Phys & Magic DEF +19.2%, Vitality +14.4 | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | HP +13%, Phys & Magic DEF +20.8%, Vitality +15.6 | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | HP +14%, Phys & Magic DEF +22.4%, Vitality +16.8 | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | HP +14%, Phys & Magic DEF +22.4%, Vitality +16.8 | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | HP +15.7%, Phys & Magic DEF +25.1%, Vitality +16.8 | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | HP +17.4%, Phys & Magic DEF +27.8%, Vitality +16.8 | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | HP +19.1%, Phys & Magic DEF +30.6%, Vitality +16.8 | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | HP +20.8%, Phys & Magic DEF +33.3%, Vitality +16.8 | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | HP +20.8%, Phys & Magic DEF +33.3%, Vitality +16.8 | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | HP +22.5%, Phys & Magic DEF +36%, Vitality +16.8 | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | HP +24.2%, Phys & Magic DEF +38.7%, Vitality +16.8 | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | HP +25.9%, Phys & Magic DEF +41.5%, Vitality +16.8 | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | HP +27.6%, Phys & Magic DEF +44.2%, Vitality +16.8 | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | HP +27.6%, Phys & Magic DEF +44.2%, Vitality +16.8 | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Healwind Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Thundermight Spell
Periodically fires separate chains of lightning at the frontmost and rearmost enemies, dealing magic damage.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +0.7%, Phys & Magic DEF +1.9%, DEF Penetration +0.7 | 1 Thundermight Echo | Season Resonance Lv 241 |
| +2 | ATK +1.4%, Phys & Magic DEF +3.8%, DEF Penetration +1.4 | 50,000 Gold | Season Resonance Lv 241 |
| +3 | ATK +2.1%, Phys & Magic DEF +5.7%, DEF Penetration +2.1 | 50,000 Gold | Season Resonance Lv 241 |
| +4 | ATK +2.8%, Phys & Magic DEF +7.6%, DEF Penetration +2.8 | 55,000 Gold | Season Resonance Lv 241 |
| +5 | ATK +2.8%, Phys & Magic DEF +7.6%, DEF Penetration +2.8 | 61,000 Gold | Season Resonance Lv 241 |
| +6 | ATK +3.2%, Phys & Magic DEF +8.6%, DEF Penetration +3.2 | 67,000 Gold | Season Resonance Lv 241 |
| +7 | ATK +3.5%, Phys & Magic DEF +9.5%, DEF Penetration +3.5 | 74,000 Gold | Season Resonance Lv 241 |
| +8 | ATK +3.9%, Phys & Magic DEF +10.5%, DEF Penetration +3.9 | 81,000 Gold | Season Resonance Lv 241 |
| +9 | ATK +4.2%, Phys & Magic DEF +11.4%, DEF Penetration +4.2 | 89,000 Gold | Season Resonance Lv 241 |
| +10 | ATK +4.2%, Phys & Magic DEF +11.4%, DEF Penetration +4.2 | 98,000 Gold | Season Resonance Lv 241 |
| +11 | ATK +4.9%, Phys & Magic DEF +13.3%, DEF Penetration +4.9 | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | ATK +5.6%, Phys & Magic DEF +15.2%, DEF Penetration +5.6 | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | ATK +6.3%, Phys & Magic DEF +17.1%, DEF Penetration +6.3 | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | ATK +7%, Phys & Magic DEF +19%, DEF Penetration +7 | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | ATK +7%, Phys & Magic DEF +19%, DEF Penetration +7 | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | ATK +7.7%, Phys & Magic DEF +20.9%, DEF Penetration +7.7 | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | ATK +8.4%, Phys & Magic DEF +22.8%, DEF Penetration +8.4 | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | ATK +9.1%, Phys & Magic DEF +24.7%, DEF Penetration +9.1 | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | ATK +9.8%, Phys & Magic DEF +26.6%, DEF Penetration +9.8 | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | ATK +9.8%, Phys & Magic DEF +26.6%, DEF Penetration +9.8 | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | ATK +10.9%, Phys & Magic DEF +29.6%, DEF Penetration +9.8 | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | ATK +12%, Phys & Magic DEF +32.6%, DEF Penetration +9.8 | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | ATK +13.1%, Phys & Magic DEF +35.6%, DEF Penetration +9.8 | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | ATK +14.2%, Phys & Magic DEF +38.6%, DEF Penetration +9.8 | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | ATK +14.2%, Phys & Magic DEF +38.6%, DEF Penetration +9.8 | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | ATK +15.3%, Phys & Magic DEF +41.6%, DEF Penetration +9.8 | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | ATK +16.4%, Phys & Magic DEF +44.6%, DEF Penetration +9.8 | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | ATK +17.5%, Phys & Magic DEF +47.6%, DEF Penetration +9.8 | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | ATK +18.6%, Phys & Magic DEF +50.6%, DEF Penetration +9.8 | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | ATK +18.6%, Phys & Magic DEF +50.6%, DEF Penetration +9.8 | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Thundermight Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Bladesummon Spell
Summons a portal after allied heroes deal normal attack damage a set number of times. The portal continuously launches flying swords at the frontmost enemy and increases their damage taken for a duration.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +0.7%, Phys & Magic DEF +2.2%, ATK SPD +1.1 | 1 Bladesummon Echo | Season Resonance Lv 241 |
| +2 | ATK +1.4%, Phys & Magic DEF +4.4%, ATK SPD +2.2 | 50,000 Gold | Season Resonance Lv 241 |
| +3 | ATK +2.1%, Phys & Magic DEF +6.6%, ATK SPD +3.3 | 50,000 Gold | Season Resonance Lv 241 |
| +4 | ATK +2.8%, Phys & Magic DEF +8.8%, ATK SPD +4.4 | 55,000 Gold | Season Resonance Lv 241 |
| +5 | ATK +2.8%, Phys & Magic DEF +8.8%, ATK SPD +4.4 | 61,000 Gold | Season Resonance Lv 241 |
| +6 | ATK +3.2%, Phys & Magic DEF +9.9%, ATK SPD +5 | 67,000 Gold | Season Resonance Lv 241 |
| +7 | ATK +3.5%, Phys & Magic DEF +11%, ATK SPD +5.5 | 74,000 Gold | Season Resonance Lv 241 |
| +8 | ATK +3.9%, Phys & Magic DEF +12.1%, ATK SPD +6.1 | 81,000 Gold | Season Resonance Lv 241 |
| +9 | ATK +4.2%, Phys & Magic DEF +13.2%, ATK SPD +6.6 | 89,000 Gold | Season Resonance Lv 241 |
| +10 | ATK +4.2%, Phys & Magic DEF +13.2%, ATK SPD +6.6 | 98,000 Gold | Season Resonance Lv 241 |
| +11 | ATK +4.9%, Phys & Magic DEF +15.4%, ATK SPD +7.7 | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | ATK +5.6%, Phys & Magic DEF +17.6%, ATK SPD +8.8 | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | ATK +6.3%, Phys & Magic DEF +19.8%, ATK SPD +9.9 | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | ATK +7%, Phys & Magic DEF +22%, ATK SPD +11 | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | ATK +7%, Phys & Magic DEF +22%, ATK SPD +11 | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | ATK +7.7%, Phys & Magic DEF +24.2%, ATK SPD +12.1 | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | ATK +8.4%, Phys & Magic DEF +26.4%, ATK SPD +13.2 | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | ATK +9.1%, Phys & Magic DEF +28.6%, ATK SPD +14.3 | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | ATK +9.8%, Phys & Magic DEF +30.8%, ATK SPD +15.4 | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | ATK +9.8%, Phys & Magic DEF +30.8%, ATK SPD +15.4 | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | ATK +10.8%, Phys & Magic DEF +34%, ATK SPD +15.4 | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | ATK +11.9%, Phys & Magic DEF +37.3%, ATK SPD +15.4 | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | ATK +12.9%, Phys & Magic DEF +40.5%, ATK SPD +15.4 | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | ATK +13.9%, Phys & Magic DEF +43.8%, ATK SPD +15.4 | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | ATK +13.9%, Phys & Magic DEF +43.8%, ATK SPD +15.4 | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | ATK +15%, Phys & Magic DEF +47%, ATK SPD +15.4 | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | ATK +16%, Phys & Magic DEF +50.3%, ATK SPD +15.4 | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | ATK +17%, Phys & Magic DEF +53.5%, ATK SPD +15.4 | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | ATK +18.1%, Phys & Magic DEF +56.8%, ATK SPD +15.4 | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | ATK +18.1%, Phys & Magic DEF +56.8%, ATK SPD +15.4 | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Bladesummon Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Soulbound Spell
Designates the frontmost ally as the vanguard and boosts allies' damage based on the vanguard's damage type.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +0.6%, Phys & Magic DEF +1.8%, HP +1.2% | 1 Soulbound Echo | Season Resonance Lv 241 |
