About Ludovic
Ludovic is an
S Level
Graveborn
Support hero in AFK Journey. A reticent Support who heals allies and absorbs enemies' life force through everbloom flowers.
Gender Male/Race Undead/Height 160 cm (5 ft. 2 in.)/Voice actor 竹中悠斗 [JP]
Tier list ratings
Hero stats
Base stats
Base stats before gear, charms and the Exclusive Weapon. Bars compare with the strongest hero at the same ascension and level. Lv 240 is the cap before the Resonating Hall.
EX weapon stats
HP, ATK, Phys DEF and Magic DEF add that share of the hero's base stat; the other stats are flat. Bars show progress toward EX +29. Rivalry Stats only count in Rivalry Mode. The weapon skill upgrades at EX +5, +10 and +15. The Rivalry Mode skill unlocks at EX +27. Compare every weapon
Skills
1000 EnergyLudovic generates a field of everblooms with a total healing amount equal to 1200% of his current ATK at his position, restoring HP for adjacent allies by up to 150% ATK per second. Ludovic is unaffected while generating the everbloom field. The everbloom field will wither when its healing amount depletes but will restore 100% ATK per second and revive when the healing amount is full. Active. Ludovic moves the everbloom field to a designated tile for it to release 3 healing waves, each restoring HP for all allies within 2 tiles by 110% ATK. This takes effect even when the everbloom field is withered.
Level 2: Increases the healing amount of each healing wave to 120% ATK. (Unlocks at Level 51)
Level 3: Increases the healing amount of each healing wave to 130% ATK. (Unlocks at Level 111)
Level 4: Increases the healing amount of each healing wave to 140% ATK. (Unlocks at Level 171)
Level 5: Increases the healing amount of each healing wave to 150% ATK. (Unlocks at Level 231)
8sWhenever a non-summoned enemy on the battlefield loses 40% HP of their HP, the everbloom field will absorb 15% HP of their max HP, up to 350% ATK, as nutrients to restore its healing amount. Active. Ludovic hurls everblooms at the enemy with the highest accumulated damage dealt, making them lose HP equal to 40% ATK per second over the next 4s.
Level 2: Increases the target's lost HP per second to 45% ATK. (Unlocks at Level 71)
Level 3: Increases the target's lost HP per second to 50% ATK. (Unlocks at Level 131)
Level 4: Increases the target's lost HP per second to 55% ATK. (Unlocks at Level 191)
5sLudovic moves the everbloom field near the weakest ally and absorbs 9% of the nearest non-summoned enemy's HP, up to 250% ATK, to restore the everbloom field's healing amount.
Level 2: Increases the amount of absorbed HP to 10%. (Unlocks at Level 91)
Level 3: Increases the amount of absorbed HP to 11%. (Unlocks at Level 151)
Level 4: Increases the amount of absorbed HP to 12%. (Unlocks at Level 211)
Ludovic increases his Healing by 9 during battle. His Healing will increase by an extra 2 when the everbloom field accumulates a healing amount equal to 2400% ATK.
Level 2: Ludovic increases his Healing by 11 during battle. His Healing will increase by an extra 3 when the everbloom field accumulates a healing amount equal to 2400% ATK.
Level 3: Ludovic increases his Healing by 14 during battle. His Healing will increase by an extra 4 when the everbloom field accumulates a healing amount equal to 2400% ATK.
Whenever an enemy steps into the everbloom field, they will instantly take 120% ATK damage and be stunned for 3s. This effect can be triggered once for each enemy every 12s.
Grants the frontmost ally (excluding the caster) a shield that can absorb 340% ATK damage for 4s when a battle starts.
Level 2: Increases shield value to 360% ATK.
Level 3: Increases shield value to 380% ATK.
Level 4: Increases shield value to 400% ATK.
Level 5: Increases shield value to 420% ATK.
Level 6: Increases shield value to 440% ATK.
Level 7: Increases shield value to 460% ATK.
Level 8: Increases shield value to 480% ATK.
Progression systems
Every 2 times the everbloom field absorbs nutrients through Lifeweaver's Blooms, it will produce an Ephemeral Berry that explodes after a short delay, dealing 100% ATK damage to all enemies and restoring 130% ATK HP for all allies within range.
Skins





