Major Updates
- Added Baelran, the Dawnblade. Players can acquire him through Stargaze Station and Guild Store.
- Added Velara, the Pale Votary.
- Added Level 2 Enhance Force for Niru and Nara.
- Added new Reputation Quests for Brimstone Village.
- Added a new fishing side quest: Reeled In. Completing this quest will uncover clues about the Fish King of the seasonal area.
- Added Cyran and Gerda's Soul Sigils to the Season Store.
- After receiving feedback that the overall gameplay in Phase 1 felt a bit too grindy. To improve the experience in Phase 2, some leveling resources and rewards were moved into the Season Handbook, with time-based claim restrictions. AFK reward caps were adjusted and significantly increased rewards across all Phase 2 AFK stages. These changes aimed to make progression feel less grindy while still allowing players to earn more.
Experience Improvements
- Added themed headwear for the following heroes: Alsa, Ulmus, Marilee, Valen, Lyca, Temesia, Satrana, Arden, and Seth.
- Added a new Primal Lord: Magmazard. Starting on the 52nd day of the season in the player’s District, Magmazard can be challenged by reaching specific areas to earn valuable rewards.
- Added restrictions to certain selection chests. Some items will no longer be available for selection if specific conditions are met.
- Added 4 new Beard color variants for character Fashion.
- Allowed the use of unlocked open-world emojis in chat.
- Improved notification when a hero's Level 2 Enhance Force becomes available for upgrade.
- Moved the time adjustment button to the lower-right corner of the mini-map.
- Fixed issues with untranslated text and improved the phrasing of some in-game descriptions. The related game mechanics remained unchanged.
Combat Mechanics
- Bryon - Evergreen Sentinel
- Cyran - Umbral Weaver
- Niru - Soul Collector
- Daimon - Forsaken Child
Fixed a rare issue in Season AFK - Synergy Battle where deploying multiple Daimons could cause significant lag.
- Elijah & Lailah - Celestial Twins
- Fixed an issue on some Faction Talent pages where the required number of heroes to activate the Celestial and Hypogean Faction Talent was displayed incorrectly. This fix only corrected the text; the actual game mechanics are unaffected.
- Fixed the incorrect damage range description for the enemy boss Shadow Salazer's Enraptured Whip in Battle Drills. The actual skill effect remained unchanged.
- Fixed an issue in Auto Progress mode where the starting action order for certain enemies could differ from regular battles under specific conditions.
- Fixed a rare issue where Sigmund failed to restore enemies' stats after his stat absorption effect expired in Season Dream Realm battles.
Honor Duel Adjustments
- Balance adjustments for heroes:
Ludovic: Healing reduced by 20 → Healing reduced by 25
Nara: Damage dealt increased by 10% → No modifier
Hodgkin: Damage dealt reduced by 10%, damage taken increased by 10% → Damage dealt reduced by 10%, damage taken increased by 20%
Shemira: Damage dealt reduced by 10% → Damage dealt reduced by 20%, damage taken increased by 10%
- Added 6 new Artifacts: Abyssal Whispers, Bone Crushers, Celestial Call, Dead Tide Amulet, Lightbearer Badge and Velvet Decay.
Hotfix Notes
June 29th
- An issue during the final days of Stage 1 in the Echoes of Dissent season's Dream Realm was addressed. Typically, as heroes progress, they take less damage. However, in certain Dream Realm boss fights, hero progression sometimes caused the "weakest" or "healthiest" targeting mechanism to behave unpredictably. This resulted in unexpected changes to battle performance and the final outcome, especially during the Crystal Beetle boss fight on June 28th. Compensation was sent to all players who battled the Crystal Beetle on June 28 on July 2.
July 2nd
- Identified an issue where some Guilds' Clashfronts tier were incorrectly reset to the starting tier. Compensation to the affected players by granting them rewards from the next higher tier than their current one were provided. The daily Deployment Reward was sent via mail, while the final ranking reward and the battle reward were delivered along the regular event mail. Note that Guild ranks 3rd or 4th in a Clashfront game are no longer eligible for the rewards of the next higher tier starting with the following game (Including the final tier reward).
July 14th
Bug Fixes
- Fixed a display issue with the Starlight reward bonus in Mystic Collection
- Fixed an issue where the Season Artifact description would disappear after reaching Level 30.
- Fixed a visual glitch with Merlin's model when wearing the Nebular Drape clothing.
- Fixed an issue in Honor Duel where certain Artifacts' starting team could include heroes that weren't available.
- Fixed a rare issue in Honor Duel that prevented the Abyssal Whispers Artifact from summoning Reinier.
- Fixed a rare visual glitch in Story Quests.
- Fixed issues with untranslated text and improved the phrasing of some in-game descriptions. The related game mechanics remained unchanged.
- Baelran - Dawnblade
Optimized the description of Baelran's Enhance Force skill. The skill effects remained unchanged.
- Daimon - Forsaken Child
- Thador - Ironsworn General
- Velara - Pale Votary
- Optimized the description of Infinite Front: Field Forge. The actual effects remained unchanged.
July 17th
- Adjusted the season XP rewards for some Season Handbook quests. Compensation was sent to players who have already claimed them.
July 24th
- Adjusted enemy setups in AFK Challenge 344 and Talent Trial 674 of the Pase 2 Infinite Stages, and appropriately lowered the difficulty of these stages.

