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Zanie
Lightbearer

ZANIE

Timeless Tinkerer
Marksman
CLASS
Marksman
Lightbearer
FACTION
Lightbearer
RARITY
A Level
OVERVIEWSKILLSLORE
// OVERVIEW

ABOUT ZANIE

Zanie is an A Level Lightbearer Marksman hero in AFK Journey. Deals Physical damage. Range: 20 tiles. Resides in * Ironhold Bay.

// KIT

SKILLS

SKI
SKILL·  CD 0
Iron Defense

Passive. When a battle starts, Zanie builds a gun turret in front of her. The turret inherits 70% of her max HP and ATK. Its normal attack has a range of 3 tiles and deals damage equal to 100% of the gun turret's ATK, prioritizing the enemy closest to any laser turret. After 2 normal attacks, the gun turret charges up its next attack into a devastating heavy barrage that fires 6 consecutive rounds at the enemy. Each round deals damage equal to 50% of the gun turret's ATK, stuns the enemy for 0.5s, and knocks them back.

Lv.71The gun turret now inherits 75% of Zanie's max HP and ATK.
Lv.131The gun turret now inherits 80% of Zanie's max HP and ATK.
Lv.191The gun turret now inherits 85% of Zanie's max HP and ATK.
SKI
SKILL·  CD 12
Field Repairs

Passive. When her gun turret is destroyed, Zanie moves to its remains to fully repair it and grant it a shield that can block 500% damage. She then returns to her original position. This effect can only be triggered once per battle. Active. Zanie moves to the weakest laser turret to repair it, restoring 300% HP and granting it a shield that blocks 500% damage. Zanie then returns to her original position.

Lv.91When actively used, increases HP restored to a turret to 350%.
Lv.151When actively used, increases HP restored to a turret to 400%.
Lv.211When actively used, increases HP restored to a turret to 450%.
SKI
SKILL·  CD 0
Hero Focus

Increases Penetration by 12 during battle.

Lv.+Increases Penetration by 16 during battle.
Lv.+Increases Penetration by 20 during battle.
SKI
SKILL·  CD 15
Precision Overload

Every 22s, Zanie upgrades one of her turrets, increasing its max HP and ATK by 40% and expanding its range by 1 tiles. She will prioritize upgrading the frontmost laser turret. Each turret can only be upgraded once per battle.

Lv.1Max HP and ATK boosts for upgraded turrets are increased to 50%.
Lv.1Reduces this skill's cooldown to 15s.
Lv.1Max HP and ATK boosts for upgraded turrets are increased to 60%.
SKI
SKILL·  CD 0
Enhance Force

When a laser turret hits an enemy, it burns them, reducing their ATK by 20% and dealing damage equal to 100% of the turret's ATK per second for 5s. The burn effect cannot stack. If the turret is linked to the other laser turret, the burn effect also reduces the enemy's Phys DEF by 30%.

ULT
ULTIMATE·  CD 0
Vein Pulse

Passive. Zanie has her max HP reduced by 15%. When a battle starts, she deploys 2 laser turrets, that inherit 140% of her max HP and {SArg11%} of her ATK. These turrets are immobile and unaffected. Each turret fires lasers at random enemies within 5 tiles, dealing damage equal to 100% of the laser turret's ATK. If the 2 turrets start the battle within 2 tiles of each other, they become linked, combining their energy to fire at the nearest enemy, dealing damage equal to 55% of the laser turrets' total ATK every 0.5s. This combined attack also reduces the target's shield value by up to 30% of the laser turrets' total ATK. Active. Zanie increases ATK SPD by 15 and ATK by {SArg12%} for herself and her laser turrets for 10s. During this time, laser turret attacks deal extra damage equal to 3% of the target's current HP, up to 60% of the laser turret's ATK.

Lv.51When actively used, increases ATK SPD by 20.
Lv.111When actively used, increases ATK SPD by 25.
Lv.171When actively used, increases ATK SPD by 30.
Lv.231When actively used, increases ATK SPD by 35.
// LORE

STORY

**Early Life**

Zanie was born in Brimstone Village centuries ago. From a young age, she showed exceptional skill as a craftsman, which earned her a place on the underground exploration team. On one expedition, she came across a dragon egg-something she had never seen before. Curious and bold, she cracked it open, and in the process, accidentally consumed its essence, halting her growth from that moment onward. Years later, the dwarves discovered Sal'thorin and struck a deal with the Essail to harvest dragon eggs. Zanie opposed their plan to summon the god, so she left the village and established her own underground lab, dedicating herself to creating lethal weapons an... pushing the limits of her craft

**Notable Bonds**

* Eldric: Zanie was more desperate than any other dwarf to break the curse she carried. When the dwarves collaborated with the Essail to resurrect the god, she left the village, believing their solution wouldn't last. She established an underground lab and began developing formidable weapons Eldric, her junior, shares her vow to lift the curse on the dwarves, but their relationship has grown strained due to their differing views. * Hugin: Zanie is Hugin's mentor, and Hugin holds her and the other villagers of Brimstone in high regard Though Zanie was already well-known before leaving the village, her peers and some juniors still remember her. The younger generation of dwarves, however, knows little about her. * Merlin: Initially, Zanie traveled with Merlin by chance, hoping to leverage Merlin's power to achieve her goals After facing numerous challenges together, she gradually came to see Merlin as a true friend.

**About**

* Zanie is skilled at gaining support and favors through her social talents. When the situation calls for it, she can adopt a childlike tone to appear harmless. She knows many secrets about both the dwarves and the Essail. * Zanie enjoys joking around, always careful not to overstep. But against her enemies, her threats are delivered with ruthless precision. * Zanie specializes in crafting explosive and powerful machines. She is rarely seen without her automated turrets, one of which has been affectionately designed to resemble a puppy. * After drinking the dragon egg essence, Zanie remains forever youthful Deep down, however, she harbors a hidden fear and resentment, aware that she could still die in this form. * Having taught many students through classes and lectures, Zanie considers Hugin her most accomplished disciple so far.

**Affinity Tales**

• Zanie does her own hair, having tried countless styles before settling on the easiest to maintain.

• Zanie isn't exactly an all-rounder—she only has a basic understanding of mining, smelting, and construction. Her expertise lies in machinery, materials, and development work.

• Unlike most inventors, Zanie succeeds in bringing many of her ideas to life.

• Although Zanie mostly works alone in the lab, she is actually quite a capable project manager and can even oversee three mining teams all by herself.

• Zanie always makes time to learn the latest tech.

• She can't cast magic but knows more about it than many mages, thanks to her meticulous records on magical effects.

• Having taught quite a number of students and held classes and talks, Zanie considers Hugin her best disciple so far.

• Despite her age, Zanie still carries a lively and youthful spirit. Her energy is probably fueled by creativity.

• Though not found of travel, Zanie spent her early years roaming the continent, quietly gathering experiences that enriched her craft.

• Zanie often changes her identity to keep her long life under wraps, but rarely changes her name—she's just not good with words.