About Indris
Indris is an
S Level
Wilder
Marksman hero in AFK Journey. An incredibly skilled archer who can fire several arrows at once to hit targets.
Gender Male/Race Essail/Voice actor 森川智之 [JP]
Tier list ratings
Hero stats
Base stats
Base stats before gear, charms and the Exclusive Weapon. Bars compare with the strongest hero at the same ascension and level. Lv 240 is the cap before the Resonating Hall.
EX weapon stats
HP, ATK, Phys DEF and Magic DEF add that share of the hero's base stat; the other stats are flat. Bars show progress toward EX +29. Rivalry Stats only count in Rivalry Mode. The weapon skill upgrades at EX +5, +10 and +15. The Rivalry Mode skill unlocks at EX +27. Compare every weapon
Skills
1000 EnergyIndris fires a silencing arrow at an enemy, dealing 240% ATK damage. The shot disables the enemy's stat buffs for 8s and reduces their Phys & Magic DEF by 20% for the rest of the battle. Unstackable. The buff-disabling effect doesn't work on Bosses.
Level 2: When Indris fires a silencing arrow at a target with exposed weakness, he deals extra true damage equal to 20% of the target's max HP. The true damage cannot exceed 500% ATK. (Unlocks at Level 51)
Level 3: Increases the damage of silencing arrow to 260% ATK. (Unlocks at Level 111)
Level 4: Increases the damage of silencing arrow to 280% ATK. (Unlocks at Level 171)
Level 5: Increases the damage of silencing arrow to 300% ATK. (Unlocks at Level 231)
Passive. When an enemy is afflicted by stat reduction debuffs from more than 3 different allies, the enemy's weakness is exposed. Indris' normal attacks deal 60% ATK extra true damage to enemies with exposed weaknesses. This effect can trigger once every 4s per enemy. In addition, Indris' normal attack fires 3 arrows, each dealing 165% ATK damage. The arrows prioritize different enemies with exposed weaknesses. If all 3 arrows hit the same target, the second and third arrows deal 25% less damage.
Level 2: Increases the damage of each arrow triggered with True Sight to 170% ATK. (Unlocks at Level 71)
Level 3: Increases the damage of each arrow triggered with True Sight to 175% ATK. (Unlocks at Level 131)
Level 4: Increases the damage of each arrow triggered with True Sight to 180% ATK. (Unlocks at Level 191)
12sIndris knocks back all enemies within 2 tiles, pushing them out of the 2-tile area surrounding him. He then casts a binding spell on the nearest enemy, dealing 170% ATK damage and immobilizing them for 5s.
Level 2: Increases the damage dealt to 180% ATK. (Unlocks at Level 91)
Level 3: Increases the damage dealt to 190% ATK. (Unlocks at Level 151)
Level 4: Increases the damage dealt to 200% ATK. (Unlocks at Level 211)
Indris increases his ATK by 6% during battle, plus an extra 9% ATK if any enemy has exposed weakness.
Level 2: Indris increases his ATK by 8% during battle, plus an extra 12% ATK if any enemy has exposed weakness.
Level 3: Indris increases his ATK by 10% during battle, plus an extra 15% ATK if any enemy has exposed weakness.
After hitting a target with Arcane Binding, Indris' normal attacks can trigger the exposed weakness damage bonus without cooldown for 5s.
Level 2: Within 4s after Indris breaks an enemy's weakness, each of his normal attack arrow that hits the affected enemy deals extra physical damage equal to 5% of the enemy's max HP. The damage cannot exceed 150% of Indris' ATK.
Progression systems
Each time Indris triggers the exposed weakness damage bonus, he increases his ATK SPD by 40 for 6s. Unstackable.
Skins


Story
Early Life
Indris was born born into a humble family but quickly stood out for both his skill and striking appearence. He was chosen to join the royal guards. Indris' diligence and discipline earned him recognition from Ravion. In an unprecedented move, Ravion promoted him all the way to captain of the guards.