| +2 | ATK +1.2%, Phys & Magic DEF +3.6%, HP +2.4% | 50,000 Gold | Season Resonance Lv 241 |
| +3 | ATK +1.8%, Phys & Magic DEF +5.4%, HP +3.6% | 50,000 Gold | Season Resonance Lv 241 |
| +4 | ATK +2.4%, Phys & Magic DEF +7.2%, HP +4.8% | 55,000 Gold | Season Resonance Lv 241 |
| +5 | ATK +2.4%, Phys & Magic DEF +7.2%, HP +4.8% | 61,000 Gold | Season Resonance Lv 241 |
| +6 | ATK +2.7%, Phys & Magic DEF +8.1%, HP +5.4% | 67,000 Gold | Season Resonance Lv 241 |
| +7 | ATK +3%, Phys & Magic DEF +9%, HP +6% | 74,000 Gold | Season Resonance Lv 241 |
| +8 | ATK +3.3%, Phys & Magic DEF +9.9%, HP +6.6% | 81,000 Gold | Season Resonance Lv 241 |
| +9 | ATK +3.6%, Phys & Magic DEF +10.8%, HP +7.2% | 89,000 Gold | Season Resonance Lv 241 |
| +10 | ATK +3.6%, Phys & Magic DEF +10.8%, HP +7.2% | 98,000 Gold | Season Resonance Lv 241 |
| +11 | ATK +4.2%, Phys & Magic DEF +12.6%, HP +8.4% | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | ATK +4.8%, Phys & Magic DEF +14.4%, HP +9.6% | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | ATK +5.4%, Phys & Magic DEF +16.2%, HP +10.8% | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | ATK +6%, Phys & Magic DEF +18%, HP +12% | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | ATK +6%, Phys & Magic DEF +18%, HP +12% | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | ATK +6.6%, Phys & Magic DEF +19.8%, HP +13.2% | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | ATK +7.2%, Phys & Magic DEF +21.6%, HP +14.4% | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | ATK +7.8%, Phys & Magic DEF +23.4%, HP +15.6% | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | ATK +8.4%, Phys & Magic DEF +25.2%, HP +16.8% | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | ATK +8.4%, Phys & Magic DEF +25.2%, HP +16.8% | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | ATK +9%, Phys & Magic DEF +27%, HP +18% | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | ATK +9.6%, Phys & Magic DEF +28.8%, HP +19.2% | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | ATK +10.2%, Phys & Magic DEF +30.7%, HP +20.4% | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | ATK +10.8%, Phys & Magic DEF +32.5%, HP +21.7% | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | ATK +10.8%, Phys & Magic DEF +32.5%, HP +21.7% | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | ATK +11.4%, Phys & Magic DEF +34.3%, HP +22.9% | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | ATK +12%, Phys & Magic DEF +36.1%, HP +24.1% | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | ATK +12.7%, Phys & Magic DEF +38%, HP +25.3% | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | ATK +13.3%, Phys & Magic DEF +39.8%, HP +26.5% | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | ATK +13.3%, Phys & Magic DEF +39.8%, HP +26.5% | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Soulbound Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Bladestorm Spell
Creates a ring of blades around each allied hero, dealing damage to nearby enemies and increasing their melee damage taken for a duration.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | HP +0.9%, Phys & Magic DEF +1.6%, Life Drain +0.9 | 1 Bladestorm Echo | Season Resonance Lv 241 |
| +2 | HP +1.8%, Phys & Magic DEF +3.2%, Life Drain +1.8 | 50,000 Gold | Season Resonance Lv 241 |
| +3 | HP +2.7%, Phys & Magic DEF +4.8%, Life Drain +2.7 | 50,000 Gold | Season Resonance Lv 241 |
| +4 | HP +3.6%, Phys & Magic DEF +6.4%, Life Drain +3.6 | 55,000 Gold | Season Resonance Lv 241 |
| +5 | HP +3.6%, Phys & Magic DEF +6.4%, Life Drain +3.6 | 61,000 Gold | Season Resonance Lv 241 |
| +6 | HP +4.1%, Phys & Magic DEF +7.2%, Life Drain +4.1 | 67,000 Gold | Season Resonance Lv 241 |
| +7 | HP +4.5%, Phys & Magic DEF +8%, Life Drain +4.5 | 74,000 Gold | Season Resonance Lv 241 |
| +8 | HP +5%, Phys & Magic DEF +8.8%, Life Drain +5 | 81,000 Gold | Season Resonance Lv 241 |
| +9 | HP +5.4%, Phys & Magic DEF +9.6%, Life Drain +5.4 | 89,000 Gold | Season Resonance Lv 241 |
| +10 | HP +5.4%, Phys & Magic DEF +9.6%, Life Drain +5.4 | 98,000 Gold | Season Resonance Lv 241 |
| +11 | HP +6.3%, Phys & Magic DEF +11.2%, Life Drain +6.3 | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | HP +7.2%, Phys & Magic DEF +12.8%, Life Drain +7.2 | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | HP +8.1%, Phys & Magic DEF +14.4%, Life Drain +8.1 | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | HP +9%, Phys & Magic DEF +16%, Life Drain +9 | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | HP +9%, Phys & Magic DEF +16%, Life Drain +9 | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | HP +9.9%, Phys & Magic DEF +17.6%, Life Drain +9.9 | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | HP +10.8%, Phys & Magic DEF +19.2%, Life Drain +10.8 | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | HP +11.7%, Phys & Magic DEF +20.8%, Life Drain +11.7 | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | HP +12.6%, Phys & Magic DEF +22.4%, Life Drain +12.6 | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | HP +12.6%, Phys & Magic DEF +22.4%, Life Drain +12.6 | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | HP +14.2%, Phys & Magic DEF +25.3%, Life Drain +12.6 | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | HP +15.9%, Phys & Magic DEF +28.2%, Life Drain +12.6 | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | HP +17.5%, Phys & Magic DEF +31.1%, Life Drain +12.6 | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | HP +19.1%, Phys & Magic DEF +34%, Life Drain +12.6 | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | HP +19.1%, Phys & Magic DEF +34%, Life Drain +12.6 | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | HP +20.7%, Phys & Magic DEF +36.9%, Life Drain +12.6 | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | HP +22.4%, Phys & Magic DEF +39.8%, Life Drain +12.6 | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | HP +24%, Phys & Magic DEF +42.7%, Life Drain +12.6 | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | HP +25.6%, Phys & Magic DEF +45.5%, Life Drain +12.6 | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | HP +25.6%, Phys & Magic DEF +45.5%, Life Drain +12.6 | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Bladestorm Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Hurricane Spell
Periodically summons a hurricane that knocks enemies back and increases allies' ranged damage.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | HP +0.8%, Phys & Magic DEF +1.5%, Ranged DEF +1.3 | 1 Hurricane Echo | Season Resonance Lv 241 |
| +2 | HP +1.6%, Phys & Magic DEF +3%, Ranged DEF +2.6 | 50,000 Gold | Season Resonance Lv 241 |
| +3 | HP +2.4%, Phys & Magic DEF +4.5%, Ranged DEF +3.9 | 50,000 Gold | Season Resonance Lv 241 |
| +4 | HP +3.2%, Phys & Magic DEF +6%, Ranged DEF +5.2 | 55,000 Gold | Season Resonance Lv 241 |
| +5 | HP +3.2%, Phys & Magic DEF +6%, Ranged DEF +5.2 | 61,000 Gold | Season Resonance Lv 241 |
| +6 | HP +3.6%, Phys & Magic DEF +6.8%, Ranged DEF +5.9 | 67,000 Gold | Season Resonance Lv 241 |
| +7 | HP +4%, Phys & Magic DEF +7.5%, Ranged DEF +6.5 | 74,000 Gold | Season Resonance Lv 241 |
| +8 | HP +4.4%, Phys & Magic DEF +8.3%, Ranged DEF +7.2 | 81,000 Gold | Season Resonance Lv 241 |
| +9 | HP +4.8%, Phys & Magic DEF +9%, Ranged DEF +7.8 | 89,000 Gold | Season Resonance Lv 241 |
| +10 | HP +4.8%, Phys & Magic DEF +9%, Ranged DEF +7.8 | 98,000 Gold | Season Resonance Lv 241 |
| +11 | HP +5.6%, Phys & Magic DEF +10.5%, Ranged DEF +9.1 | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | HP +6.4%, Phys & Magic DEF +12%, Ranged DEF +10.4 | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | HP +7.2%, Phys & Magic DEF +13.5%, Ranged DEF +11.7 | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | HP +8%, Phys & Magic DEF +15%, Ranged DEF +13 | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | HP +8%, Phys & Magic DEF +15%, Ranged DEF +13 | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | HP +8.8%, Phys & Magic DEF +16.5%, Ranged DEF +14.3 | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | HP +9.6%, Phys & Magic DEF +18%, Ranged DEF +15.6 | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | HP +10.4%, Phys & Magic DEF +19.5%, Ranged DEF +16.9 | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | HP +11.2%, Phys & Magic DEF +21%, Ranged DEF +18.2 | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | HP +11.2%, Phys & Magic DEF +21%, Ranged DEF +18.2 | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | HP +12.8%, Phys & Magic DEF +24%, Ranged DEF +18.2 | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | HP +14.4%, Phys & Magic DEF +27%, Ranged DEF +18.2 | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | HP +16%, Phys & Magic DEF +29.9%, Ranged DEF +18.2 | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | HP +17.6%, Phys & Magic DEF +32.9%, Ranged DEF +18.2 | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | HP +17.6%, Phys & Magic DEF +32.9%, Ranged DEF +18.2 | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | HP +19.2%, Phys & Magic DEF +35.9%, Ranged DEF +18.2 | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | HP +20.7%, Phys & Magic DEF +38.9%, Ranged DEF +18.2 | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | HP +22.3%, Phys & Magic DEF +41.9%, Ranged DEF +18.2 | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | HP +23.9%, Phys & Magic DEF +44.9%, Ranged DEF +18.2 | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | HP +23.9%, Phys & Magic DEF +44.9%, Ranged DEF +18.2 | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Hurricane Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Synergy Spell
