
Hildwin
About Hildwin
Hildwin is an
Ascended
Draconis
Mage
Intelligence hero in AFK Arena, focused on
Continuous Damage.
Gender Male/Race Dragon/Height 210cm/Voice actor 入江 直樹 [JP]
Tier list ratings
Skills

When Hildwin enters the battlefield, he summons 3 flaming magic circles that inherit his attributes. Every 6 seconds, the magic circles will target the farthest enemy and launch a fireball, dealing damage for 180% of his Attack Rating to enemies along its path. Active: Hildwin shifts into his dragon form, summoning tornados of draconic flames in the center of the battlefield that deal damage equal to 200% of his Attack Rating to all enemies. Flaming magic circles cause flames to rain down from the sky, dealing Dragonspeak Damage equal to 300% of his Attack Rating to all enemies. The flames energize the magic circles, reducing their attack frequency by 90% and increasing the power of the next 3 fireballs by 50%. Only one hero in your formation can shift forms at any one time.
Lvl 2: Draconic flames pull enemies towards the center of the battlefield. (hero level 81)
Lvl 3: At the start of battle, Hildwin switches the Elements to a state of Magic Disruption, causing all Intelligence-based heroes excluding himself to be unable to perceive magical elements, reducing the damage they deal by 10%. Additionally, after each time Hildwin uses his Ultimate, damage is further reduced by 5%, up to a maximum of 20%. The Energy Recovery Rate of all enemy Intelligence-based heroes will be reduced by 30%. (hero level 161)

Passive: Hildwin's normal attacks will prioritize the enemy with the smallest angle relative to himself. After Hildwin lands 2 hits on a target, they will become ensnared in flames. Ensnared enemies are immobilized for 1 second and take damage equal to 160% of his Attack Rating.
Lvl 2: Damage is increased to 200% of his Attack Rating. (hero level 21)
Lvl 3: Damage is increased to 250% of his Attack Rating. (hero level 101)
Lvl 4: Enemies are ensnared for 2 seconds. (hero level 181)

Hildwin gathers power and slams the earth with his staff, causing the ground to collapse beneath the enemy farthest from himself. The enemy takes damage equal to 320% of his Attack Rating and is knocked into the air. At the same time, all of the enemy's shields are removed, and they cannot receive another shield for 3 seconds.
Lvl 2: The target is stunned for 2 seconds. (hero level 121)
Lvl 3: After entering the battlefield, he will prioritize triggering a skill effect on an enemy positioned directly opposite of him. (hero level 201)

