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Timeless Tinkerer

Zanie

LightbearerMarksman
Zanie full art
Marksman
CLASS
Marksman
Lightbearer
FACTION
Lightbearer
RARITY
A Level
// OVERVIEW

About Zanie

Zanie is an A Level Lightbearer Marksman hero in AFK Journey. A Marksman who specializes in machinery and can deploy turrets during combat.

Gender Female/Race Dwarf/Voice actor 大内茜 [JP]

// RATINGS

Tier list ratings

// MODE RATINGS
A+
Overall
A+
AFK Stages
A+
Dream Realm
A+
DR Endless
A+
PvP
CDream Realm, simulated68% of the best team's damage on average over the 8 bosses
// STATS

Hero stats

Base stats

HP1,318,660
ATK142,301
Phys DEF25,298
Magic DEF25,298
Crit25
Proficiency320

Base stats before gear, charms and the Exclusive Weapon. Bars compare with the strongest hero at the same ascension and level. Lv 240 is the cap before the Resonating Hall.

EX weapon stats

Needs the hero at Paragon 4
HP+41.5%
ATK+42.5%
Phys DEF+31.5%
Magic DEF+31.5%
ATK SPD+25%
Crit+15%
RIVALRY STATS
Energy Regen Reduction+16
Energy on Hit+16
DMG Boost+8
DMG Reduction+8
Healing+10
Assistance+25

HP, ATK, Phys DEF and Magic DEF add that share of the hero's base stat; the other stats are flat. Bars show progress toward EX +29. Rivalry Stats only count in Rivalry Mode. The weapon skill upgrades at EX +5, +10 and +15. The Rivalry Mode skill unlocks at EX +27. Compare every weapon

// KIT

Skills

Vein PulseLevel: 5
Ultimate1000 Energy

Passive. Zanie has her max HP reduced by 15%. When a battle starts, she deploys 2 laser turrets, that inherit 140% of her max HP and 80% of her ATK. These turrets are immobile and unaffected. Each turret fires lasers at random enemies within 5 tiles, dealing damage equal to 100% of the laser turret's ATK. If the 2 turrets start the battle within 2 tiles of each other, they become linked, combining their energy to fire at the nearest enemy, dealing damage equal to 55% of the laser turrets' total ATK every 0.5s. This combined attack also reduces the target's shield value by up to 30% of the laser turrets' total ATK. Active. Zanie increases ATK SPD by 15 and ATK by 20% for herself and her laser turrets for 10s. During this time, laser turret attacks deal extra damage equal to 3% of the target's current HP, up to 60% of the laser turret's ATK.

Level 2: When actively used, increases ATK SPD by 20. (Unlocks at Level 51)

Level 3: When actively used, increases ATK SPD by 25. (Unlocks at Level 111)

Level 4: When actively used, increases ATK SPD by 30. (Unlocks at Level 171)

Level 5: When actively used, increases ATK SPD by 35. (Unlocks at Level 231)

Iron DefenseLevel: 4
Skill I

Passive. When a battle starts, Zanie builds a gun turret in front of her. The turret inherits 70% of her max HP and ATK. Its normal attack has a range of 3 tiles and deals damage equal to 100% of the gun turret's ATK, prioritizing the enemy closest to any laser turret. After 2 normal attacks, the gun turret charges up its next attack into a devastating heavy barrage that fires 6 consecutive rounds at the enemy. Each round deals damage equal to 50% of the gun turret's ATK, stuns the enemy for 0.5s, and knocks them back.

Level 2: The gun turret now inherits 75% of Zanie's max HP and ATK. (Unlocks at Level 71)

Level 3: The gun turret now inherits 80% of Zanie's max HP and ATK. (Unlocks at Level 131)

Level 4: The gun turret now inherits 85% of Zanie's max HP and ATK. (Unlocks at Level 191)

Field RepairsLevel: 4
Skill II12s

Passive. When her gun turret is destroyed, Zanie moves to its remains to fully repair it and grant it a shield that can block 500% ATK damage. She then returns to her original position. This effect can only be triggered once per battle. Active. Zanie moves to the weakest laser turret to repair it, restoring 300% ATK HP and granting it a shield that blocks 500% ATK damage. Zanie then returns to her original position.

Level 2: When actively used, increases HP restored to a turret to 350% ATK. (Unlocks at Level 91)

Level 3: When actively used, increases HP restored to a turret to 400% ATK. (Unlocks at Level 151)

Level 4: When actively used, increases HP restored to a turret to 450% ATK. (Unlocks at Level 211)

Hero FocusLevel: 3
Hero Focus

Increases Penetration by 12 during battle.