Grants allies different buffs based on the number of different classes deployed.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +1%, Phys & Magic DEF +2%, HP +0.6% | 1 Synergy Echo | Season Resonance Lv 241 |
| +2 | ATK +2%, Phys & Magic DEF +4%, HP +1.2% | 50,000 Gold | Season Resonance Lv 241 |
| +3 | ATK +3%, Phys & Magic DEF +6%, HP +1.8% | 50,000 Gold | Season Resonance Lv 241 |
| +4 | ATK +4%, Phys & Magic DEF +8%, HP +2.4% | 55,000 Gold | Season Resonance Lv 241 |
| +5 | ATK +4%, Phys & Magic DEF +8%, HP +2.4% | 61,000 Gold | Season Resonance Lv 241 |
| +6 | ATK +4.5%, Phys & Magic DEF +9%, HP +2.7% | 67,000 Gold | Season Resonance Lv 241 |
| +7 | ATK +5%, Phys & Magic DEF +10%, HP +3% | 74,000 Gold | Season Resonance Lv 241 |
| +8 | ATK +5.5%, Phys & Magic DEF +11%, HP +3.3% | 81,000 Gold | Season Resonance Lv 241 |
| +9 | ATK +6%, Phys & Magic DEF +12%, HP +3.6% | 89,000 Gold | Season Resonance Lv 241 |
| +10 | ATK +6%, Phys & Magic DEF +12%, HP +3.6% | 98,000 Gold | Season Resonance Lv 241 |
| +11 | ATK +7%, Phys & Magic DEF +14%, HP +4.2% | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | ATK +8%, Phys & Magic DEF +16%, HP +4.8% | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | ATK +9%, Phys & Magic DEF +18%, HP +5.4% | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | ATK +10%, Phys & Magic DEF +20%, HP +6% | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | ATK +10%, Phys & Magic DEF +20%, HP +6% | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | ATK +11%, Phys & Magic DEF +22%, HP +6.6% | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | ATK +12%, Phys & Magic DEF +24%, HP +7.2% | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | ATK +13%, Phys & Magic DEF +26%, HP +7.8% | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | ATK +14%, Phys & Magic DEF +28%, HP +8.4% | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | ATK +14%, Phys & Magic DEF +28%, HP +8.4% | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | ATK +15%, Phys & Magic DEF +30%, HP +9% | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | ATK +16%, Phys & Magic DEF +32%, HP +9.6% | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | ATK +17%, Phys & Magic DEF +34%, HP +10.2% | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | ATK +18%, Phys & Magic DEF +35.9%, HP +10.8% | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | ATK +18%, Phys & Magic DEF +35.9%, HP +10.8% | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | ATK +19%, Phys & Magic DEF +37.9%, HP +11.4% | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | ATK +20%, Phys & Magic DEF +39.9%, HP +12% | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | ATK +20.9%, Phys & Magic DEF +41.9%, HP +12.6% | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | ATK +21.9%, Phys & Magic DEF +43.9%, HP +13.2% | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | ATK +21.9%, Phys & Magic DEF +43.9%, HP +13.2% | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Synergy Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Coreforge Spell
Creates a magic sigil beneath the rearmost ally, granting them buffs while they stay on it.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +0.6%, HP +0.9%, DEF Penetration +0.8 | 1 Coreforge Echo | Season Resonance Lv 241 |
| +2 | ATK +1.2%, HP +1.8%, DEF Penetration +1.6 | 50,000 Gold | Season Resonance Lv 241 |
| +3 | ATK +1.8%, HP +2.7%, DEF Penetration +2.4 | 50,000 Gold | Season Resonance Lv 241 |
| +4 | ATK +2.4%, HP +3.6%, DEF Penetration +3.2 | 55,000 Gold | Season Resonance Lv 241 |
| +5 | ATK +2.4%, HP +3.6%, DEF Penetration +3.2 | 61,000 Gold | Season Resonance Lv 241 |
| +6 | ATK +2.7%, HP +4.1%, DEF Penetration +3.6 | 67,000 Gold | Season Resonance Lv 241 |
| +7 | ATK +3%, HP +4.5%, DEF Penetration +4 | 74,000 Gold | Season Resonance Lv 241 |
| +8 | ATK +3.3%, HP +5%, DEF Penetration +4.4 | 81,000 Gold | Season Resonance Lv 241 |
| +9 | ATK +3.6%, HP +5.4%, DEF Penetration +4.8 | 89,000 Gold | Season Resonance Lv 241 |
| +10 | ATK +3.6%, HP +5.4%, DEF Penetration +4.8 | 98,000 Gold | Season Resonance Lv 241 |
| +11 | ATK +4.2%, HP +6.3%, DEF Penetration +5.6 | 108,000 Gold, 100 Artifact Shard | Season Resonance Lv 241 |
| +12 | ATK +4.8%, HP +7.2%, DEF Penetration +6.4 | 119,000 Gold, 150 Artifact Shard | Season Resonance Lv 241 |
| +13 | ATK +5.4%, HP +8.1%, DEF Penetration +7.2 | 131,000 Gold, 200 Artifact Shard | Season Resonance Lv 300 |
| +14 | ATK +6%, HP +9%, DEF Penetration +8 | 144,000 Gold, 250 Artifact Shard | Season Resonance Lv 325 |
| +15 | ATK +6%, HP +9%, DEF Penetration +8 | 158,000 Gold, 500 Artifact Shard | Season Resonance Lv 350 |
| +16 | ATK +6.6%, HP +9.9%, DEF Penetration +8.8 | 174,000 Gold, 600 Artifact Shard | Season Resonance Lv 350 |
| +17 | ATK +7.2%, HP +10.8%, DEF Penetration +9.6 | 191,000 Gold, 700 Artifact Shard | Season Resonance Lv 350 |
| +18 | ATK +7.8%, HP +11.7%, DEF Penetration +10.4 | 210,000 Gold, 800 Artifact Shard | Season Resonance Lv 400 |
| +19 | ATK +8.4%, HP +12.6%, DEF Penetration +11.2 | 231,000 Gold, 900 Artifact Shard | Season Resonance Lv 425 |
| +20 | ATK +8.4%, HP +12.6%, DEF Penetration +11.2 | 254,000 Gold, 1,000 Artifact Shard | Season Resonance Lv 450 |
| +21 | ATK +9.4%, HP +14.1%, DEF Penetration +11.2 | 279,000 Gold, 500 Memento Shard | Season Resonance Lv 600 |
| +22 | ATK +10.4%, HP +15.5%, DEF Penetration +11.2 | 307,000 Gold, 600 Memento Shard | Season Resonance Lv 600 |
| +23 | ATK +11.3%, HP +17%, DEF Penetration +11.2 | 338,000 Gold, 700 Memento Shard | Season Resonance Lv 600 |
| +24 | ATK +12.3%, HP +18.5%, DEF Penetration +11.2 | 372,000 Gold, 800 Memento Shard | Season Resonance Lv 650 |
| +25 | ATK +12.3%, HP +18.5%, DEF Penetration +11.2 | 409,000 Gold, 1,000 Memento Shard | Season Resonance Lv 700 |
| +26 | ATK +13.3%, HP +19.9%, DEF Penetration +11.2 | 450,000 Gold, 500 Oblivion Shard | Season Resonance Lv 900 |
| +27 | ATK +14.3%, HP +21.4%, DEF Penetration +11.2 | 495,000 Gold, 600 Oblivion Shard | Season Resonance Lv 900 |
| +28 | ATK +15.2%, HP +22.9%, DEF Penetration +11.2 | 545,000 Gold, 700 Oblivion Shard | Season Resonance Lv 900 |
| +29 | ATK +16.2%, HP +24.3%, DEF Penetration +11.2 | 600,000 Gold, 800 Oblivion Shard | Season Resonance Lv 950 |
| +30 | ATK +16.2%, HP +24.3%, DEF Penetration +11.2 | 660,000 Gold, 1,000 Oblivion Shard | Season Resonance Lv 1000 |
Unlock to +30: 1 Coreforge Echo, 6,800,000 Gold, 5,200 Artifact Shard, 3,600 Memento Shard, 3,600 Oblivion Shard.
Base artifacts
Awakening Spell
Restores HP for allied heroes periodically.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +0.7%, Phys DEF +4.4%, Magic DEF +4.4% | 1 Awakening Echo | |
| +2 | ATK +1.4%, Phys DEF +8.8%, Magic DEF +8.8% | 75,000 Gold | Resonance Lv 30 |
| +3 | ATK +2.1%, Phys DEF +13.2%, Magic DEF +13.2% | 80,000 Gold | Resonance Lv 30 |
| +4 | ATK +2.8%, Phys DEF +17.6%, Magic DEF +17.6% | 100,000 Gold | Resonance Lv 50 |
| +5 | ATK +2.8%, Phys DEF +17.6%, Magic DEF +17.6% | 255,000 Gold, 1 Awakening Shard | Resonance Lv 50 |
| +6 | ATK +3.2%, Phys DEF +19.8%, Magic DEF +19.8% | 267,000 Gold, 1 Awakening Shard | Resonance Lv 90 |
| +7 | ATK +3.5%, Phys DEF +22%, Magic DEF +22% | 276,000 Gold, 2 Awakening Shard | Resonance Lv 90 |
| +8 | ATK +3.9%, Phys DEF +24.2%, Magic DEF +24.2% | 279,000 Gold, 2 Awakening Shard | Resonance Lv 140 |
| +9 | ATK +4.2%, Phys DEF +26.4%, Magic DEF +26.4% | 282,000 Gold, 3 Awakening Shard | Resonance Lv 140 |
| +10 | ATK +4.2%, Phys DEF +26.4%, Magic DEF +26.4% | 288,000 Gold, 3 Awakening Shard | Resonance Lv 160 |
Unlock to +10: 1 Awakening Echo, 1,902,000 Gold, 12 Awakening Shard.