Passive: Hildwin has a profound understanding of all the world's magic. For every strike of damage he takes from enemy heroes, future damage from the same skill will be reduced by 10%, up to a maximum of 40%. Every 12 seconds, Hildwin and the ally with the lowest health percentage will gain a shield worth 600% of Hildwin's Attack Rating for 6 seconds. For the duration of the shield, the damage reduction from this skill will be increased by 20%.
Lvl 2: Within 2 seconds of obtaining a shield, Hildwin is immune to control effects. (hero level 141)
Lvl 3: Allied heroes with shields will temporarily share Hildwin's knowledge and gain the damage reduction effect from his Arcane Insight skill. (hero level 221)
Progression systems
Signature Item Skill: Incineration
- [Unlocked at Activation] Hildwin's Normal Attack's power is increased to 180% of his Attack Rating.
- [Unlocked at +10] 20% of the damage of Hildwin's Normal Attacks ignore shields.
- [Unlocked at +20] The power of Hildwin's Normal Attack is increased to 5% of the target's max health, up to a maximum of 250% of his Attack Rating.
- [Unlocked at +30] When using a Normal Attack, Hildwin will additionally target the enemy with the smallest angle relative to himself.
- [Unlocked at +40] For every 4 Normal Attacks Hildwin uses, he will call down draconic flames to bombard the target, dealing Dragonspeak Damage equal to 150% of his Attack Rating to enemies within range.
This staff bears intricate engravings of ancient runes imbued with Dragonspeak Magic, harboring hidden flames that relentlessly scorch its wielder. "Master it, or be consumed by it."
- [3 furniture] For every 3 Normal Attacks Hildwin uses, all draconic flames will launch a fireball at the target.
- [9 furniture] Flaming magic circles can protect Hildwin. When Hildwin takes fatal damage, he becomes immune to that strike of damage and teleports to a flaming magic circle, where he absorbs its power to recover full health and become invulnerable and untargetable for 1 seconds, while the magic circle disappears.
- [Engraving 30] Magma Slam: When using an active skill, Hildwin additionally selects the nearest enemy hero as a target for the skill.At Ascended 2-star: Crit Damage Amplification +5At Ascended 3-star: Crit Damage Amplification +5
- [Engraving 60] Arcane Insight: Hildwin can gain knowledge from the lessons of others. When allied heroes receive damage from enemy heroes, Hildwin's knowledge increases, and the maximum damage reduction of this skill is increased to 60%.At Ascended 4-star: Crit Damage Amplification +5At Ascended 5-star: Crit Damage Amplification +5
- [Engraving 80] Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Attack Rating +10%, Tenacity +31.85
Story
"Elder, we've found a human body washed up on the western coast." Elder Hildwin's brow furrowed at the interruption. Dragon Isle was far from the human world, but occasionally, remnants of human life—broken boards, shattered masts, even sailors' bones—would wash ashore. "Why bring such a matter to me?" Hildwin pondered aloud." Such trivialities were usually handled by the isle's guards. "The body had a letter... addressed to you."
The letter, written in the language of dragons, was accompanied by a blue and white dragon scale. The scale belonged to Curtis, a young dragon who had been Hildwin's most promising protege. Hildwin had high hopes for him, even considering grooming him as his successor. Curtis hadn't disappointed, earning recognition from the elders for his exceptional performance. He had been granted access to some of the Draconis faction's most closely guarded secrets. A thousand years ago, with the aid of the goddess Dura, the dragons had left the mortal lands for Dragon Isle. Before their departure, the goddess had left them with a prophecy: "At the seventh convergence of the astral realms, when the stars fade, the Black Star will approach. As humans roam the earth, dragons roam the heavens, and stars shine above, they shall unite in the face of evil." Though less than a century remained until the prophecy's fulfillment, the dragons' understanding of mortals remained rooted in the distant past. They needed to venture into the mortal world to assess whether today's mortals were worthy of their trust and to monitor the movements of the Hypogeans, watching for signs of the Black Star's descent. Only the most exceptional and loyal dragons could undertake such a task, and Curtis was undoubtedly the best candidate, despite having recently been married. He had volunteered eagerly for the mission, disguising himself and his wife as a human couple to immerse themselves in human life.
Every decade, they returned to Dragon Isle to report their observations to the Council of Elders. Privately, Curtis would regale Hildwin with amusing anecdotes from their time outside of Dragon Isle. Despite their initial bumbling in human society, their cover as wealthy bumpkins had kept their true identities hidden. Curtis was amazed by the determination of mortals; he had met a sailor who, despite his frail body, sailed across treacherous seas with ease.
For decades, they returned together, until the last time, when Curtis returned alone. He joyfully announced that his wife was pregnant. They hoped their child would grow up in human society. Before leaving, Curtis gazed into the distance and posed a question to Hildwin. "Do you think dragons can coexist with mortals?" "You've already proven they can," Hildwin replied. "I mean, the entire Draconis faction... I believe that day will come."
Curtis vanished, never to return to Dragon Isle. Rumors began to spread that Curtis had been swayed by mortals and betrayed the Draconis faction. Some elders demanded he be charged with treason and his reports re-evaluated. On that day, Hildwin's anger erupted, flames licking the roof, only subsiding when the accusing elder withdrew his proposal.
Once he had calmed himself, Hildwin opened the letter brought by the human. "Elder Hildwin, this is my final report to you. I can no longer return as promised..." The letter detailed Curtis' experiences during his disappearance. Giving birth was perilous for dragons of status such as Highborn Dragons, yet fate had not favored them. On the day their child was born, Curtis lost his wife. Dragon eggs couldn't survive long journeys. Curtis had planned to return to Dragon Isle after the egg hatched, but fate had other plans. A group of Rogondins, filled with hatred for Highborn Dragons, raided the town. Knowing his chances of survival were slim, Curtis hastily wrote a letter, plucked a scale as a token, and sent his servant with the infant dragon, disguised in human form, to escape alongside the refugees. Then, he went to find his sailor companion, assuming his dragon form to fend off the enemy.
Hildwin buried the sailor with honors and ordered the dragons hidden among mortals to investigate the infant dragon's whereabouts.
Shortly after, the Black Star fell, the prophecy was fulfilled, and Hypogeans ravaged the earth. Ranhorn City was besieged, catching the Royal Guards unaware. Just as the Hypogeans were about to breach the city, a dragon's roar echoed across the battlefield. A blue and white dragon burst forth, repelling the invading Hypogean army before disappearing into the city. Inside the city, Hildwin pushed open a door and looked at the newly awakened dragon. Descendant of the Draconis, it's time to return!
Quotes
- BATTLE START
- "I'm known as Hildwin."
- MOVING
- "As darkness descends, the Draconis faction shall rally the lost bloodline."
- VICTORY
- "The Draconis faction's honor cannot be challenged."
- ULTIMATE
- "With this flame, I declare the return of the mighty dragons!"
- ATTACK
- "I'll make you remember the might of the Draconis!"
- ATTACK
- "The Draconis' flame is eternal!"
- ATTACK
- "An effortless victory."
- ATTACK
- "Feeble spells are no threat."
At the Oak Inn
"You've earned the respect of the dragons. Take pride in that."


