HOME / CHARACTERS / HENDRIK
Ascended
The Defender

Hendrik

Tank
CLASS
Tank
Lightbearer
FACTION
Lightbearer
RARITY
Ascended
TYPE
Strength
ROLE
Tank
// OVERVIEW

About Hendrik

Hendrik is an Ascended Lightbearer Tank Strength hero in AFK Arena, focused on Tank.

Gender Male/Race Human/Age 51/Height 195cm/Union The Young & Old/Voice actor Hiroyuki Koyama [JP]

// RATINGS

Tier list ratings

// MODE RATINGS
B
Overall
B
Abyssal Expedition
B
Campaign
D
Cursed World
C
Dragon Forge
S
Faction Towers
D
Nightmare Corridor
C
Temporal Rift
B
Treasure Hunt
D
Twisted Realm
DNightmare Corridor, simulatedThe boss usually survives whoever they replace
// KIT

Skills

Crippling Blow (Lvl 3)
Ultimate

Hendrik smashes the ground with his shield, dealing 140% damage to surrounding enemies, leaving them stunned for 1 seconds. Every 10% of Hendrik's maximum health that is lost will extend the skill's stun effect by 0.2 seconds, which can be extended up to a total of 4 seconds.

Lvl 2: Damage is increased to 160%. (hero level 81)

Lvl 3: Damage is increased to 180%. (hero level 161)

Shield Bash (Lvl 4)
Active

Hendrik uses his shield to knock back an enemy which deals 130% damage to them and also stuns them for 1.5 seconds.

Lvl 2: Damage is increased to 150%. (hero level 21)

Lvl 3: Enemy's damage is reduced by 40% for 5 seconds after stun effect wears off (hero level 101)

Lvl 4: Damage is increased to 180%. (hero level 181)

Sacrificial Shield (Lvl 3)
Active

If one of Hendrik's backline allies receives fatal damage, Hendrik will jump in front of them and take all of the damage intended for his ally for 10 seconds. Hendrik is immune to control effects while protecting allies and this skill may only be used once per battle.

Lvl 2: Damage taken while protecting teammate is reduced by 40% (hero level 121)

Lvl 3: Damage taken while protecting teammate is reduced by 60% (hero level 201)

Standfast (Lvl 3)
Active

When Hendrik's health falls below 40% he places his shield to the ground and assumes a defensive stance while he heals himself for 6% of his max health per second. When in this defensive stance, he cannot be controlled, and any damage dealt to Hendrik is reduced by 30%. This skill lasts for 10 seconds or until 90% of Hendrik's max health is restored. This skill may only be used once per battle.

Lvl 2: Skill lasts for a total of 13 seconds. (hero level 141)

Lvl 3: Skill restores 7% of max health per second. (hero level 221)

// ADVANCED

Progression systems

The Bastion
[Exclusive to Hendrik]
The Bastion

Signature Item Skill: Steadfast

  • [Unlocked at Activation] At the beginning of battles Hendrik's max health is increased by 300% of his attack rating. The max health increase will not affect the proportion of health that Hendrik already possesses.
  • [Unlocked at +10] At the beginning of battles Hendrik's max health is increased by 600% of his attack rating. The max health increase will not affect the proportion of health that Hendrik already possesses.
  • [Unlocked at +20] All of Hendrik's attacks now do additional damage that is equal to 2% of his max health.
  • [Unlocked at +30] At the beginning of battles Hendrik's max health is increased by 1000% of his attack rating. The max health increase will not affect the proportion of health that Hendrik already possesses.
  • [Unlocked at +40] All of Hendrik's attacks now do additional damage that is equal to 4% of his max health.

A pair of tower shields that when brought together form an unbreakable wall.