Starshard Spell
Deals damage to enemies and reduces their ATK SPD after allies use their Ultimates a certain number of times.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | Haste +0.8, HP +1.7% | 1 Starshard Echo | |
| +2 | Haste +1.6, HP +3.4% | 75,000 Gold | Resonance Lv 30 |
| +3 | Haste +2.4, HP +5.1% | 80,000 Gold | Resonance Lv 30 |
| +4 | Haste +3.2, HP +6.8% | 100,000 Gold | Resonance Lv 50 |
| +5 | Haste +3.2, HP +6.8% | 255,000 Gold, 1 Starshard Shard | Resonance Lv 50 |
| +6 | Haste +3.6, HP +7.7% | 267,000 Gold, 1 Starshard Shard | Resonance Lv 90 |
| +7 | Haste +4, HP +8.5% | 276,000 Gold, 2 Starshard Shard | Resonance Lv 90 |
| +8 | Haste +4.4, HP +9.4% | 279,000 Gold, 2 Starshard Shard | Resonance Lv 140 |
| +9 | Haste +4.8, HP +10.2% | 282,000 Gold, 3 Starshard Shard | Resonance Lv 140 |
| +10 | Haste +4.8, HP +10.2% | 288,000 Gold, 3 Starshard Shard | Resonance Lv 160 |
Unlock to +10: 1 Starshard Echo, 1,902,000 Gold, 12 Starshard Shard.
Enlightening Spell
Increase the ATK SPD of the rearmost hero when a battle starts and grant them control immunity.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK SPD +1.2, HP +1.9% | 1 Enlightening Echo | |
| +2 | ATK SPD +2.4, HP +3.8% | 75,000 Gold | Resonance Lv 30 |
| +3 | ATK SPD +3.6, HP +5.7% | 80,000 Gold | Resonance Lv 30 |
| +4 | ATK SPD +4.8, HP +7.6% | 100,000 Gold | Resonance Lv 50 |
| +5 | ATK SPD +4.8, HP +7.6% | 255,000 Gold, 1 Enlightened Shard | Resonance Lv 50 |
| +6 | ATK SPD +5.4, HP +8.6% | 267,000 Gold, 1 Enlightened Shard | Resonance Lv 90 |
| +7 | ATK SPD +6, HP +9.5% | 276,000 Gold, 2 Enlightened Shard | Resonance Lv 90 |
| +8 | ATK SPD +6.6, HP +10.5% | 279,000 Gold, 2 Enlightened Shard | Resonance Lv 140 |
| +9 | ATK SPD +7.2, HP +11.4% | 282,000 Gold, 3 Enlightened Shard | Resonance Lv 140 |
| +10 | ATK SPD +7.2, HP +11.4% | 288,000 Gold, 3 Enlightened Shard | Resonance Lv 160 |
Unlock to +10: 1 Enlightening Echo, 1,902,000 Gold, 12 Enlightened Shard.
Blazing Spell
Shoots a fireball at an enemy periodically.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | DEF Penetration +1.3, Phys DEF +2.3%, Magic DEF +2.3% | 1 Blazing Echo | |
| +2 | DEF Penetration +2.6, Phys DEF +4.6%, Magic DEF +4.6% | 75,000 Gold | Resonance Lv 30 |
| +3 | DEF Penetration +3.9, Phys DEF +6.9%, Magic DEF +6.9% | 80,000 Gold | Resonance Lv 30 |
| +4 | DEF Penetration +5.2, Phys DEF +9.2%, Magic DEF +9.2% | 100,000 Gold | Resonance Lv 50 |
| +5 | DEF Penetration +5.2, Phys DEF +9.2%, Magic DEF +9.2% | 255,000 Gold, 1 Blazing Shard | Resonance Lv 50 |
| +6 | DEF Penetration +5.9, Phys DEF +10.4%, Magic DEF +10.4% | 267,000 Gold, 1 Blazing Shard | Resonance Lv 90 |
| +7 | DEF Penetration +6.5, Phys DEF +11.5%, Magic DEF +11.5% | 276,000 Gold, 2 Blazing Shard | Resonance Lv 90 |
| +8 | DEF Penetration +7.2, Phys DEF +12.7%, Magic DEF +12.7% | 279,000 Gold, 2 Blazing Shard | Resonance Lv 140 |
| +9 | DEF Penetration +7.8, Phys DEF +13.8%, Magic DEF +13.8% | 282,000 Gold, 3 Blazing Shard | Resonance Lv 140 |
| +10 | DEF Penetration +7.8, Phys DEF +13.8%, Magic DEF +13.8% | 288,000 Gold, 3 Blazing Shard | Resonance Lv 160 |
Unlock to +10: 1 Blazing Echo, 1,902,000 Gold, 12 Blazing Shard.
Confining Spell
Deals damage to enemies and imprisons them periodically.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | ATK +1.1%, HP +1.3% | 1 Confining Echo | |
| +2 | ATK +2.2%, HP +2.6% | 75,000 Gold | Resonance Lv 30 |
| +3 | ATK +3.3%, HP +3.9% | 80,000 Gold | Resonance Lv 30 |
| +4 | ATK +4.4%, HP +5.2% | 100,000 Gold | Resonance Lv 50 |
| +5 | ATK +4.4%, HP +5.2% | 255,000 Gold, 1 Confining Shard | Resonance Lv 50 |
| +6 | ATK +5%, HP +5.9% | 267,000 Gold, 1 Confining Shard | Resonance Lv 90 |
| +7 | ATK +5.5%, HP +6.5% | 276,000 Gold, 2 Confining Shard | Resonance Lv 90 |
| +8 | ATK +6.1%, HP +7.2% | 279,000 Gold, 2 Confining Shard | Resonance Lv 140 |
| +9 | ATK +6.6%, HP +7.8% | 282,000 Gold, 3 Confining Shard | Resonance Lv 140 |
| +10 | ATK +6.6%, HP +7.8% | 288,000 Gold, 3 Confining Shard | Resonance Lv 160 |
Unlock to +10: 1 Confining Echo, 1,902,000 Gold, 12 Confining Shard.
Ironwall Spell
Grants a powerful buff to the frontmost allied hero.
Every level
| LEVEL | STATS | COST | NEEDS |
|---|---|---|---|
| +1 | Haste +1, Vitality +1.5 | 1 Ironwall Echo | |
| +2 | Haste +2, Vitality +3 | 75,000 Gold | Resonance Lv 30 |
| +3 | Haste +3, Vitality +4.5 | 80,000 Gold | Resonance Lv 30 |
| +4 | Haste +4, Vitality +6 | 100,000 Gold | Resonance Lv 50 |
| +5 | Haste +4, Vitality +6 | 255,000 Gold, 1 Ironwall Shard | Resonance Lv 50 |
| +6 | Haste +4.5, Vitality +6.8 | 267,000 Gold, 1 Ironwall Shard | Resonance Lv 90 |
| +7 | Haste +5, Vitality +7.5 | 276,000 Gold, 2 Ironwall Shard | Resonance Lv 90 |
| +8 | Haste +5.5, Vitality +8.3 | 279,000 Gold, 2 Ironwall Shard | Resonance Lv 140 |
| +9 | Haste +6, Vitality +9 | 282,000 Gold, 3 Ironwall Shard | Resonance Lv 140 |
| +10 | Haste +6, Vitality +9 | 288,000 Gold, 3 Ironwall Shard | Resonance Lv 160 |
Unlock to +10: 1 Ironwall Echo, 1,902,000 Gold, 12 Ironwall Shard.
Honor Duel artifacts
In a duel an artifact gains Artifact XP and levels up at 0 / 24 / 46 XP. Level 2 upgrades its skill; level 3 lets you pick one Legendary item from the artifact's pool.
Golden Blooms
Immortal Flame
Proud Greaves
Flame Orb
Lucky Cage
Crystal Cell
Luxurious Sachet
Tranquil Flask
Bone Scroll
Obsidian Earring
Fragrant Bag
Mystic Crystals
Pure Nectar
Glowing Blossom
Inspiring Horn
Crimson Gem
Lithe Larkspur
Rock Necklace
Pale Crown
Illusion Censer
Gruglin Mask
Swifty Book
Relic Shard
Crystal Dew
Art of Ruling
Breeze Rider
Lethal Elixir
Speed Seed
Unity Pompom
Celestial Call
Abyssal Whispers
Astral Rain
Eclipsed Bow
Verdant Shoot
Sacred Wings
Essail Tome
Surging Radiance
Hunter's Spear
Fortune Touch
Hymn of Sacrifice
Bloodmoon Menace
Astra Shine
Arcsurge Bracers
Viridian Reach
Bountiful Bulwark
Swordheart Oathstone
Withering Blade
Omnisonant Bell
Dreamborn Steed
Honor Duel items
Past seasons
These left with their season and can no longer be used.
Crown of Ashes (Season 6)
Swiftheal Spell
Casts a healing wave that bounces between allies.
Breakthrough Spell
Periodically inspires allies, increasing their ATK and Phys & Magic DEF while continuously restoring their Energy.
