AFK ARENA

Cursed Realm Bosses

One boss a week, six teams, scored on damage.

6 bosses take turns, one a week. You fight each one in six rounds with six different teams (30 heroes, no repeats), and your score is the damage all six deal before time runs out. Test your teams in the Cursed Realm simulator.

In the rotation

Kane

Kane

Dragon Fire

Kane's dragon breathes fire on enemies, dealing 130% AoE damage to them.

Hell's Judgment

At 15, 40 and 65 seconds into the battle, the enemy that has dealt the highest amount of damage will be annihilated by Kane.

Hellblade

Deals multi-stage damage. The first stage deals 30% damage to all enemies, destroying all protective shields that they may be using. The second stage deals 165% damage to all enemies on the battlefield.

Simulate your teams against Kane

Demonic Nemora

Demonic Nemora

Maligned Energy

Increases all allies' Haste by 100 points and CRIT by 40 points for 5 seconds.

Baneful Guard

Produces a high-value shield around the ally with the lowest amount of energy. While protected by the shield, the affected ally will quickly recover energy.

Fiendish Underling

Demonic Nemora cannot be attacked. Instead, she summons 5 Dreafs to fight for her. Dreafs are considered to be boss units, and when they receive damage, Demonic Nemora suffers the same damage as well.

Simulate your teams against Demonic Nemora

Ice Shemira

Ice Shemira

Blizzard

When Shemira has stacked 1 layer of the "Enraged" effect, a "Blizzard" will occur on the battlefield. While there is a blizzard occurring, enemies are unable to recover health. Once Shemira has stacked 1 layer of the "Enraged" effect, the blizzard's damage will be increased and also have a knock-back effect on enemies.

Frozen Grasp

Shemira prioritizes her attack against two frontline enemies, dealing multiple instances of damage against them, also causing them to become slowed down. Shemira then unleashes a "Frost Nova" that deals damage to all enemies on the battlefield, freezing any enemies that have health lower than 50%.

Frozen Barrier

Each time "Blizzard" is used, Shemira receives a shield that is able to mitigate damage for 12 seconds. Damage mitigated by the shield is equal to 5% of the damage required to stack another "Enraged" layer. Each stacked "Enraged" layer will increase the shield's value by 20%. Damage dealt to Shemira that is less than 50% of the shield's total value is completely negated.

Simulate your teams against Ice Shemira

Burning Brute

Burning Brute

Savage Awakening

When the Brute has stacked 2 or 5 layers of the "Enraged" effect it will doze off for 5 seconds. When the Brute awakens for the first time, it acquires a new method of attack that allows it to target enemies positioned behind itself by smashing the ground ferociously. The second time the Brute awakens causes its frontal attacks to become more ferocious.

Flame Breath

The Brute breathes fire on his enemies, inflicting damage upon them. After the Brute awakens from its slumber for the first time, it acquires a new attack method that causes fire to erupt from below its enemies' feet, dealing damage to them and AoE damage to any other enemies surrounding the original enemy target.

Blaze Barrier

The Brute summons a fiery barrier around itself at the beginning of battles that is able to reduce the damage of attacks which originate from outside it by 80%. Barrier is deactivated while the Brute's "Doze" skill is being used.

Simulate your teams against Burning Brute

Grotesque Mage

Grotesque Mage

Electric Spark

Normal Attacks shoot a bolt of lightning, which ignores summoned entities and strikes an enemy target, after which it is rebounded onto the next target according to the enemy formation's order. Lightning bolts will end after reaching a maximum distance, or after they are rebounded 10 times. When a target is hit by the lightning, their Attack Rating will be reduced by 7% for 5 seconds. The Attack Rating debuff is calculated separately each time a target is hit by lightning. If only one enemy remains, a single high-power lightning bolt shall be shot, dealing a high amount of damage, simultaneously reducing the target's Attack Rating by 28%.

Take A Bow

After entering the battlefield the Grotesque Mage shall no longer use magic to escape the battlefield, and his attacks shall become increasingly fatal as the battle progresses.

Phantom Magic

Damage the entire enemy team and create a phantom which removes most buffs from enemies, gaining any attribute bonuses the buffs granted. Damage taken by the phantom does not count towards total damage dealt.

Simulate your teams against Grotesque Mage

Dune Destroyer

Dune Destroyer

Shield Breaking Roar

The Dune Destroyer attacks 2 enemies, prioritizing front row targets. If the targets have shields, this attack destroys their shields. If not, the targets will be crystallized for 10 seconds (undispellable). Crystallized targets cannot take any action. Reduces the duration by 2 seconds each time they gain a shield.

Crystal Burst

The Dune Destroyer attacks all enemies, preventing struck enemies from regaining health for 10 seconds (undispellable). Crystal Burst will be enhanced every 3 times, increasing the damage and the healing penalty duration to 20 seconds.

Crystallized Wounds

Enemies lose 20% max health every 1 second when not gaining a shield in 3 seconds after getting attacked by the Dune Destroyer

Simulate your teams against Dune Destroyer

No longer in the rotation

The Unhinged

The Unhinged

Nether Shield

Arden's skills can be interrupted by control effects that last for a duration 1.5 seconds or more. When Arden is unaffected by any enemy control effects, he utilizes a passive shield that is able to reduce the damage he receives by 50%.

Chaotic Entanglement

Arden uses this skill twice, respectively at 30 seconds and 60 seconds into battles. Arden entangles his enemies with his vines one by one based on their battlefield locations until all enemies are entangled. Entangled enemies are unable to move and will gradually lose health over time. The entangling vines disappear 6 seconds after Arden has finished casting this skill.

Lightning Fury

When used passively, a singular lightning bolt is cast upon a random enemy every 3.5 seconds. When used actively, 5 bolts will be cast successively on multiple enemies. Enemies that are struck by lightning bolts will lose the majority of buffs from which they are currently benefiting.

Simulate your teams against The Unhinged