Defensive Stance
Exclusive furniture
  • [3 furniture] Increases the Defense Rating of the allied hero positioned above Hendrik in your formation by 25% of Hendrik's Defense Rating.
  • [9 furniture] Increases the Defense Rating of the allied hero positioned above Hendrik in your formation by 60% of Hendrik's Defense Rating.
Eternal Engravings
  • [Engraving 30] Sacrificial Shield: Damage taken while protecting teammate is reduced by 70%
    At Ascended 2-star: Crit Block Rate +3
    At Ascended 3-star: Crit Block Rate +3
  • [Engraving 60] Standfast: Hendrik recovers 8% of his max health every second and becomes immune to damage for 3 seconds when he is in his defensive stance.
    At Ascended 4-star: Crit Block Rate +3
    At Ascended 5-star: Crit Block Rate +3
  • [Engraving 80] Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Health +13.7%, Tenacity +31.85
// LORE

Story

Hendrik is unusual for a soldier in the king's army. The killing that most men in the profession see as just a necessary, if difficult, part of the job is for Hendrik the last possible resort. Only in the face of certain death for himself or his comrades will he attempt to do harm to another, and even then he will usually try to incapacitate rather than kill outright. In a lesser man, this proclivity would earn him the scorn of his fellow fighters at least and a long stint in the dungeons at most, but Hendrik is highly valued in any formation he's placed in.

The incredible strength he possesses allows Hendrik to wield his two massive shields as if they were cut from parchment. Adversaries going on the offensive against Hendrik or the other warriors around him will find their strikes deflected at every turn, and one can trace Hendrik's movement on a battlefield by the trail of broken and bent blades. He is a walking fortress, and the men who march near him know that they need not worry for their safety.

These relatively pacifistic proclivities, however, didn't just come about on their own. They belie a great sorrow in Hendrik's past. An action for which he must atone. As a young soldier, Hendrik was assigned to a routine supply escort mission. The roads in those days were much safer than now, but goods and valuables always need a few able swords nearby to deter opportunists. On this day, however, the circumstances were different if not particularly special. There had been bandits on a couple of occasions before, and Hendrik had dealt with them swiftly. Their deaths, he reasoned, were simply the product of justice. Besides, compassion meant nothing without the rule of law. On this day, however, Hendrik and his squadron were relaxed and cheerful. Birds chirped merrily among the leaves and it seemed like the kind of afternoon when nothing could go wrong. A brief flurry of arrows from the dappled boughs along the roadside heralded the arrival of a handful of bandits. They looked almost comical at first, only one in a helmet, another with a scavenged breastplate. Some of them didn't even have boots. They were equipped with the tools of farmers and foresters, pitchforks and wood axes and cleavers raised as they ran full tilt at the soldiers. They were put down as quickly as they came, landing no blows on the defenders. Within a few seconds, their bodies littered the ground around the stalled wagon.

Then, from behind him, Hendrik heard the rough draw of canvas on wood. Turning, he saw another of the bandits pull down a sack of grain and begin to run. The sack was heavy and the man gasped with each step, slowly making his getaway. Hendrik's expression didn't change as he reached silently for a crossbow. The weapon thrummed and a bolt buried itself in the man's back. He fell, staining the canvas and the grain inside with his blood as Hendrik strode forward. "No. Please. She's in there. She needs…" The bandits words were cut short by Hendrik's blade. As he cleaned blood from steel, he took further note of the mens' appearance. They were all very thin, and had certainly been desperate to attempt the attack. Ordering the others to stand guard, he went to investigate the area.

The sobbing drifted softly between the trees, leading him to a small hovel of mud and straw. Inside, a small child huddled on the floor. She had the same features as the man who'd taken the grain. The man who had been running in this direction. When she looked up at him, tears streaking through the grime on her face, he felt everything fall down around him. What was the good in what he had done? Was this price acceptable? Was this justice at all? He lifted her from the dirt floor and headed into the woods, her tiny frame seeming weightless. He wasn't yet sure where they would go, but he would not return to the wagon.

"The only blood that can redeem you is your own"

// VOICE LINES

Quotes

BATTLE START
"I am your shield."
MOVING
"Give no quarter"
VICTORY
"The innocent shall not be harmed."
ULTIMATE
"Hell is empty, all the devils are here!"
ATTACK
"You are done!"
ATTACK
"A man can die but once!"
ATTACK
"Leave these lands!"
ATTACK
"A strong heart cannot be defeated"
IDLE
"I will defend the innocent"
IDLE
"Get behind me! I will protect you"
IDLE
"I will vanquish you!"
// OAK INN

At the Oak Inn

"My daughter is grown, and has her own way of thinking. We don't talk much, and I can't figure out what is troubling her."