Vine Snare Spell
Periodically entangles enemies with vines, dealing magic damage to enemies and making them unable to move or act.
Sunlance Spell
Deals true damage to enemies and reduces their damage dealt with light spears after allies use their Ultimates a specific number of times.
Wing Guard Spell
Deploys a protective ward on the allied side, increasing ATK, granting steadfast, and taking a portion of the damage taken by the allies within.
Surging Spell
Fires a light beam in a straight line, dealing magic damage to enemies and granting a shield to allies within the beam.
Arc Burst Spell
Periodically summons energy orbs from all allies to attack their nearest enemy, reducing the target's Haste and Phys & Magic DEF.
Vanguard Spell
Designates the frontmost ally as the vanguard and boosts allies' damage based on the vanguard's damage type.
Windcall Spell
Periodically reduces enemies' HP based on the healing received by allies, while increasing allies' healing received.
Frontline Spell
Increases allies' movement speed and Haste. Grants a shield to each ally the first time they enter the enemy side of the battlefield, and places a banner there after a specific number of allies have entered the enemy side.
Magicsurge Spell
Unleashes powerful spells that deal massive damage to enemies and weaken them at set intervals during battle.
Valorshield Spell
Grant a shield to 2 allies when a battle starts, providing extra bonuses while the shield lasts.
Tower of Memory (Season 5)
Lightheal Spell
When an allied hero's HP is too low, immediately heals them and applies a protective buff.
Manawake Spell
Periodically amplifies the magic power of all allies, increasing their ATK and Energy recovery efficiency. After casting this skill a certain number of times, further increases the Energy recovery efficiency bonus.
Rockbind Spell
Periodically deals magic damage to multiple enemies and petrifies them. Petrified enemies cannot move or act and take damage over time.
Blazeburn Spell
Each time allies have cast Ultimates a certain number of times, summons magic circles at enemies' locations. After a short delay, deals true damage to all enemies within the circles and reduces their ATK and Vitality.
Earthshell Spell
Grants all allies a tough shell for a while, reducing their Haste and damage taken and making them steadfast. When the shell expires, allies permanently gain extra Phys & Magic DEF and Haste.
Razorbeam Spell
Periodically fires a beam at the frontmost enemy, dealing magic damage. The beam then scatters to other enemies, dealing damage to them. Enemies with HP Ratio lower than a certain threshold are instantly defeated when hit by the beam.
Starshower
Periodically summons a meteor shower to bless allies, increasing their Crit and Crit DMG Boost, while also dealing physical damage to enemies with guaranteed critical strikes.
Arcanewild Spell
When an ally remains on a tile long enough, infuses that tile with magic, increasing the ally's ATK and Phys & Magic DEF. For each tile infused with magic, allies on those tiles gain extra ATK and Phys & Magic DEF.
Crescent Spell
Conjures an energy orb that charges as your team deals ranged damage and launches it at enemies once fully charged.
Bladechaser Spell
After allies dealt a certain amount of melee damage, slams an arcane sword along a 3-tile-wide line that covers the most enemies.
Bulwark Spell
When a battle starts, designates the frontmost ally as the Anchor. Whenever another ally gains a shield, the Anchor also gains a shield that has a portion of that ally's shield value. Each time the Anchor's shield value reaches a certain threshold, they deal true damage to all enemies within 3 tiles.
Resonating Spell
Designates an ally as the "Resonator," empowering them to have a greater impact on the battlefield.
Thorns of Devotion (Season 4)
Sootherain Spell
Periodically summons healing rain that heals allies.
Bloodmoon Spell
Periodically summons a blood moon, increasing allies' ATK, ATK SPD, and Life Drain.
Impaling Spell
Periodically hurls a spear at a single enemy, dealing damage and reducing their max HP.
Raycage Spell
Periodically damages enemies, also blinds and immobilizes them.
Pactbond Spell
Forges a pact between all allies, allowing them to share a percentage of damage taken and healing received, until any ally is defeated.
Seismic Spell
At the start of battle, sends tremors through the enemy side of the battlefield, dealing continuous damage and immobilizing enemies.
Starbless Spell
Periodically blesses two allies, increasing their Haste and ATK.
Grovetrap Spell
Every certain number of Ultimates cast by allies summons spikes that deal true damage and reduce enemy Phys & Magic DEF, and Haste.
Arrowstorm Spell
When allies deal a certain amount of ranged damage, summons an Archer Spirit to damage all enemies and increase the damage they take.
Phalanxrush Spell
When allies deal a certain amount of melee damage, summons a Lancer Spirit that charges at the enemy, dealing damage and buffing allies' ATK and Phys & Magic DEF.
Swordward Spell
At the start of battle, grants a shield to the frontmost ally. As the ally loses shield value, periodically damages the nearest enemy and reduces their Phys & Magic DEF.
Divinefavor Spell
At the start of battle, blesses the rearmost allies, making them unaffected, granting increased ATK, and Energy recovery for a period of time.
Echoes of Dissent (Season 3)
Lightcall Spell
Periodically summons light fays that heal low-HP allies over time.
Dragonroar Spell
Periodically blesses all allies, increasing their ATK and reducing the damage taken.
Shadowblast Spell
Periodically blasts frontmost enemies. Instantly defeats those with HP below a certain threshold.
Coreforge Spell
Creates a magic sigil beneath the rearmost ally, granting them buffs while they stay on it.
Bloodrage Spell
When a battle starts, grants blood frenzy to the frontmost ally, increasing their ATK SPD and Life Drain, but reducing their Energy gained.
Vilespring Spell
Every time allies cast their Ultimates a specific number of times, weakens enemies on their side of the battlefield, reducing their Vitality and causing them to lose HP over time.
Guardian Spell
When a battle starts, grants guardian's grace to all allies for a short period of time, during which they take and deal much less damage and recover Energy continuously.
Stormlash Spell
Periodically unleashes chain lightning that bounces between enemies.
Elderbow Spell
Fires an arrow in a line from your side to the enemy side, dealing damage to enemies and increasing their ranged damage taken.
Bladering Spell
Summons a ring of blades around each ally, dealing damage to nearby enemies and reducing their Phys & Magic DEF.
Shieldnova Spell
Charges this spell as allies' shields take damage, then deals damage to all enemies when fully charged.
Malison Spell
Casts two powerful curses in alternating order, affecting the frontmost and rearmost enemy heroes, respectively.
Chains of Eternity (Season 2)
Lightforge Spell
Blesses the rearmost ally when a battle starts, making the blessed ally unaffected and increasing their stats. Grants additional bonuses when the blessed ally assists or defeats an enemy.
Overcharge Spell
Recovers HP and Energy over time for the rearmost ally when a battle starts. This ally is unaffected when they cast their Ultimate.
Soulbound Spell
Links the frontmost and the rearmost heroes, recovering Energy for the rearmost hero when the frontmost hero gains Energy, and recovering HP for the frontmost hero when the rearmost hero deals damage.
Banishing Spell
Periodically teleports the frontmost enemy to a random tile and immobilizes them.
Snowman Spell
Summons a snowman that taunts enemies within the most crowded area.
Bladesummon Spell
Summons a portal after all allies have dealt a certain amount of ranged damage, launching flying swords at the frontmost enemy and reducing their Phys DEF and Magic DEF.
Sanctum Spell
Casts an area healing spell that recovers HP every second for allies within range.
Surging Spell
Fires a light beam in a straight line, dealing magic damage to enemies and granting a shield to allies within the beam.
Harmonic Spell
Blesses all allies, granting them bonuses based on their HP ratio.
Frostfall Spell
Summons a blizzard, dealing continuous damages to enemies within its range and reducing their Haste.
Stormstrike Spell
Summons a lightning strike at an enemy and applying a debuff each time they lose a certain amount of HP.
Iceguard Spell
Grants a shield to the frontmost ally when a battle starts and inflicts debuffs on their adjacent enemies.
Waves of Intrigue (Season 1)
Swiftheal Spell
Casts a healing wave that bounces between allies.
Verdant Spell
Periodically applies a class-based buff to each hero.
Tidecall Spell
Deals damage and inflicts a debuff on enemies after allies use their Ultimates a specific number of times.
Greatsword Spell
Accumulates physical damage to charge the skill, summoning a giant sword to attack the enemy.
Arcane Spell
Accumulate magic damage to charge the skill, unleashing multiple magic projectiles to strike enemies.
Binding Spell
Periodically throws an enemy to another, dealing damage and stunning both enemies.
Thunderclap Spell
Casts 2 spells alternately to strike the enemy with lightning.
Frontline Spell
Grants a shield to the first ally to enter the enemy side of the battlefield, and places a banner there after a specific number of allies have entered the enemy side.
Resonating Spell
Designates an ally as the "Resonator," empowering them to have a greater impact on the battlefield.
Valorshield Spell
Grant a shield to 2 allies when a battle starts, providing extra bonuses while the shield lasts.
Song of Strife (Foundation Season)
Lightheal Spell
Restores allied heroes' HP and protects them when their HP is too low.
