

KARMA
ABOUT KARMA
Karma is an
A Level
Graveborn
Tank hero in AFK Journey. Karma, Twinborn Malice.
SKILLS
While affected by his own potions, Karma takes 50% less damage. This effect cannot stack.
Karma grows stronger from the healing he receives. For every 35% of his initial max HP he receives in healing, his max HP increases by 40% (up to 200%) and he grows slightly larger in size. At max stacks, Karma also gains 60% Phys & Magic DEF and 50 Resilience, and the damage range of Unfettered Carnage, Toxic Mosh Pit, and Bottled Bloodlust is increased by 1 tile.
Karma gains 11 Vitality during battle.
Kar drenches himself in special potions, leaving behind a pool with a 1-tile radius at his location that lasts for 6s. The pool deals 100% ATK + 10% PWR damage every second to enemies within it and restores 140% ATK + 20% PWR HP to Karma every second. At the same time, Mar swings his battleaxe to deal 300% ATK + 30% PWR damage to nearby enemies.
Kar downs a potion, restoring 20% of his max HP every second for 5s. Mar then unleashes a rapid 3-hit axe flurry against enemies in a 1-tile frontal arc, dealing 140% ATK + 20% PWR damage per hit. The final hit also knocks targets down for 2s.
Karma strikes an enemy with his battleaxe, dealing 400% ATK + 40% PWR damage and stunning the target for 2.5s. After ls, an explosion erupts within 1 tile of the impact tile, dealing 400% ATK + 50% PWR damage plus extra damage equal to 40% of the total healing Karma has received since this skill was last cast. The extra damage cannot exceed 500% ATK. Karma recovers 10% HP for each non-summoned enemy hit by the explosion. For each non-summoned enemy defeated during the battle, this healing increases by that same amount.
