HOME / CHARACTERS / LORSAN
Ascended
Wind Whisperer

Lorsan

Mage
CLASS
Mage
Wilder
FACTION
Wilder
RARITY
Ascended
TYPE
Intelligence
ROLE
AoE
// OVERVIEW

About Lorsan

Lorsan is an Ascended Wilder Mage Intelligence hero in AFK Arena, focused on AoE.

Gender Male/Age 19/Height 175cm * 195cm (counting ears)/Union The Traveling Trio/Voice actor Yu Hiramoto [JP]

// RATINGS

Tier list ratings

// MODE RATINGS
A+
Overall
C
Abyssal Expedition
S
Campaign
A
Cursed World
A
Dragon Forge
S
Faction Towers
S+
Nightmare Corridor
B
Temporal Rift
A
Treasure Hunt
B
Twisted Realm
DNightmare Corridor, simulatedThe boss usually survives whoever they replace
// KIT

Skills

Tempest (Lvl 3)
Ultimate

Lorsan summons a tempest amongst a concentrated area of enemies that continuously grows larger over time, dealing AoE damage multiple times to its surrounding enemies. Once reaching its maximum size, the tempest will explode, dealing damage equal to 200% of his Attack Rating to nearby enemies.

Lvl 2: Final explosion causes nearby enemies to lose 50% of their energy (hero level 81)

Lvl 3: Final explosion damage is increased to 250%. (hero level 161)

Inner Sight (Lvl 4)
Active

Lorsan attacks an enemy for 170% of his Attack Rating and marks them with his inner sight symbol which lasts until the end of battle. The symbol allows for the Ultimate skill damage of all allied heroes to be increased to 250% against marked enemies for 4s when an Ultimate is used. This skill prioritizes unmarked heroes first.

Lvl 2: Damage is increased to 220%. (hero level 21)

Lvl 3: When an allied hero casts an Ultimate, for 4s, any damage they deal to enemies with a mark will stun them for 1.5s. (hero level 101)

Lvl 4: Damage is increased to 270%. (hero level 181)

Gale Force (Lvl 3)
Active

Lorsan links the farthest and closest enemies together at the start of battle. When one of the two enemies receives any damage, the other will receive 80% of the damage received (which is deemed as health loss).

Lvl 2: If a linked enemy dies, the other surviving linked enemy will be stunned for 5s. (hero level 121)

Lvl 3: Transferred damage received by linked enemies is increased to 120%. (hero level 201)

Wind Ward (Lvl 3)
Active

Casts a shield on two random allies which last for 7s, absorbing up to 250% of Lorsan's Attack Rating. This prioritizes allies in the front.

Lvl 2: Allies currently protected by the shield will have their Dodge increased by 90 points. If the ally being protected is a Wilder hero, the shield's value will be increased by 20% of Attack Rating. (hero level 141)

Lvl 3: Value of shield is increased to 300% of Attack Rating. (hero level 221)

// ADVANCED

Progression systems

Wind Keeper
[Exclusive to Lorsan]
Wind Keeper

Signature Item Skill: Fate

  • [Unlocked at Activation] When an enemy linked by "Gale Force" dies, Lorsan's Haste will permanently increase by 20 points.
  • [Unlocked at +10] When an enemy linked by "Gale Force" dies, Lorsan's Haste will permanently increase by 40 points.
  • [Unlocked at +20] When an enemy linked by the Gale Force dies, Lorsan will be immune to all damage for the next 5 seconds.
  • [Unlocked at +30] When an enemy linked by "Gale Force" dies, Lorsan's Haste will permanently increase by 60 points.
  • [Unlocked at +40] When an enemy linked by the Gale Force dies, Lorsan will be immune to all damage for the next 6 seconds.

A staff gifted to Lorsan by the wise old sage, Arden. Although simple and unadorned, this staff is abound with a great natural power.

Wind Dance
Exclusive furniture
  • [3 furniture] When the shield generated by the skill "Wind Ward" is broken, the affected ally shall continue to enjoy the increased Dodge effects that are awarded when the shield exists, up until the skill's original time duration has ended.
  • [9 furniture] The effects of the skill "Wind Ward" are applied to all allied heroes the first 2 times that it is used.
Eternal Engravings
  • [Engraving 30] Gale Force: If a linked enemy dies, the other surviving linked enemy will be stunned for 7s.
    At Ascended 2-star: Haste +3
    At Ascended 3-star: Haste +3
  • [Engraving 60] Wind Ward: Value of shield is increased to 350% of Attack Rating.
    At Ascended 4-star: Haste +3
    At Ascended 5-star: Haste +3
  • [Engraving 80] Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Defense Rating +37.04%, Magic Resistance +37.04%, Crit Rating +10
// COSMETICS

Skins

Soul Singer skin for Lorsan
Soul Singer
Event-Limited
// LORE

Story

As a child, Lorsan yearned to know what was beyond the edges of the massive forest he called home. After thousands of years of habitation, most Wilders prefer to stay nestled among the towering trunks, hidden safely away from the world in leaves and shade. The majority of them never leave the woods, content to remain where they are comfortable. Where the others found comfort, however, Lorsan lived with a growing pressure to wander and explore. It was as if the weight of all the trees was pressing against his back, propelling him to the outside. It made sense then that he became a whisperer at a young age.

While it is true that most Wilders never leave the confines of their green haven, they are not entirely ignorant of the wider world. Nature doesn't stop where forest gives way to field, it simply changes form. The wind whisperers listen to the breezes that travel over sea, mountain, and meadow to gather news from far away, staying apprised of the outside. Lorsan had been doing this throughout his childhood when his talent was discovered by Arden. Under the old sage's tutelage, Lorsan quickly learned how to focus and direct his power. His talent was extraordinary, and soon he could draw so much from each gentle breeze that it was almost like he had traveled the wind's journey himself. Still, this wasn't enough for him. He was torn. He was compelled to explore, to put himself in the middle of strange lands, but he had a responsibility to his people. He was one of the most talented whisperers, and if he was away his talents would only benefit himself.

All of the sensations and insights the wind carried to him only made his wanderlust grow. He began to become truly discontent, and then eventually despondent at his circumstances. Arden took notice and told him "A good whisperer should listen not only to the wind, but also to his own heart". He gifted the young whisperer with a staff and left him with a kind word. A brief farewell was scratched out on a bit of parchment, provisions were gathered, and by the morning, Lorsan had gone. It was time to see firsthand what the wind had hinted at. Lorsan was going outside.

"What can you tell me that the wind hasn't already?"

// VOICE LINES

Quotes

BATTLE START
"I hear your voice"
MOVING
"The whispers on the wind talk to me"
VICTORY
"How does one reason with a mad man?"
ULTIMATE
"You will no longer hurt this world!"
ATTACK
"Why do you venture here?"
ATTACK
"I will not let you do this!"
ATTACK
"You will feel the wind's power first hand!"
ATTACK
"There is more to the world than meets the eye"
IDLE
"My Gale Force skill can hit two enemies at once!"
IDLE
"I will strike where it hurts most!"
IDLE
"Why is Kaz always hiding from me?"
// OAK INN

At the Oak Inn

"I enjoy listening closely to the wind. Nature's whisperings are carried within it's currents, as are the joys and sorrows of the people."

Has visit scenes with Rigby, Rowan and Talene.