Every level
| LEVEL | STATS | COST |
|---|---|---|
| +1 | Vitality +0.8, Phys DEF +2.8%, Magic DEF +2.8%, ATK +0.6% | 75,000 Gold |
| +2 | Vitality +1.6, Phys DEF +5.6%, Magic DEF +5.6%, ATK +1.2% | 75,000 Gold |
| +3 | Vitality +2.4, Phys DEF +8.4%, Magic DEF +8.4%, ATK +1.8% | 80,000 Gold |
| +4 | Vitality +3.2, Phys DEF +11.2%, Magic DEF +11.2%, ATK +2.4% | 100,000 Gold |
| +5 | Vitality +3.2, Phys DEF +11.2%, Magic DEF +11.2%, ATK +2.4% | 255,000 Gold |
| +6 | Vitality +3.6, Phys DEF +12.6%, Magic DEF +12.6%, ATK +2.7% | 267,000 Gold |
| +7 | Vitality +4, Phys DEF +14%, Magic DEF +14%, ATK +3% | 276,000 Gold |
| +8 | Vitality +4.4, Phys DEF +15.4%, Magic DEF +15.4%, ATK +3.3% | 279,000 Gold |
| +9 | Vitality +4.8, Phys DEF +16.8%, Magic DEF +16.8%, ATK +3.6% | 282,000 Gold |
| +10 | Vitality +4.8, Phys DEF +16.8%, Magic DEF +16.8%, ATK +3.6% | 288,000 Gold |
| +11 | Vitality +5.6, Phys DEF +19.6%, Magic DEF +19.6%, ATK +4.2% | 331,000 Gold |
| +12 | Vitality +6.4, Phys DEF +22.4%, Magic DEF +22.4%, ATK +4.8% | 381,000 Gold |
| +13 | Vitality +7.2, Phys DEF +25.2%, Magic DEF +25.2%, ATK +5.4% | 438,000 Gold |
| +14 | Vitality +8, Phys DEF +28%, Magic DEF +28%, ATK +6% | 504,000 Gold |
| +15 | Vitality +8, Phys DEF +28%, Magic DEF +28%, ATK +6% | 580,000 Gold |
| +16 | Vitality +8.8, Phys DEF +30.8%, Magic DEF +30.8%, ATK +6.6% | 667,000 Gold |
| +17 | Vitality +9.6, Phys DEF +33.6%, Magic DEF +33.6%, ATK +7.2% | 767,000 Gold |
| +18 | Vitality +10.4, Phys DEF +36.4%, Magic DEF +36.4%, ATK +7.8% | 882,000 Gold |
| +19 | Vitality +11.2, Phys DEF +39.2%, Magic DEF +39.2%, ATK +8.4% | 1,014,000 Gold |
| +20 | Vitality +11.2, Phys DEF +39.2%, Magic DEF +39.2%, ATK +8.4% | 1,166,000 Gold |
| +21 | Vitality +11.2, Phys DEF +40.4%, Magic DEF +40.4%, ATK +8.7% | 1,224,000 Gold |
| +22 | Vitality +11.2, Phys DEF +41.5%, Magic DEF +41.5%, ATK +8.9% | 1,285,000 Gold |
| +23 | Vitality +11.2, Phys DEF +42.7%, Magic DEF +42.7%, ATK +9.2% | 1,349,000 Gold |
| +24 | Vitality +11.2, Phys DEF +43.9%, Magic DEF +43.9%, ATK +9.4% | 1,416,000 Gold |
| +25 | Vitality +11.2, Phys DEF +45.1%, Magic DEF +45.1%, ATK +9.7% | 1,487,000 Gold |
| +26 | Vitality +11.2, Phys DEF +46.2%, Magic DEF +46.2%, ATK +9.9% | 1,561,000 Gold |
| +27 | Vitality +11.2, Phys DEF +47.4%, Magic DEF +47.4%, ATK +10.2% | 1,639,000 Gold |
| +28 | Vitality +11.2, Phys DEF +48.6%, Magic DEF +48.6%, ATK +10.4% | 1,721,000 Gold |
| +29 | Vitality +11.2, Phys DEF +49.7%, Magic DEF +49.7%, ATK +10.7% | 1,807,000 Gold |
| +30 | Vitality +11.2, Phys DEF +50.9%, Magic DEF +50.9%, ATK +10.9% | 1,897,000 Gold |
Unlock to +30: 24,093,000 Gold.
Crescent Spell
Charges a potent energy orb by dealing magic damage and casts it at enemies.
Every level
| LEVEL | STATS | COST |
|---|---|---|
| +1 | ATK +0.8%, DEF Penetration +0.4, HP +1.1% | 75,000 Gold |
| +2 | ATK +1.6%, DEF Penetration +0.8, HP +2.2% | 75,000 Gold |
| +3 | ATK +2.4%, DEF Penetration +1.2, HP +3.3% | 80,000 Gold |
| +4 | ATK +3.2%, DEF Penetration +1.6, HP +4.4% | 100,000 Gold |
| +5 | ATK +3.2%, DEF Penetration +1.6, HP +4.4% | 255,000 Gold |
| +6 | ATK +3.6%, DEF Penetration +1.8, HP +5% | 267,000 Gold |
| +7 | ATK +4%, DEF Penetration +2, HP +5.5% | 276,000 Gold |
| +8 | ATK +4.4%, DEF Penetration +2.2, HP +6.1% | 279,000 Gold |
| +9 | ATK +4.8%, DEF Penetration +2.4, HP +6.6% | 282,000 Gold |
| +10 | ATK +4.8%, DEF Penetration +2.4, HP +6.6% | 288,000 Gold |
| +11 | ATK +5.6%, DEF Penetration +2.8, HP +7.7% | 331,000 Gold |
| +12 | ATK +6.4%, DEF Penetration +3.2, HP +8.8% | 381,000 Gold |
| +13 | ATK +7.2%, DEF Penetration +3.6, HP +9.9% | 438,000 Gold |
| +14 | ATK +8%, DEF Penetration +4, HP +11% | 504,000 Gold |
| +15 | ATK +8%, DEF Penetration +4, HP +11% | 580,000 Gold |
| +16 | ATK +8.8%, DEF Penetration +4.4, HP +12.1% | 667,000 Gold |
| +17 | ATK +9.6%, DEF Penetration +4.8, HP +13.2% | 767,000 Gold |
| +18 | ATK +10.4%, DEF Penetration +5.2, HP +14.3% | 882,000 Gold |
| +19 | ATK +11.2%, DEF Penetration +5.6, HP +15.4% | 1,014,000 Gold |
| +20 | ATK +11.2%, DEF Penetration +5.6, HP +15.4% | 1,166,000 Gold |
| +21 | ATK +11.5%, DEF Penetration +5.6, HP +15.8% | 1,224,000 Gold |
| +22 | ATK +11.8%, DEF Penetration +5.6, HP +16.2% | 1,285,000 Gold |
| +23 | ATK +12.1%, DEF Penetration +5.6, HP +16.7% | 1,349,000 Gold |
| +24 | ATK +12.4%, DEF Penetration +5.6, HP +17.1% | 1,416,000 Gold |
| +25 | ATK +12.7%, DEF Penetration +5.6, HP +17.5% | 1,487,000 Gold |
| +26 | ATK +13%, DEF Penetration +5.6, HP +17.9% | 1,561,000 Gold |
| +27 | ATK +13.3%, DEF Penetration +5.6, HP +18.3% | 1,639,000 Gold |
| +28 | ATK +13.6%, DEF Penetration +5.6, HP +18.8% | 1,721,000 Gold |
| +29 | ATK +14%, DEF Penetration +5.6, HP +19.2% | 1,807,000 Gold |
| +30 | ATK +14.3%, DEF Penetration +5.6, HP +19.6% | 1,897,000 Gold |
Unlock to +30: 24,093,000 Gold.
Quickblade Spell
Periodically damages and stuns the frontmost enemy hero, reducing their Phys DEF.
