

KAZIM
ABOUT KAZIM
Kazim is an
A Level
Mauler
Marksman hero in AFK Journey. Kazim, Falcon's Vow.
SKILLS
Kazim increases his ATK SPD by 21 during battle.
When a battle starts, Kazim creates a wind field that covers the entire battlefield. Allies inside the wind field gain 15 Haste. Every time Kazim marks an enemy as prey, the wind field grants 5 extra Haste to allies within it, up to 3 stacks. When Kazim stops soaring, he absorbs the power of the wind field, gaining double the buff for 15s. Active. Kazim fires a gale-charged arrow toward the area with the most enemies, dealing 300% damage to enemies in its path and knocking them into the air for 0.5s. Every time Kazim marks an enemy as prey, this arrow's damage and range are permanently increased by 20%, up to 3 stacks.
Passive. When a battle starts, Kazim takes to the air and starts soaring for 15s. While soaring, Kazim is invincible and cannot be targeted. When an enemy hero is knocked into the air, Kazim dives at them, dealing 240% damage and marking them as prey. When Kazim stops soaring, he draws his bow and fires a powerful arrow at each prey in sequence, dealing 400% damage and stunning them for 3s.
Kazim's normal attacks deal 25% more damage and lock on to all enemies marked as prey.
Whenever Kazim marks an enemy as prey or an enemy hero is defeated, he permanently gains 20 ATK SPD and 300 Energy. The ATK SPD bonus can stack up to 5 times.
Passive. When an enemy hero is knocked into the air, Kazim manipulates the air currents to keep them airborne for 1s longer, then fires 2 tracking feathers at the target, dealing 80% damage. Active. Kazim fires a powerful volley of arrows at the arc-shaped area with the most enemies, dealing 320% damage and knocking all prey within range into the air for 0.5s. After that, he keeps firing arrows in succession for 3s, dealing 200% damage. This skill's animation is affected by ATK SPD.