Level 2: Increases Penetration by 16 during battle.

Level 3: Increases Penetration by 20 during battle.

Enhance ForceLevel: 1
Enhance Force

When a laser turret hits an enemy, it burns them, reducing their ATK by 20% and dealing damage equal to 100% of the turret's ATK per second for 5s. The burn effect cannot stack. If the turret is linked to the other laser turret, the burn effect also reduces the enemy's Phys DEF by 30%.

// ADVANCED

Progression systems

EX
◆Exclusive weapon
EX
Z-3.1 Magma Sprinter
Precision Overload

Every 22s, Zanie upgrades one of her turrets, increasing its max HP and ATK by 40% and expanding its range by 1 tiles. She will prioritize upgrading the frontmost laser turret. Each turret can only be upgraded once per battle.

EX+5Max HP and ATK boosts for upgraded turrets are increased to 50%.
EX+10Reduces this skill's cooldown to 15s.
EX+15Max HP and ATK boosts for upgraded turrets are increased to 60%.
EX+27Rivalry Skill: Marksman: In Rivalry Mode, each normal attack increases ATK SPD by 2 and normal attack damage by 1%, stacking up to 10 times.
// LORE

Story

Early Life

Zanie was born in Brimstone Village centuries ago. From a young age, she showed exceptional skill as a craftsman, which earned her a place on the underground exploration team. On one expedition, she came across a dragon egg-something she had never seen before. Curious and bold, she cracked it open, and in the process, accidentally consumed its essence, halting her growth from that moment onward. Years later, the dwarves discovered Sal'thorin and struck a deal with the Essail to harvest dragon eggs. Zanie opposed their plan to summon the god, so she left the village and established her own underground lab, dedicating herself to creating lethal weapons an... pushing the limits of her craft

Notable Bonds

  • Eldric: Zanie was more desperate than any other dwarf to break the curse she carried. When the dwarves collaborated with the Essail to resurrect the god, she left the village, believing their solution wouldn't last. She established an underground lab and began developing formidable weapons Eldric, her junior, shares her vow to lift the curse on the dwarves, but their relationship has grown strained due to their differing views. * Hugin: Zanie is Hugin's mentor, and Hugin holds her and the other villagers of Brimstone in high regard Though Zanie was already well-known before leaving the village, her peers and some juniors still remember her. The younger generation of dwarves, however, knows little about her. * Merlin: Initially, Zanie traveled with Merlin by chance, hoping to leverage Merlin's power to achieve her goals After facing numerous challenges together, she gradually came to see Merlin as a true friend.

About

  • Zanie is skilled at gaining support and favors through her social talents. When the situation calls for it, she can adopt a childlike tone to appear harmless. She knows many secrets about both the dwarves and the Essail. * Zanie enjoys joking around, always careful not to overstep. But against her enemies, her threats are delivered with ruthless precision. * Zanie specializes in crafting explosive and powerful machines. She is rarely seen without her automated turrets, one of which has been affectionately designed to resemble a puppy. * After drinking the dragon egg essence, Zanie remains forever youthful Deep down, however, she harbors a hidden fear and resentment, aware that she could still die in this form. * Having taught many students through classes and lectures, Zanie considers Hugin her most accomplished disciple so far.

Affinity Tales

  • Zanie does her own hair, having tried countless styles before settling on the easiest to maintain.
  • Zanie isn't exactly an all-rounder—she only has a basic understanding of mining, smelting, and construction. Her expertise lies in machinery, materials, and development work.
  • Unlike most inventors, Zanie succeeds in bringing many of her ideas to life.
  • Although Zanie mostly works alone in the lab, she is actually quite a capable project manager and can even oversee three mining teams all by herself.
  • Zanie always makes time to learn the latest tech.
  • She can't cast magic but knows more about it than many mages, thanks to her meticulous records on magical effects.
  • Having taught quite a number of students and held classes and talks, Zanie considers Hugin her best disciple so far.
  • Despite her age, Zanie still carries a lively and youthful spirit. Her energy is probably fueled by creativity.
  • Though not found of travel, Zanie spent her early years roaming the continent, quietly gathering experiences that enriched her craft.
  • Zanie often changes her identity to keep her long life under wraps, but rarely changes her name—she's just not good with words.