Every level
| LEVEL | STATS | COST |
|---|---|---|
| +1 | ATK +0.7%, Crit +0.8, Phys DEF +3.2%, Magic DEF +3.2% | 75,000 Gold |
| +2 | ATK +1.4%, Crit +1.6, Phys DEF +6.4%, Magic DEF +6.4% | 75,000 Gold |
| +3 | ATK +2.1%, Crit +2.4, Phys DEF +9.6%, Magic DEF +9.6% | 80,000 Gold |
| +4 | ATK +2.8%, Crit +3.2, Phys DEF +12.8%, Magic DEF +12.8% | 100,000 Gold |
| +5 | ATK +2.8%, Crit +3.2, Phys DEF +12.8%, Magic DEF +12.8% | 255,000 Gold |
| +6 | ATK +3.2%, Crit +3.6, Phys DEF +14.4%, Magic DEF +14.4% | 267,000 Gold |
| +7 | ATK +3.5%, Crit +4, Phys DEF +16%, Magic DEF +16% | 276,000 Gold |
| +8 | ATK +3.9%, Crit +4.4, Phys DEF +17.6%, Magic DEF +17.6% | 279,000 Gold |
| +9 | ATK +4.2%, Crit +4.8, Phys DEF +19.2%, Magic DEF +19.2% | 282,000 Gold |
| +10 | ATK +4.2%, Crit +4.8, Phys DEF +19.2%, Magic DEF +19.2% | 288,000 Gold |
| +11 | ATK +4.9%, Crit +5.6, Phys DEF +22.4%, Magic DEF +22.4% | 331,000 Gold |
| +12 | ATK +5.6%, Crit +6.4, Phys DEF +25.6%, Magic DEF +25.6% | 381,000 Gold |
| +13 | ATK +6.3%, Crit +7.2, Phys DEF +28.8%, Magic DEF +28.8% | 438,000 Gold |
| +14 | ATK +7%, Crit +8, Phys DEF +32%, Magic DEF +32% | 504,000 Gold |
| +15 | ATK +7%, Crit +8, Phys DEF +32%, Magic DEF +32% | 580,000 Gold |
| +16 | ATK +7.7%, Crit +8.8, Phys DEF +35.2%, Magic DEF +35.2% | 667,000 Gold |
| +17 | ATK +8.4%, Crit +9.6, Phys DEF +38.4%, Magic DEF +38.4% | 767,000 Gold |
| +18 | ATK +9.1%, Crit +10.4, Phys DEF +41.6%, Magic DEF +41.6% | 882,000 Gold |
| +19 | ATK +9.8%, Crit +11.2, Phys DEF +44.8%, Magic DEF +44.8% | 1,014,000 Gold |
| +20 | ATK +9.8%, Crit +11.2, Phys DEF +44.8%, Magic DEF +44.8% | 1,166,000 Gold |
| +21 | ATK +10.1%, Crit +11.2, Phys DEF +46%, Magic DEF +46% | 1,224,000 Gold |
| +22 | ATK +10.3%, Crit +11.2, Phys DEF +47.1%, Magic DEF +47.1% | 1,285,000 Gold |
| +23 | ATK +10.6%, Crit +11.2, Phys DEF +48.3%, Magic DEF +48.3% | 1,349,000 Gold |
| +24 | ATK +10.8%, Crit +11.2, Phys DEF +49.4%, Magic DEF +49.4% | 1,416,000 Gold |
| +25 | ATK +11.1%, Crit +11.2, Phys DEF +50.6%, Magic DEF +50.6% | 1,487,000 Gold |
| +26 | ATK +11.3%, Crit +11.2, Phys DEF +51.8%, Magic DEF +51.8% | 1,561,000 Gold |
| +27 | ATK +11.6%, Crit +11.2, Phys DEF +52.9%, Magic DEF +52.9% | 1,639,000 Gold |
| +28 | ATK +11.8%, Crit +11.2, Phys DEF +54.1%, Magic DEF +54.1% | 1,721,000 Gold |
| +29 | ATK +12.1%, Crit +11.2, Phys DEF +55.3%, Magic DEF +55.3% | 1,807,000 Gold |
| +30 | ATK +12.3%, Crit +11.2, Phys DEF +56.4%, Magic DEF +56.4% | 1,897,000 Gold |
Unlock to +30: 24,093,000 Gold.
Thunderbolt Spell
Unleashes a lightning storm to deal damage multiple times to enemies after allied heroes cast a specific number of Ultimates.
Every level
| LEVEL | STATS | COST |
|---|---|---|
| +1 | Haste +1, HP +1.4% | 75,000 Gold |
| +2 | Haste +2, HP +2.8% | 75,000 Gold |
| +3 | Haste +3, HP +4.2% | 80,000 Gold |
| +4 | Haste +4, HP +5.6% | 100,000 Gold |
| +5 | Haste +4, HP +5.6% | 255,000 Gold |
| +6 | Haste +4.5, HP +6.3% | 267,000 Gold |
| +7 | Haste +5, HP +7% | 276,000 Gold |
| +8 | Haste +5.5, HP +7.7% | 279,000 Gold |
| +9 | Haste +6, HP +8.4% | 282,000 Gold |
| +10 | Haste +6, HP +8.4% | 288,000 Gold |
| +11 | Haste +7, HP +9.8% | 331,000 Gold |
| +12 | Haste +8, HP +11.2% | 381,000 Gold |
| +13 | Haste +9, HP +12.6% | 438,000 Gold |
| +14 | Haste +10, HP +14% | 504,000 Gold |
| +15 | Haste +10, HP +14% | 580,000 Gold |
| +16 | Haste +11, HP +15.4% | 667,000 Gold |
| +17 | Haste +12, HP +16.8% | 767,000 Gold |
| +18 | Haste +13, HP +18.2% | 882,000 Gold |
| +19 | Haste +14, HP +19.6% | 1,014,000 Gold |
| +20 | Haste +14, HP +19.6% | 1,166,000 Gold |
| +21 | Haste +14, HP +20.5% | 1,224,000 Gold |
| +22 | Haste +14, HP +21.3% | 1,285,000 Gold |
| +23 | Haste +14, HP +22.2% | 1,349,000 Gold |
| +24 | Haste +14, HP +23% | 1,416,000 Gold |
| +25 | Haste +14, HP +23.9% | 1,487,000 Gold |
| +26 | Haste +14, HP +24.7% | 1,561,000 Gold |
| +27 | Haste +14, HP +25.6% | 1,639,000 Gold |
| +28 | Haste +14, HP +26.5% | 1,721,000 Gold |
| +29 | Haste +14, HP +27.3% | 1,807,000 Gold |
| +30 | Haste +14, HP +28.2% | 1,897,000 Gold |
Unlock to +30: 24,093,000 Gold.
Stormcaller Spell
Casts 3 spells at specific times after a battle starts to deal damage to all enemies.
Every level
| LEVEL | STATS | COST |
|---|---|---|
| +1 | HP +0.9%, Phys DEF +2.6%, Magic DEF +2.6%, Vitality +0.9 | 75,000 Gold |
| +2 | HP +1.8%, Phys DEF +5.2%, Magic DEF +5.2%, Vitality +1.8 | 75,000 Gold |
| +3 | HP +2.7%, Phys DEF +7.8%, Magic DEF +7.8%, Vitality +2.7 | 80,000 Gold |
| +4 | HP +3.6%, Phys DEF +10.4%, Magic DEF +10.4%, Vitality +3.6 | 100,000 Gold |
| +5 | HP +3.6%, Phys DEF +10.4%, Magic DEF +10.4%, Vitality +3.6 | 255,000 Gold |
| +6 | HP +4.1%, Phys DEF +11.7%, Magic DEF +11.7%, Vitality +4.1 | 267,000 Gold |
| +7 | HP +4.5%, Phys DEF +13%, Magic DEF +13%, Vitality +4.5 | 276,000 Gold |
| +8 | HP +5%, Phys DEF +14.3%, Magic DEF +14.3%, Vitality +5 | 279,000 Gold |
| +9 | HP +5.4%, Phys DEF +15.6%, Magic DEF +15.6%, Vitality +5.4 | 282,000 Gold |
| +10 | HP +5.4%, Phys DEF +15.6%, Magic DEF +15.6%, Vitality +5.4 | 288,000 Gold |
| +11 | HP +6.3%, Phys DEF +18.2%, Magic DEF +18.2%, Vitality +6.3 | 331,000 Gold |
| +12 | HP +7.2%, Phys DEF +20.8%, Magic DEF +20.8%, Vitality +7.2 | 381,000 Gold |
| +13 | HP +8.1%, Phys DEF +23.4%, Magic DEF +23.4%, Vitality +8.1 | 438,000 Gold |
| +14 | HP +9%, Phys DEF +26%, Magic DEF +26%, Vitality +9 | 504,000 Gold |
| +15 | HP +9%, Phys DEF +26%, Magic DEF +26%, Vitality +9 | 580,000 Gold |
| +16 | HP +9.9%, Phys DEF +28.6%, Magic DEF +28.6%, Vitality +9.9 | 667,000 Gold |
| +17 | HP +10.8%, Phys DEF +31.2%, Magic DEF +31.2%, Vitality +10.8 | 767,000 Gold |
| +18 | HP +11.7%, Phys DEF +33.8%, Magic DEF +33.8%, Vitality +11.7 | 882,000 Gold |
| +19 | HP +12.6%, Phys DEF +36.4%, Magic DEF +36.4%, Vitality +12.6 | 1,014,000 Gold |
| +20 | HP +12.6%, Phys DEF +36.4%, Magic DEF +36.4%, Vitality +12.6 | 1,166,000 Gold |
| +21 | HP +13%, Phys DEF +37.5%, Magic DEF +37.5%, Vitality +12.6 | 1,224,000 Gold |
| +22 | HP +13.4%, Phys DEF +38.6%, Magic DEF +38.6%, Vitality +12.6 | 1,285,000 Gold |
| +23 | HP +13.8%, Phys DEF +39.7%, Magic DEF +39.7%, Vitality +12.6 | 1,349,000 Gold |
| +24 | HP +14.1%, Phys DEF +40.8%, Magic DEF +40.8%, Vitality +12.6 | 1,416,000 Gold |
| +25 | HP +14.5%, Phys DEF +42%, Magic DEF +42%, Vitality +12.6 | 1,487,000 Gold |
| +26 | HP +14.9%, Phys DEF +43.1%, Magic DEF +43.1%, Vitality +12.6 | 1,561,000 Gold |
| +27 | HP +15.3%, Phys DEF +44.2%, Magic DEF +44.2%, Vitality +12.6 | 1,639,000 Gold |
| +28 | HP +15.7%, Phys DEF +45.3%, Magic DEF +45.3%, Vitality +12.6 | 1,721,000 Gold |
| +29 | HP +16.1%, Phys DEF +46.4%, Magic DEF +46.4%, Vitality +12.6 | 1,807,000 Gold |
| +30 | HP +16.4%, Phys DEF +47.5%, Magic DEF +47.5%, Vitality +12.6 | 1,897,000 Gold |
Unlock to +30: 24,093,000 Gold.
Cascade Spell
Increases Energy for an allied hero at the start of a battle and dispels all their debuffs when the Energy is fully charged.
