About Kazim
Kazim is an
A Level
Mauler
Marksman hero in AFK Journey. A sworn Marksman who excels at hunting enemies knocked into the air.
Gender Male/Voice actor 櫻井晧基 [JP]
Tier list ratings
Hero stats
Base stats
Base stats before gear, charms and the Exclusive Weapon. Bars compare with the strongest hero at the same ascension and level. Lv 240 is the cap before the Resonating Hall.
EX weapon stats
HP, ATK, Phys DEF and Magic DEF add that share of the hero's base stat; the other stats are flat. Bars show progress toward EX +29. Rivalry Stats only count in Rivalry Mode. The weapon skill upgrades at EX +5, +10 and +15. The Rivalry Mode skill unlocks at EX +27. Compare every weapon
Skills
1000 EnergyPassive. When an enemy hero is knocked into the air, Kazim manipulates the air currents to keep them airborne for 1s longer, then fires 2 tracking feathers at the target, dealing 100% ATK damage each. Active. Kazim fires a powerful volley of arrows at the arc-shaped area with the most enemies, dealing 320% ATK damage and knocking all prey within range into the air for 0.5s. After that, he keeps firing arrows in succession for 3s, dealing 200% ATK damage per volley. The number of volleys fired scales with ATK SPD.
Level 2: Increases the powerful arrow damage to 340% ATK. (Unlocks at Level 51)
Level 3: Increases the powerful arrow damage to 360% ATK. (Unlocks at Level 111)
Level 4: Increases the powerful arrow damage to 380% ATK. (Unlocks at Level 171)
Level 5: Increases the powerful arrow damage to 400% ATK. (Unlocks at Level 231)
Passive. When a battle starts, Kazim takes to the air and starts Soaring for 10s. While Soaring, Kazim is invincible and cannot be targeted. When an enemy hero is knocked into the air, Kazim dives at them, dealing 440% ATK damage and marking them as prey. When Kazim stops Soaring, he draws his bow and fires a powerful arrow at each prey in sequence, dealing 400% ATK damage and stunning them for 3s.
Level 2: Increases dive damage to 460% ATK. (Unlocks at Level 71)
Level 3: Increases dive damage to 480% ATK. (Unlocks at Level 131)
Level 4: Increases dive damage to 500% ATK. (Unlocks at Level 191)
9sWhen a battle starts, Kazim creates a wind field that covers the entire battlefield. Allies inside the wind field gain 30 Haste. Every time Kazim marks an enemy as prey, the wind field grants 10 extra Haste to allies within it, up to 3 stacks. When Kazim stops soaring, he absorbs the power of the wind field, gaining double the Haste bonus for 15s. Active. Kazim fires a gale-charged arrow toward the area with the most enemies, dealing 340% ATK damage to enemies in its path and knocking them into the air for 0.5s. Every time Kazim marks an enemy as prey, this arrow's damage and range are permanently increased by 20%, up to 3 stacks.
Level 2: Increases the impact damage to 360% ATK. (Unlocks at Level 91)
Level 3: Increases the impact damage to 380% ATK. (Unlocks at Level 151)
Level 4: Increases the impact damage to 400% ATK. (Unlocks at Level 211)
Increases ATK SPD by 21 during battle.
Level 2: Increases ATK SPD by 27 during battle.
Level 3: Increases ATK SPD by 33 during battle.
2s after Kazim starts Soaring, he manipulates air currents to knock the rearmost enemy hero into the air (only targets enemies who have not moved since the battle began, excluding unaffected and steadfast targets). Whenever Kazim marks an enemy as prey or an enemy hero is defeated, he permanently gains 20 ATK SPD and 200 Energy. The ATK SPD bonus can stack up to 5 times.
Progression systems
Kazim's normal attacks deal 25% more damage and lock on to all enemies marked as prey.




