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Shemira
Graveborn

SHEMIRA

The Corpsemaker
Mage
CLASS
Mage
Graveborn
FACTION
Graveborn
RARITY
Ascended
TYPE
Intelligence
OVERVIEWSKILLSSIGNATURE ITEMFURNITUREETERNAL ENGRAVINGLORE
// OVERVIEW

ABOUT SHEMIRA

Shemira is an Ascended Graveborn Mage Intelligence hero in AFK Arena, focused on AoE.

// KIT

SKILLS

S1
SKILL I
S1
Tortured Souls

Souls of the dead spiral around Shemira causing continuous damage to nearby enemies over a duration of 12 seconds. 50% of all damage caused by this skill will be converted into health that heals Shemira.

Lv.81Damage is increased by up to 80%. 100% of skill's total damage is converted into health.
Lv.161Damage is increased up to 90%. Restores 25% health when dealing damage and gradually restores health after the skill has finished.
S2
SKILL II
S2
Soul Siphon

Shemira continuously leeches an enemy's life to restore her own which deals 45% damage every 0.5 seconds.

Lv.21Damage is increased to 50%.
Lv.101Damage is increased by up to 55% and gradually increases over time.
Lv.181Damage is increased to 60%.
S3
SKILL III
S3
Silence

Shemira deals 100% damage to a magic based enemy and simultaneously prevents them from casting any abilities for several seconds.

Lv.121Damage is increased by up to 130%. The time the enemy is prevented from attacking is extended (time extension based on Shemira's HP).
Lv.201Damage is increased to 150%.
S4
SKILL IV
S4
Wrath

Shemira deals more damage the more health she possesses. Shemira's damage can be increased by up to 30%.

Lv.141Crit Rating increases up to an additional 30% (based on Shemira's HP).
Lv.221Damage is increased by up to 40%.
// ADVANCED

PROGRESSION SYSTEMS

SIG
SIGNATURE ITEM
The Spirit Orb

The "Tortured Souls" skill deals 12% extra damage when there is 1 enemy on the battlefield, 6% when there are 2 enemies on the battlefield, and 3% damage when there are 3 enemies on the battlefield.

+10The "Tortured Souls" skill deals 24% extra damage when there is 1 enemy on the battlefield, 12% when there are 2 enemies on the battlefield and 6% damage when there are 3 enemies on the battlefield.
+20The "Tortured Souls" skill deals 36% extra damage when there is 1 enemy on the battlefield, 18% when there are 2 enemies on thee battlefield, 18% when there are 2 enemies on the battlefield and 9% damage when there are 3 enemies on the battlefield.
+30The "Tortured Souls" skill deals 48% extra damage when there is 1 enemy on the battlefield, 24% when there are 2 enemies on the battlefield and 12% damage when there are 3 enemies on the battlefield.
+40The "Tortured Souls" skill deals 100% extra damage when there is 1 enemy on the battlefield, 50% when there are 2 enemies on the battlefield and 25% damage when there are 3 enemies on the battlefield.
FUR
FURNITURE
Inner Yearning
Set Bonus
3/9When Shemira's energy is full, she becomes immune to control effects for 2 seconds and immediately uses her ultimate skill. This skill can be activated even while another skill is currently in use.
9/9When Shemira's health falls below 50%, the percentage of damage that is converted into health while her "Tortured Souls" skill is in effect is raised by 30%. Once "Tortured Souls" has finished dealing damage to enemies, the percentage of damage converted into her health falls by 30%.
ENG
ENGRAVING
Eternal Engraving
E30Silence: Enhance the skill Silence, Damage is increased to 170%. Reach 2 Star Ascended with this hero to gain: MP +1.82 Reach 3 star Ascended with this hero to gain: MP +1.82
E60Wrath: Enhance the skill Wrath, After using the Ultimate skill "Tormented Souls", Shemira ignores all health requirements and receives the maximum damage increase, which last 8 seconds. Reach 4 Star Ascended with this hero to gain: MP +1.82 Reach 5 Star Ascended with this hero to gain: MP +1.82
E80Endeavor: Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Heroes of Esperia, Treasure Scramble : MP +6.08 ATK +10%
// LORE

STORY

"Embrace the arcane."

Shemira is a durable intelligence-based mage of the Graveborn faction who is famous for her high sustainability in the battlefield. She can efficiently heal herself and deal continuous damage, making her suitable for having the position of being the team carry. She also can apply a silence debuff on the opposing mage or support hero.

Shemira's ultimate skill "Tortured Souls" damages enemies and converts the damage dealt into restored health.

A soul forged in sorrow with nothing left to her in the world. This was Shemira in the final months of her life. Her husband had been a renowned healer, but her adoration and respect for him had gone out the window when she heard about the horrific acts of which he'd been accused. Her love soured such that when his execution came, she felt more anger than sadness. Niru had left her alone to care for their son in an uncaring world.

It wasn't long after Niru's execution that the fevers took hold on her boy, Daimon. Had Niru been present, Shemira was sure that he could've done something. She did everything she could, calling on all the best remaining physicians of Esperia and keeping vigil with silent prayers at the child's bedside. Her efforts, however, were not enough. After his burial, she felt as if she had nothing left to live for. There was no longer any reason to go about her days as she had before. She began spending almost every waking hour next to the grave of her son, sometimes filling the cemetery with a haunting wail, sometimes staring trancelike at the headstone for hours on end. She stopped taking food more often than not, and her face became hollow, her expression blank.

One day as she sat beside the grave, watching the last weak rays of sunlight kiss her son's name carved in the stone, she heard her name. She couldn't locate the source of the voice, but it seemed to be right next to her. She froze, recognizing the voice as that of her late husband. There was so much to say, so much to ask. Where could she begin? Exhaling slowly, she chose the one question that really mattered. "Why are you here?" She grimaced and tears flooded down her cheeks when she heard the answer. How could Daimon possibly be saved at this point? A glimmer of hope had been placed in front of her from nowhere. The thought that it might wink out terrified her more than anything. She didn't want to listen, but it was impossible. If there was somehow some chance, she would have to be strong enough to take it. "Prove it" she forced out from between gritted teeth.

The ground in front of her began to swell. She could feel tiny vibrations from the ground, as if something was disturbing the soil underneath the surface. First came a hand, rising through the dirt, then the pallid face and more until finally her son, or some form of him, stood before her. She struggled not to scream or pass out. A mix of awe, horror, and relief was pulling at each corner of her mind, threatening to tear it apart. She still knew what this meant for her, however. Direction. Purpose. She would never let any ill befall the boy again. She relayed this to Niru, who explained that the only way to be truly reunited was to cross through the veil of death and rejoin them on the other side.

She didn't hesitate. She gave Niru a simple, short command and felt a sharp coldness spread through her chest and into her limbs. She drifted into what felt like a heavy sleep, content in the reassuring presence of the ones she needed most. When she awakened, she had found a kind of happiness she never thought she'd feel again.

"Don't pretend to care about something you're not willing to die for."