

TALENE
ABOUT TALENE
Talene is an Elite
Celestial
Ranger hero in AFK Journey, focused on
Continuous Damage. Deals Magic damage. Range: 3 tiles.
SKILLS
Passive. Whenever Talene loses 10% of her max HP, she will release a warm current that restores 40% HP for the weakest allied hero. Whenever she restores 10% of her max HP, she will unleash a torrent that deals 50% damage to the healthiest enemy. Active. Talene consumes 20% of her max HP to summon Divine Fire in the area with the most enemies, dealing 200% damage that comes with an extra 40 Life Drain to adjacent enemies.
Talene transforms into a ball of flame whenever she is defeated. During this state, she cannot be attacked as she is not considered alive, and she can restore 8% of her max HP per second as well as benefit from allies' skills. When her HP reaches above 65%, she will resurrect and bring about an explosion, dealing 150% damage to enemies within 2 tiles and knocking them 1 tile back. After each resurrection, her Vitality during the flame state will be reduced permanently by 33.
Talene increases her ATK by 8% for up to 32% whenever she has consumed 50% of her max HP.
Talene grants Pyre of Renewal to the frontmost allied hero other than herself from the beginning of the battle until the end. Pyre of Renewal carrier will deal damage equal to 50% of their ATK per second to adjacent enemies and restore HP equal to 25% of their damage dealt. Every time the carrier is healed by an amount equal to 500% of their ATK, a kindling will be generated next to them to permanently enhance Talene's Pyre of Renewal, increasing its damage dealt by 50% for up to 3 stacks.
Talene increases her HP recovered per second to 15% while in the flame state when defeated for the first time in a battle.
Talene flies to a designated tile in the center of the battlefield, consumes 12.5% of her max HP and 250 Energy per second to shoot a 5-tile flame, dealing 150% damage and extra damage equal to 170% of her lost HP to enemies within range. The extra damage is shared among all hit enemies. Talene can cast this skill even when she is out of Energy, but the HP consumed per second will increase to 20%. This skill ends when there are no enemies within range.