Every level
| LEVEL | STATS | COST |
|---|---|---|
| +1 | ATK +0.6%, HP +1.6%, Haste +0.3 | 75,000 Gold |
| +2 | ATK +1.2%, HP +3.2%, Haste +0.6 | 75,000 Gold |
| +3 | ATK +1.8%, HP +4.8%, Haste +0.9 | 80,000 Gold |
| +4 | ATK +2.4%, HP +6.4%, Haste +1.2 | 100,000 Gold |
| +5 | ATK +2.4%, HP +6.4%, Haste +1.2 | 255,000 Gold |
| +6 | ATK +2.7%, HP +7.2%, Haste +1.4 | 267,000 Gold |
| +7 | ATK +3%, HP +8%, Haste +1.5 | 276,000 Gold |
| +8 | ATK +3.3%, HP +8.8%, Haste +1.7 | 279,000 Gold |
| +9 | ATK +3.6%, HP +9.6%, Haste +1.8 | 282,000 Gold |
| +10 | ATK +3.6%, HP +9.6%, Haste +1.8 | 288,000 Gold |
| +11 | ATK +4.2%, HP +11.2%, Haste +2.1 | 331,000 Gold |
| +12 | ATK +4.8%, HP +12.8%, Haste +2.4 | 381,000 Gold |
| +13 | ATK +5.4%, HP +14.4%, Haste +2.7 | 438,000 Gold |
| +14 | ATK +6%, HP +16%, Haste +3 | 504,000 Gold |
| +15 | ATK +6%, HP +16%, Haste +3 | 580,000 Gold |
| +16 | ATK +6.6%, HP +17.6%, Haste +3.3 | 667,000 Gold |
| +17 | ATK +7.2%, HP +19.2%, Haste +3.6 | 767,000 Gold |
| +18 | ATK +7.8%, HP +20.8%, Haste +3.9 | 882,000 Gold |
| +19 | ATK +8.4%, HP +22.4%, Haste +4.2 | 1,014,000 Gold |
| +20 | ATK +8.4%, HP +22.4%, Haste +4.2 | 1,166,000 Gold |
| +21 | ATK +8.6%, HP +23%, Haste +4.2 | 1,224,000 Gold |
| +22 | ATK +8.8%, HP +23.5%, Haste +4.2 | 1,285,000 Gold |
| +23 | ATK +9%, HP +24.1%, Haste +4.2 | 1,349,000 Gold |
| +24 | ATK +9.2%, HP +24.6%, Haste +4.2 | 1,416,000 Gold |
| +25 | ATK +9.4%, HP +25.2%, Haste +4.2 | 1,487,000 Gold |
| +26 | ATK +9.7%, HP +25.8%, Haste +4.2 | 1,561,000 Gold |
| +27 | ATK +9.9%, HP +26.3%, Haste +4.2 | 1,639,000 Gold |
| +28 | ATK +10.1%, HP +26.9%, Haste +4.2 | 1,721,000 Gold |
| +29 | ATK +10.3%, HP +27.4%, Haste +4.2 | 1,807,000 Gold |
| +30 | ATK +10.5%, HP +28%, Haste +4.2 | 1,897,000 Gold |
Unlock to +30: 24,093,000 Gold.
Dashing Spell
Periodically increases the ATK SPD of all allies.
Every level
| LEVEL | STATS | COST |
|---|---|---|
| +1 | ATK SPD +1, HP +1.4%, ATK +0.4% | 75,000 Gold |
| +2 | ATK SPD +2, HP +2.8%, ATK +0.8% | 75,000 Gold |
| +3 | ATK SPD +3, HP +4.2%, ATK +1.2% | 80,000 Gold |
| +4 | ATK SPD +4, HP +5.6%, ATK +1.6% | 100,000 Gold |
| +5 | ATK SPD +4, HP +5.6%, ATK +1.6% | 255,000 Gold |
| +6 | ATK SPD +4.5, HP +6.3%, ATK +1.8% | 267,000 Gold |
| +7 | ATK SPD +5, HP +7%, ATK +2% | 276,000 Gold |
| +8 | ATK SPD +5.5, HP +7.7%, ATK +2.2% | 279,000 Gold |
| +9 | ATK SPD +6, HP +8.4%, ATK +2.4% | 282,000 Gold |
| +10 | ATK SPD +6, HP +8.4%, ATK +2.4% | 288,000 Gold |
| +11 | ATK SPD +7, HP +9.8%, ATK +2.8% | 331,000 Gold |
| +12 | ATK SPD +8, HP +11.2%, ATK +3.2% | 381,000 Gold |
| +13 | ATK SPD +9, HP +12.6%, ATK +3.6% | 438,000 Gold |
| +14 | ATK SPD +10, HP +14%, ATK +4% | 504,000 Gold |
| +15 | ATK SPD +10, HP +14%, ATK +4% | 580,000 Gold |
| +16 | ATK SPD +11, HP +15.4%, ATK +4.4% | 667,000 Gold |
| +17 | ATK SPD +12, HP +16.8%, ATK +4.8% | 767,000 Gold |
| +18 | ATK SPD +13, HP +18.2%, ATK +5.2% | 882,000 Gold |
| +19 | ATK SPD +14, HP +19.6%, ATK +5.6% | 1,014,000 Gold |
| +20 | ATK SPD +14, HP +19.6%, ATK +5.6% | 1,166,000 Gold |
| +21 | ATK SPD +14, HP +20.2%, ATK +5.8% | 1,224,000 Gold |
| +22 | ATK SPD +14, HP +20.8%, ATK +5.9% | 1,285,000 Gold |
| +23 | ATK SPD +14, HP +21.4%, ATK +6.1% | 1,349,000 Gold |
| +24 | ATK SPD +14, HP +22%, ATK +6.3% | 1,416,000 Gold |
| +25 | ATK SPD +14, HP +22.6%, ATK +6.5% | 1,487,000 Gold |
| +26 | ATK SPD +14, HP +23.3%, ATK +6.6% | 1,561,000 Gold |
| +27 | ATK SPD +14, HP +23.9%, ATK +6.8% | 1,639,000 Gold |
| +28 | ATK SPD +14, HP +24.5%, ATK +7% | 1,721,000 Gold |
| +29 | ATK SPD +14, HP +25.1%, ATK +7.2% | 1,807,000 Gold |
| +30 | ATK SPD +14, HP +25.7%, ATK +7.3% | 1,897,000 Gold |
Unlock to +30: 24,093,000 Gold.
Evocation Spell
Periodically provides one of the following four buffs to all allied heroes: granting temporary shields, increasing ATK, increasing Life Drain, and increasing Haste.
Every level
| LEVEL | STATS | COST |
|---|---|---|
| +1 | ATK +0.7%, HP +1.3%, Crit +1 | 75,000 Gold |
| +2 | ATK +1.4%, HP +2.6%, Crit +2 | 75,000 Gold |
| +3 | ATK +2.1%, HP +3.9%, Crit +3 | 80,000 Gold |
| +4 | ATK +2.8%, HP +5.2%, Crit +4 | 100,000 Gold |
| +5 | ATK +2.8%, HP +5.2%, Crit +4 | 255,000 Gold |
| +6 | ATK +3.2%, HP +5.9%, Crit +4.5 | 267,000 Gold |
| +7 | ATK +3.5%, HP +6.5%, Crit +5 | 276,000 Gold |
| +8 | ATK +3.9%, HP +7.2%, Crit +5.5 | 279,000 Gold |
| +9 | ATK +4.2%, HP +7.8%, Crit +6 | 282,000 Gold |
| +10 | ATK +4.2%, HP +7.8%, Crit +6 | 288,000 Gold |
| +11 | ATK +4.9%, HP +9.1%, Crit +7 | 331,000 Gold |
| +12 | ATK +5.6%, HP +10.4%, Crit +8 | 381,000 Gold |
| +13 | ATK +6.3%, HP +11.7%, Crit +9 | 438,000 Gold |
| +14 | ATK +7%, HP +13%, Crit +10 | 504,000 Gold |
| +15 | ATK +7%, HP +13%, Crit +10 | 580,000 Gold |
| +16 | ATK +7.7%, HP +14.3%, Crit +11 | 667,000 Gold |
| +17 | ATK +8.4%, HP +15.6%, Crit +12 | 767,000 Gold |
| +18 | ATK +9.1%, HP +16.9%, Crit +13 | 882,000 Gold |
| +19 | ATK +9.8%, HP +18.2%, Crit +14 | 1,014,000 Gold |
| +20 | ATK +9.8%, HP +18.2%, Crit +14 | 1,166,000 Gold |
| +21 | ATK +10.1%, HP +18.7%, Crit +14 | 1,224,000 Gold |
| +22 | ATK +10.3%, HP +19.2%, Crit +14 | 1,285,000 Gold |
| +23 | ATK +10.6%, HP +19.7%, Crit +14 | 1,349,000 Gold |
| +24 | ATK +10.8%, HP +20.1%, Crit +14 | 1,416,000 Gold |
| +25 | ATK +11.1%, HP +20.6%, Crit +14 | 1,487,000 Gold |
| +26 | ATK +11.4%, HP +21.1%, Crit +14 | 1,561,000 Gold |
| +27 | ATK +11.6%, HP +21.6%, Crit +14 | 1,639,000 Gold |
| +28 | ATK +11.9%, HP +22.1%, Crit +14 | 1,721,000 Gold |
| +29 | ATK +12.1%, HP +22.6%, Crit +14 | 1,807,000 Gold |
| +30 | ATK +12.4%, HP +23%, Crit +14 | 1,897,000 Gold |
Unlock to +30: 24,093,000 Gold.
