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AFK Journey / Patch Notes / Version 1.0.4
PATCH NOTESUPDATE 1.0.4

AFK Journey 1.0.4 Patch Notes

A
AFK Global Team
PATCH NOTES
AUG 1, 20237 MIN READ

Major Updates

  • Added Temesia, the Lightsavior.
  • Added Chapter 4 Mount Holistone and related story quests.
  • Added a new game mode: Legend Trial. Use heroes from the designated factions to complete challenges, and get Acorns and other fantastic rewards upon success.
  • Removed the Main Quest feature and added Growth Path and Growth Trials. Now players can get rewards again based on their progress. Rewards gotten before weren’t recycled.
  • Added new event: Journey Gift, from which players can get Invite Letters, Eironn - Soul Sigil, and more!
  • Added new feature: Noble Path, from which players can get tons of rewards as they progress through the game.
  • Added new feature: Guide, which provides some tips and tutorials while playing.
  • Added a new menu: Modes, which allows players to access their preferred game mode quickly.
  • Added a new item for sale in the Trolley: Classic Gazette. Purchase Classic Gazette and the upgraded Premium Gazette to get valuable rewards!
  • Added new 1st Purchase rewards. Making a purchase of any amount to get Lyca for free. (Players who previously made a purchase got Lyca immediately.)
  • Added new hero recruitment currency: Lyrical Echoes, which can be redeemed for Soul Sigils and Invite Letters. Based on the number of recruitments in the players history, they were compensated with Lyrical Echoes via mail.
  • Added a new challengeable boss to Dream Realm: Necrodrakon. This new boss was added to the rotation.
  • Adjusted the HP of Dream Realm bosses. This didn’t affect any rewards already collected.
  • Added Weekly Total Win rewards for the Arena.
  • Added a new translation feature to Cairn Posting. Tapping the Translate button to translate messages.
  • Special Bonus! For all players who created their characters before the update, the first ten recruits guaranteed one of the following S-level heroes: Hewynn, Smokey & Meerky, or Rowan.

Important Adjustments

  • Important adjustments to Artifacts and Talents:
Artifacts and Talents were combined into a single feature so that players only need to select Artifacts before battle. The resource cost and growth effect from leveling up was adjusted, so their strength value changed as well. After the update, Sprite Dews and Dew Selection Chests were cleared from the players inventory.
Compensation: Due to these significant adjustments, all Diamonds and Dragon Crystals used to purchase Sprite Dews and Dew Selection Chests were refunded via mail within 5 working days. In addition, the Artifact feature was resetted and unlocked all Artifacts by default. 1,500 Sprite Dews were gifted for players who created a character before the v1.0.4 update.
  • Important adjustments to Exclusive Equipment:
Adjusted the upgraded effects of a majority of Exclusive Skills, and the base values of some Exclusive Equipment.
Adjustments were made to Dazzling Stones and Godseye Stones (including all output and consumption quantities by a multiple of 5).
Due to a bug, the resource consumption of Exclusive Equipment from Level 1 to 5 was abnormal. This issue was fixed with the 1.0.4 update.
Compensation: In order to ensure a better gaming environment for all players, after the update, the Exclusive Equipment progress for all players was resetted and the consumed Dazzling Stones and Godseye Stones were returned according to the new adjustment. In addition, Ruins Stones were converted into Diamonds by a ratio of 1 to 30 (For every consumed Ruins Stone, players were compensated with 30 Diamonds. No Ruins Stones will be returned). After maintenance, all players who created their accounts before this update were compensated with 1,500 Ruins Stone (which can be used to upgrade the Exclusive Equipment of 10 heroes from Level 1 to Level 5).
  • Important adjustments to hero development and certain values:
The difficulty of map monsters has been reduced, and the rewards for victory were adjusted accordingly.
Adjusted the following values: XP and Essence costs for leveling up heroes; difficulty and resource bonuses for AFK stages; Mystic Collection bonuses; prices for hero equipment forging; and the forging level ranges for different types of Casting Shards.
Slightly adjusted the stats value enhanced by some equipment to match with the changes mentioned above, ensuring a more balanced combat experience.
Compensation: To ensure fairness, players were refunded via mail for the extra XP, Essence, and Gold spent developing heroes before this update.
  • The Wish List for a single faction has been reduced from 5 to 4, but the overall chance for heroes of each quality remains unchanged. This way, players are more likely to draw their preferred heroes. Players will need to adjust their current Wish List, however.
  • Adjusted the strength of Battle Drills monsters. Removed the Member Chest level so that players can open chests as soon as they get keys. Combined with other related adjustments, Battle Drills no longer drop Dew Selection Chests. They drop equipment instead. (The equipment's level is based on the Heroic Order level and the difficulty of the drill. The max level of equipment dropped is 200.) Because of this, the chance of getting various types of rewards from Member Chests was also adjusted accordingly. The collection time for Team Chests has been adjusted from Monday at 20:00 to Monday at 00:00 UTC.
  • Adjusted the ranking rewards for Supreme rank in the Arena. Added ranking rewards to Dream Realm.
  • Fine-tuned the quantity of forging material dropped from different difficulties of Arcane Labyrinth. Increased the quantity of Labyrinth Coins dropped from each difficulty.
  • Increased the number of Arcane Labyrinth difficult levels to 13 and adjusted monster difficulty accordingly.
  • Adjusted multipliers for Dream Fragments, Arena Coins, and Labyrinth Coins (including all quantities generated and spent; all have been multiplied by 10).
Compensation: To ensure fairness, players were compensated via mail for any differences in the amount of these currencies.
  • Adjusted the sale items in the Arena Store, the items purchasable with Gold in the regular Emporium, and the prices of some Emporium items.
  • Adjusted some Daily Quests.
  • Adjusted the rules and values related to Faction Bonuses.
  • Adjusted the name and rules of Rowan's Treasure Hunt, changing it to Treasure Adventure. Also adjusted the items and prices in the Adventure Store.
Compensation: To ensure fairness, after the update, players were refunded via mail for any remaining unused Action Energy with an equal number of Antique Coins.

