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Judy & Punch
Dimensional

JUDY & PUNCH

Twisted Stringstress
Mage
CLASS
Mage
Dimensional
FACTION
Dimensional
RARITY
Ascended
TYPE
Intelligence
OVERVIEWSKILLSSIGNATURE ITEMFURNITUREETERNAL ENGRAVING
// OVERVIEW

ABOUT JUDY & PUNCH

Judy & Punch is an Ascended Dimensional Mage Intelligence hero in AFK Arena. Judy & Punch, Twisted Stringstress.

// KIT

SKILLS

ULT
ULTIMATE
Opening Night

After joining battle, Judy immediately uses Opening Night and cannot be knocked back or knocked into the air in the battle.Opening Night: Judy enters Backstage and summons Punch to assist in battle. Punch is immune to control effects. Punch’s max health is 40% of the sum of all allied heroes’ initial max health, but no less than 100% of Judy’s initial max health. Punch slams the ground every 6s, dealing damage equal to 450% of Judy’s Attack Rating to nearby enemy units and knocking them into the air. While in Backstage, Judy is invincible and untargetable and recovers 50 Energy every 1s.Curtain Call: Judy restores 60% of Punch’s max health and commands him to use a powerful pull, dealing damage equal to 500% of Judy’s Attack Rating to all enemy units in range and knocking them into the air toward Punch.While Judy is in Backstage, Opening Night is replaced with Curtain Call.

S1
SKILL I
Stage Scatter

Judy scatters multiple Stage Props toward the area with the highest concentration of enemy units. When the props land, they create a Stage Rift zone, dealing damage equal to 350% of Judy’s Attack Rating to enemy units within range, while Judy also commands Punch to charge into the center of the zone.

S2
SKILL II
The Show Goes On

Passive: Every 9 times an enemy unit takes damage from Judy or Punch, a Stage Rift is created below that unit, dealing damage equal to 250% of Judy’s Attack Rating to enemy units in range.

S3
SKILL III
Role Reversal

Judy targets the 1 enemy heroes with the highest Attack Rating and places them in Rehearsal for 3s. Enemy heroes in Rehearsal must receive healing from allies 8 times to be released. For every 10 points of Magic Pierce Judy has, the number of healings required is increased by 1 (capped at a max of 6 healings). If Rehearsal is not removed while active, the target enters Forced Debut for 5s. While in Forced Debut, the target takes damage equal to 80% of Judy’s Attack Rating every 1s and switches to attacking other enemy heroes. Enemy heroes in Forced Debut can only use normal attacks.

// ADVANCED

PROGRESSION SYSTEMS

SIG
SIGNATURE ITEM
Strings of Dominion

When Punch enters the battlefield, he uses Shadow Theater, dealing damage equal to 60% of Judy's Attack Rating to enemy units in range every 1s.

+10The damage dealt to enemy units in range is increased to 120% of Judy's Attack Rating every 1s.
+20Every 5 times an enemy unit takes damage from Shadow Theater, most of its buffs are removed.
+30Shadow Theater deals damage once every 0.5s, and when enemy units leave the range of Shadow Theater, they are stunned for 2s.
+40Enemy units in range of Shadow Theater deal 40% less damage, while allied units in range deal 30% more damage.
FUR
FURNITURE
Standing Ovation
Set Bonus
3/9After Judy summons Punch, Punch cannot die for the next 6s. Can be triggered up to 2 times per battle.
9/9After joining battle, Judy grants the Loyal Fan effect to the 2 allied heroes with the highest Attack Rating. Whenever Stage Rift deals damage, Loyal Fans gain a damage boost of 20% (capped at a max increase of 80%, triggering only once every 4s). For every 25 points of Magic Pierce Judy has, she grants Loyal Fan to 1 extra allied hero (capped at a max increase of 2 heroes).
ENG
ENGRAVING
Eternal Engraving
E30The Show Goes On: The number of damage strikes required to create a Stage Rift is reduced to 7. Whenever a Stage Rift deals damage, it will also destroy the shields of enemy units and apply 1 stacks of Vulnerability on them. Each stack of Vulnerability increases the damage the unit takes by 10% (capped at a max of 4 stacks).
E60Role Reversal: Enemy heroes in Rehearsal deal 40% less damage, and when they enter Forced Debut, they transfer Rehearsal to the 1 nearest enemy heroes. Only enemy heroes that enter Forced Debut via the active effect of Role Reversal will transfer Rehearsal, prioritizing enemy heroes not already affected by Rehearsal or Forced Debut.