About Dunlingr
Dunlingr is an
S Level
Celestial
Tank hero in AFK Journey. A formidable tank who can impose an order that everyone on the battlefield must follow.
Gender Male/Race Angel (Current)/Height 205 cm (6 ft. 8 in.)/Voice actor 河原秀明 [JP]
Tier list ratings
Hero stats
Base stats
Base stats before gear, charms and the Exclusive Weapon. Bars compare with the strongest hero at the same ascension and level. Lv 240 is the cap before the Resonating Hall.
EX weapon stats
HP, ATK, Phys DEF and Magic DEF add that share of the hero's base stat; the other stats are flat. Bars show progress toward EX +29. Rivalry Stats only count in Rivalry Mode. The weapon skill upgrades at EX +5, +10 and +15. The Rivalry Mode skill unlocks at EX +27. Compare every weapon
Skills
1000 EnergyDunlingr designates the Bell of Order as either Spellbind or Curelock before a battle starts, setting the stage for the battle's order. Spellbind: Unable to cast Ultimate. Curelock: Unable to restore HP for others. Active. Dunlingr summons the Bell of Order, declaring an order that all non-boss units on both sides must obey unconditionally for 6s. Passive. Dunlingr summons the Bell of Order when a battle starts and keeps it on the battlefield for 12s. The Bell of Order deals 200% ATK damage to all enemies each time it is summoned. After Dunlingr is defeated, the order's effect duration is reduced to 30% of the remaining time.
Level 2: Increases damage to 210% ATK. (Unlocks at Level 51)
Level 3: Increases damage to 220% ATK. (Unlocks at Level 111)
Level 4: Increases damage to 230% ATK. (Unlocks at Level 171)
Level 5: Increases damage to 240% ATK. (Unlocks at Level 231)
10sDunlingr releases a shockwave covering the frontal area (3-tile wide and 3-tile long), dealing 4 hits of 40% ATK damage each to enemies within. If the Bell of Order is set to Spellbind, Dunlingr reduces the enemies' ATK SPD by an extra 60 for 4s. If the Bell of Order is set to Curelock, Dunlingr deals extra damage equal to 3% of the enemies' lost HP, up to 30% of his own ATK.
Level 2: Increases damage to 45% ATK. (Unlocks at Level 71)
Level 3: Increases damage to 50% ATK. (Unlocks at Level 131)
Level 4: Increases damage to 55% ATK. (Unlocks at Level 191)
If the Bell of Order is set to Spellbind, Dunlingr gains a shield that absorbs 130% ATK damage whenever an enemy casts their Ultimate, lasting until the battle ends. If the Bell of Order is set to Curelock, Dunlingr gains a shield that absorbs 130% ATK damage each time he loses 20% of his max HP, lasting until the battle ends.
Level 2: Increases shield value to 140% ATK. (Unlocks at Level 91)
Level 3: Increases shield value to 150% ATK. (Unlocks at Level 151)
Level 4: Increases shield value to 160% ATK. (Unlocks at Level 211)
Dunlingr reduces damage taken by 10% during the battle. While the order is in effect, he further reduces damage taken by an extra 5%.
Level 2: Dunlingr reduces damage taken by 12% during the battle. While the order is in effect, he further reduces damage taken by an extra 6%.
Level 3: Dunlingr reduces damage taken by 16% during the battle. While the order is in effect, he further reduces damage taken by an extra 8%.
Upon casting Echo of Silence, Dunlingr grants all allies 50 ATK SPD for 6s if the order is set to Spellbind, or provides them with 25 Life Drain for 6s if the order is set to Curelock.
Level 2: If Dunlingr is alive, each time the order effect of his Bell ends or its duration is refreshed, an extra effect will be triggered based on the Bell's active order: Spellbind: Reduces all enemies' Energy by 150 and their Haste by 10 for 8s. Curelock: Reduces all enemies' HP by 150% ATK and their Vitality by 50 for 8s.
Increases own Haste by 21 for 10s after each Ultimate cast.
Level 2: Increases the Haste bonus to 23.
Level 3: Increases the Haste bonus to 25.
Level 4: Increases the Haste bonus to 27.
Level 5: Increases the Haste bonus to 29.
Level 6: Increases the Haste bonus to 31.
Level 7: Increases the Haste bonus to 33.
Level 8: Increases the Haste bonus to 35.
Progression systems
Dunlingr protects the farthest non-summoned ally, ensuring they are not affected by his order until the ally is defeated.




