About Nazrik
Nazrik is an
S Level
Mauler
Marksman hero in AFK Journey. A Marksman blessed by the Herdmaster, skilled at taking down enemies with deadly spear strikes.
Gender Male/Race Wildborn/Voice actor 逢沢光明 [JP]
Tier list ratings
Hero stats
Base stats
Base stats before gear, charms and the Exclusive Weapon. Bars compare with the strongest hero at the same ascension and level. Lv 240 is the cap before the Resonating Hall.
EX weapon stats
HP, ATK, Phys DEF and Magic DEF add that share of the hero's base stat; the other stats are flat. Bars show progress toward EX +29. Rivalry Stats only count in Rivalry Mode. The weapon skill upgrades at EX +5, +10 and +15. The Rivalry Mode skill unlocks at EX +27. Compare every weapon
Skills
1000 Energy4s into a battle, Nazrik marks the enemy who has taken the most damage as his Prey and prioritizes them as the target for all his skills. When casting this skill, Nazrik silently prays before hurling a spear with a guaranteed critical hit, dealing 600% ATK true damage to an enemy. After a short delay, he triggers all Rend stacks on that enemy, dealing 35% ATK extra damage per stack.
Level 2: Increases the damage of this skill's spear hurl to 630% ATK. (Unlocks at Level 51)
Level 3: Increases the damage of this skill's spear hurl to 660% ATK. (Unlocks at Level 111)
Level 4: Increases the damage of this skill's spear hurl to 690% ATK. (Unlocks at Level 171)
Level 5: Increases the damage of this skill's spear hurl to 720% ATK. (Unlocks at Level 231)
Whenever Nazrik lands a critical hit on an enemy with a spear throw from his normal attacks or skills, he deals extra damage equal to 6.5% of the enemy's initial max HP. The extra damage cannot exceed 180% ATK. Each hit also reduces the enemy's max HP by the same amount, up to 40%. Against bosses, the max HP reduction does not apply; instead, the extra damage is converted into true damage. Additionally, each hit inflicts 5 stacks of Rend on the enemy, up to 30 stacks. This effect cannot be dispelled. When an enemy affected by Rend casts their Ultimate, they take 35% ATK damage for each Rend stack they currently have.
Level 2: Increases the extra damage dealt to 7% of the enemy's max HP. (Unlocks at Level 71)
Level 3: Increases the extra damage dealt to 7.5% of the enemy's max HP. (Unlocks at Level 131)
Level 4: Increases the extra damage dealt to 8% of the enemy's max HP. (Unlocks at Level 191)
10sNazrik hurls a spear at the enemy with the highest total healing done, dealing 300% ATK damage, stunning them for 3s, and reducing their Healing by 90 for 15s.
Level 2: Increases damage to 330% ATK. (Unlocks at Level 91)
Level 3: Increases damage to 360% ATK. (Unlocks at Level 151)
Level 4: Increases damage to 390% ATK. (Unlocks at Level 211)
Nazrik increases his Crit by 24 during battle. After inflicting a total of 15 Rend stacks on enemies, he gains an extra 12 Crit.
Level 2: Nazrik increases his Crit by 30 during battle. After inflicting a total of 15 Rend stacks on enemies, he gains an extra 15 Crit.
Level 3: Nazrik increases his Crit by 36 during battle. After inflicting a total of 15 Rend stacks on enemies, he gains an extra 18 Crit.
Each time Nazrik lands a critical hit on an enemy, the Crit DMG Boost of that hit increases by 0.8 for every 1% of Nazrik's crit rate.
Progression systems
Nazrik reduces his Prey's Crit Resist by 16. When allied units land a critical hit on his Prey, they inflict 1 stack of Rend. Each ally can apply only 1 Rend stack per second this way.
Story
Profile
According to Wildborn prophecy, those with two tails possess two souls, granting them greater strength and courage, as well as the Hunting Goddess' favor. Nazrik never speaks of the prophecy, yet his abilities prove it true. By triumphing in the brutal Bloodhunt Festival at a young age, he received formidable tracking spears from the Hunting Goddess and was hailed as the tribe's mightiest warrior. While many believe that Nazrik's sharp instincts were honed during the Bloodhunt Festival, only he knows the truth it—is pain and hatred that forged his spirit. Nazrik values his convictions and sense of justice above all else, including the Wildborn's traditions and faith in the goddess.
Notable Bonds
- Gala - Though Nazrik never shows it, he deeply sympathizes with Gala's fate as a living sacrifice. He finds it absurd that Gala was chosen as the Hunting Goddess' sacrifice merely for being born on the night of the Blood Moon. Yet, seeing Gala's calm acceptance of her destiny, he decided not to intervene. * Hunting Goddess - Nazrik once worshipped the Hunting Goddess devoutly, until he won the Bloodhunt Festival and was bestowed with a divine weapon by her. Since then, though he still kneels to the goddess during rituals, his eyes hold no trace of reverence. * Merlin - Merlin and the Hunting Goddess are worlds apart in personality. When they first met, Nazrik sensed something amiss and became the first to see through Merlini's disguise. Fortunately, Nazrik had long forsaken his faith in the Hunting Goddess at that time. Thus, when Merlin's true identity was exposed, he did not hesitate to take the side of Justice.
About
- Many avoid making eye contact with Nazrik because of his square pupils. * He has an exceptionally wide field of vision. Rumor has it that he can see things behind him, as no one has ever succeeded in attacking him from the rear. * Contrary to his stoic appearance, Nazrik's singing voice is mellow and tender, tinged with a hint of sorrow. * Ever since emerging victorious in the Bloodhunt Festival, Nazrik has become even more reticent. While everyone assumes it is due to his hardened spirit, only he knows the true reason. * Despite being a formidable hunter, Nazrik rarely consumes meat. He can even pass for a full-fledged vegetarian.
Affinity Tales
- Many avoid making eye contact with Nazrik because of his square pupils.
- As a realist, Nazrik knows when to pick his battles, but he never bows or bends his knees.
- According to the Wildborn prophecy, those with two tails possess two souls, granting them greater strength and courage, as well as the [[Azora
- Nazrik can effortlessly scale steep cliffs with nothing but his bare hands.
- Nazrik has an exceptionally wide field of vision. Rumor has it that he can see things behind him, as no one has ever succeeded in attacking him from the rear.
- Contrary to his stoic appearance, Nazrik's singing voice is mellow and tender, tinged with a hint of sorrow.
- Ever since emerging victorious in the Bloodhunt Festival, Nazrik has become even more reticent. While everyone assumes it is due to his hardened spirit, only he knows the true reason.
- Nazrik is not one to put on airs. Given his physical prowess, he wouldn't be condemned even if he did, as the Wildborn hold strength in the highest regard.
- Despite being a formidable hunter, Nazrik rarely consumes meat. He can even pass for a full-fledged vegetarian.
- One can hardly catch Nazrik engaging in idle chatter—not for lack of eloquence, but because his formidable presence keeps most at bay. Warriors who attempt to approach him often falter under the weight of his steely gaze.




