ABOUT FARAMOR
Faramor is an
A Level
Wilder
Rogue hero in AFK Journey. Deals Physical damage. Range: 1 tiles. Resides in Cedartown (Temporary).
SKILLS
STORY
**Affinity Tales**
• Faramor's homeland was ravaged by a Graveborn induced anomaly, destroying the land and claiming many lives. This tragedy led him to leave and pursue the truth, determined to find the culprit.
• Tracing the Graveborn's trail, Faramor arrived at Whiteridge, where he joined the "undead hunters", a secret group from the Lightbearer Empire. He was its first Wilder member.
• He named his sacred tome the "Book of Radiance". It contains nearly all known knowledge about the undead and the Graveborn.
• Faramor is gentle and kind, and he possesses exceptional etiquette and composure. He places high importance on keeping his fur clean and well-groomed.
• His heightened sense of smell is both a gift and a burden. After all, no one enjoys detecting unpleasant odors from hundreds of meters away.
• "Faramor? Oh, I know him! He's super nice, makes yummy soup, and tells the best stories about his home! He even gets all shy sometimes. His ears turn red and wiggle!" —A child from Cedartown
• As a Wilder, Faramor has a natural affinity for plants and is skilled in herbal remedies. He also invented a special ointment for fur care.
• Back in his homeland, Faramor, like other Wilders, fought using the power of nature. Now, as an undead hunter, he combines that with Divine Light, creating his own unique combat style.
• After his original weapon was destroyed in the catastrophe in his homeland, Faramor forged a new blade, incorporating materials imbued with the power of light and parts of his old weapon into the hilt.
• Faramor named his weapon "Oathheart" as a reminder never to forget the vow he made—to personally capture the Graveborn responsible for his homeland's devestation.


