About Aliceth
Aliceth is an
S Level
Celestial
Marksman hero in AFK Journey. A Marksman who transforms her wings into a mighty bow and empowers an ally with divine power to strike enemies under her mark.
Gender Female/Race Angel/Voice actor 柚木梨沙 [JP]
Tier list ratings
Hero stats
Base stats
Base stats before gear, charms and the Exclusive Weapon. Bars compare with the strongest hero at the same ascension and level. Lv 240 is the cap before the Resonating Hall.
EX weapon stats
HP, ATK, Phys DEF and Magic DEF add that share of the hero's base stat; the other stats are flat. Bars show progress toward EX +29. Rivalry Stats only count in Rivalry Mode. The weapon skill upgrades at EX +5, +10 and +15. The Rivalry Mode skill unlocks at EX +27. Compare every weapon
Skills
1000 EnergyAliceth flies into the air and fires 6 volleys of 3 arrows in rapid succession at an enemy. Each arrow deals 100% ATK damage, plus extra damage equal to 5% of the enemy's lost HP. The extra damage cannot exceed 50% ATK. Aliceth remains invincible while airborne.
Level 2: Increases the base damage of each arrow to 105% ATK. (Unlocks at Level 51)
Level 3: Increases the base damage of each arrow to 110% ATK. (Unlocks at Level 111)
Level 4: Increases the base damage of each arrow to 115% ATK. (Unlocks at Level 171)
Level 5: Increases the base damage of each arrow to 120% ATK. (Unlocks at Level 231)
7sPassive. Aliceth grants an ally Brightfeather, prioritizing the nearest ally in her row. After that ally deals ranged damage 3 times, they unleash a feather for an additional strike, dealing 120% ATK damage. This extra strike can trigger once every 0.5s. If the ally granted Brightfeather is a ranged unit, their normal attack range is increased by 5 tiles. The ally loses Brightfeather if they are defeated. Active. Aliceth shoots a charged arrow at an enemy, dealing 380% ATK damage, knocking them back 6 tiles, and stunning them for 2.5s.
Level 2: Increases the damage of the charged arrow to 420% ATK. (Unlocks at Level 71)
Level 3: Increases the damage of the charged arrow to 460% ATK. (Unlocks at Level 131)
Level 4: Increases the damage of the charged arrow to 500% ATK. (Unlocks at Level 191)
When a battle starts, Aliceth places her Mark of Judgment on the farthest enemy. She and allies with Brightfeather both prioritize attacking the marked enemy, and their attacks against that enemy gain an extra 35 Penetration. Passive. After Aliceth locks on the same enemy for 6s or casts her Ultimate, the Mark of Judgment is enhanced. The enhanced mark allows her to instantly defeat the marked enemy if her attack reduces the enemy's HP below 300% ATK. If the marked enemy is defeated or becomes untargetable, Aliceth shifts the mark to a new enemy, resetting the mark's duration counter.
Level 2: Increases the extra Penetration applied to Aliceth and her ally's attacks against the marked enemy by 40. (Unlocks at Level 91)
Level 3: Increases the extra Penetration applied to Aliceth and her ally's attacks against the marked enemy by 45. (Unlocks at Level 151)
Level 4: Increases the extra Penetration applied to Aliceth and her ally's attacks against the marked enemy by 50. (Unlocks at Level 211)
Aliceth increases her ATK by 9% during battle. After the first enemy affected by her Mark of Judgment is defeated or becomes untargetable, Aliceth and allies with Brightfeather gain an extra 6% ATK.
Level 2: Aliceth increases her ATK by 13% during battle. After the first enemy affected by her Mark of Judgment is defeated or becomes untargetable, Aliceth and allies with Brightfeather gain an extra 8% ATK.
Level 3: Aliceth increases her ATK by 16% during battle. After the first enemy affected by her Mark of Judgment is defeated or becomes untargetable, Aliceth and allies with Brightfeather gain an extra 10% ATK.
For every 4 feathers unleashed by an ally with Brightfeather, Aliceth's Radiant Rain is enhanced to fire 1 extra arrow volley for the rest of the battle. Through this, she can fire up to 6 extra arrow volleys in total.
Progression systems
The first time Aliceth or an ally with Brightfeather takes a fatal blow, Aliceth prevents their defeat. The affected hero instead becomes invincible for 1.5s and recovers 30% HP. Afterward, Aliceth or the ally is moved to a safe spot within 4 tiles. But allies who are unaffected or steadfast will not be moved. This skill can trigger once per hero.
Story
Profile
Like Athalia and Scarlita, Aliceth was once a Divine Weapon from Dura's armory. During the First Divine War, Aliceth was imbued with divinity and ascended as a Celestial, aiding the goddess in eradicating evil. Aliceth stands out among the Divine Weapons for her goodwill and curiosity toward mortals. After the Divine War, she embarked on a long expedition through the mortal world, seeking to immerse herself in every fascinating society she encountered. She is the heroine of numerous legends across Esperia, her presence leaving traces even in the most remote villages and tribes. To this day, Aliceth's journey continues—and she shows no sign of ever stopping.
Notable Bonds
*Other Divine Weapons - Aliceth prefers the company of mortals over her peers, whom she finds too aloof and humorless. However, that doesn't mean she dislikes the other Divine Weapons. On the contrary, she values each of them greatly.
About
*Unlike other Divine Weapons, Aliceth is fascinated by the lives of mortals. She willingly immerses herself in various factions, effortlessly blending in among the locals. *Aliceth is the only Celestial Dionel wouldn't invite to drink with him, as she can remain sober even when he has long passed out. *Aliceth's bow is much heavier than it looks. Baelran once attempted to lift it but failed. *Aliceth has never beaten Athalia when it comes to flying speed. *To Aliceth, her eyes are the most beautiful part of her being. Through them, she can detect the presence of evil, no matter how far it lurks. *Even at her happiest, Aliceth holds back her laughter because her hearty guffaws tend to attract unwanted attention.
Affinity Tales
- Unlike other Divine Weapons, Aliceth is fascinated by the lives of mortals, she willingly immerses herself in various factions, effortlessly blending in among the locals.
- Aliceth's bow is much heavier than it looks. Baelran once attempted to lift it but failed.
- Aliceth has a fondness for imitating the way mortals speak. She made a few spectacles of herself before she got the hang of it.
- Aliceth has never beaten Athalia when it comes to flying speed. She often jokes that things would be different if she had been forged from an arrow.
- To Aliceth, her eyes are the most beautiful part of her being. Through them, she can detect the presence of evil no matter how far it lurks.
- The intricate design of her bow often gives her a headache when she is maintaining it.
- After picking up the term "poker face", Aliceth often uses it to describe her fellow Divine Weapons. With most of them fitting the description perfectly, her remark goes uncontested.
- Aliceth is the only Celestial Dionel wouldn't invite to drink with him, as she can remain sober even when he has long passed out. Despite being a skilled drinker, Aliceth doesn't enjoy drinking.
- Aliceth easily empathizes with the mortal who make wishes to her. As long as the wish is within her power, she will always do her best to grant it.
- Even at her happiest, Aliceth holds back her laughter because her hearty guffaws tend to attract unwanted attention.




