

PIPPA
ABOUT PIPPA
Pippa is a
S Level
Wilder
Mage hero in AFK Journey.
SKILLS
Pippa fires 9 magic missiles at enemies in quick succession, each missile dealing 60% damage. If the skill goes out of control, the missiles strike random targets on the battlefield, including allies!
Pippa summons magical plants in the area with the most enemies. The plants cover a 1-tile area and persist for 3s. Every second, the plants deal 140% damage to enemies within and reduce their Energy by 150. If this skill goes out of control, the plants last only 1s, drifting like a moonflower.
Increases Haste by 10 during battle. After casting 4 skills without going out of control, Haste is further increased by 5.
Pippa's skills will not go out of control the first time they are cast, and every skill cast has a 30% chance to trigger mutation. After mutation triggers, whenever Wild Shift, Mad Missiles, or Botanical Woe deals damage, Pippa deals extra true damage equal to 80% of the original damage to enemies adjacent to the target and immobilizes them for 2s.
When Pippa's Wild Shift triggers a mutation, the enemy on the target tile becomes immobilized. The 2 teleported enemies continue falling through portals for 1.5s before landing on the target tile, taking extra damage equal to 20% of their max HP. This extra damage cannot exceed 400% of Pippa's ATK.
Pippa immobilizes 2 rearmost enemies, then teleports them onto a target tile and drops them, dealing 200% damage to the enemy on that tile and knocking them down. When auto-cast is on, Pippa prioritizes targeting the tile of the frontmost enemy. Passive. Whenever Pippa casts a skill, the skill has a 20% chance to go out of control. When this happens, the skill target is teleported to a random location on the enemy side of the battlefield, sometimes ending up in very unexpected places! Pippa remains unaffected while casting the skill.