Experience Improvements

  • Improved the animations of some heroes' Ultimates. The durations of some Ultimates have also been slightly changed.
  • Improved the graphics for some icons, including item icons, skill icons, the Wilder faction label, etc. These did not affect gameplay.
  • The mechanics of some crystals were adjusted in Crystal Defense.
  • Adjusted the unlock requirements for some game modes and features. This did not affect anything players had already unlocked.
  • Adjusted the difficulty and enemy formations of some stages of certain game modes to align them more closely with expectations.
  • Added Camera Distance Switching features to Settings. The camera was more adjustable.
  • Added a Switch Chapters feature to the mini-map. Some objects were labeled in the mini-map to make them easier to recognize.
  • Improved the appearance of the player's battle animations.
  • Improved the visual effects and buttons on many interfaces. Functionality was unaffected.
  • Improved automatic pathfinding on the map, as well as the smoothness of Fairy flight.

Combat Mechanics

  • Cassadee - Azure Prodigy
Adjusted the knockback distance of the Ultimate, Running Tide, to a fixed 2 tiles.
  • Seth - Swift Shadow
During auto-battle, the Ultimate, Shadow Strike, prioritized the weakest enemy rather than the nearest.
Fixed a bug in which the Hunter Instinct skill would get the Crit boost for level 4 upon reaching level 2.
  • Silvina - The Taken Breath
Improved the appearance of the hero's animations.
  • Smokey & Meerky - Wasteland Apothecary
The continuous damage effect of the exclusive weapon skill Withering Potion now only lasts a certain duration, rather than lasting until battle ends.
  • Granny Dahnie - Forest Guardian
Fixed a bug in which the Ultimate, Threshold of Jade, would calculate damage based on the enemy's ATK rather than the attacker's.
  • Lumont - The Gentle
Lumont is now immune to control effects while using the Ultimate, Lumont's Charge.
  • Niru - Soul Collector
Improved the appearance of the hero's animations and adjusted the Spirit Salvation and Soul Drain skill effect details.

Bug Fixes

  • Knockback and knock up added as control effects.
  • Fixed some issues with descriptive texts.
  • Fixed an issue in which the audio was not synced with dialogue in some quests.
  • Fixed some mismatches between item icons and descriptions.
  • When resources were insufficient for hero ascension or leveling up, the inventory was checked and a prompt appeared.