HOME / CHARACTERS / TIDUS
Ascended
Shadowmane

Tidus

Ranger
CLASS
Ranger
Mauler
FACTION
Mauler
RARITY
Ascended
TYPE
Agility
ROLE
Continuous Damage
// OVERVIEW

About Tidus

Tidus is an Ascended Mauler Ranger Agility hero in AFK Arena, focused on Continuous Damage.

Gender Male/Race Wolfman/Age 24/Height 202cm/Voice actor Jeremy Brown [EN]; Yuu Akiba [JP]

// RATINGS

Tier list ratings

// MODE RATINGS
C
Overall
B
Abyssal Expedition
D
Campaign
D
Cursed World
C
Dragon Forge
S
Faction Towers
D
Nightmare Corridor
C
Temporal Rift
C
Treasure Hunt
D
Twisted Realm
DNightmare Corridor, simulatedThe boss usually survives whoever they replace
// KIT

Skills

Twisted Fate (Lvl 3)
Ultimate

Tidus spirals into a whirlwind that engulfs the battlefield, dealing 160% damage to all enemies that he passes, finally pouncing on the weakest enemy target for 180% damage.

Lvl 2: Final pounce is increased to 200% damage. (hero level 81)

Lvl 3: Final pounce is increased to 220% damage. (hero level 161)

Frenzied Strikes (Lvl 4)
Active

Tidus slices the enemy standing in front of him in a vicious five-stage slash, dealing damage equal to 60% of his Attack Rating per attack to the target. The enemy target suffers health loss equal to 65% of Tidus's Attack Rating per second whenever they move in the next 8 seconds.

Lvl 2: Damage of each attack is increased to 70% damage per attack (hero level 21)

Lvl 3: Health loss in the next 12 seconds when moving. (hero level 101)

Lvl 4: Damage of each attack is increased to 80% damage per attack (hero level 181)

Battle Howl (Lvl 3)
Active

Tidus let's out a ferocious howl that terrifies his enemies, causing them to flee from his vicinity for 5 seconds. After howling, Tidus' movement speed is increased by 35% and his Attack Rating is increased by 20% for 10 seconds.

Lvl 2: Attack Rating buff is increased to 30%. (hero level 121)

Lvl 3: Nearby allies also receive a movement speed and Attack Rating increase (hero level 201)

Savagery (Lvl 3)
Passive

Tidus viciously and persistently attacks an enemy whose health is lower than 50% of its maximum until they are slain. While hunting, Tidus prioritizes his attack on this enemy, changes the way he launches normal attacks, and increases his Attack Rating by 35%.

Lvl 2: Life Leech level is increased by 40 while pursuing a weakened enemy (hero level 141)

Lvl 3: Attack Rating buff is increased to 50%. (hero level 221)

// ADVANCED

Progression systems

Hatred's Bite
[Exclusive to Tidus]
Hatred's Bite

Signature Item Skill: Battle Scarred

  • [Unlocked at Activation] Reduces all damage that Tidus receives by 40% for the first 6 seconds after "Savagery" is used.
  • [Unlocked at +10] Reduces 55% of all damage received.
  • [Unlocked at +20] Reduces 70% of all damage received.
  • [Unlocked at +30] Tidus is impervious to all enemy control effects for the first 6 seconds after "Savagery" is used.
  • [Unlocked at +40] For the first 6 seconds Savagery is triggered, hunted enemies take 60% additional damage.

Two vicious-looking blades that have been the demise of many unfortunate gladiators. Crafted to perfection, they were built with only one intention in mind, death.

Lust For Blood
Exclusive furniture
  • [3 furniture] Tidus' Vitality is increased by 25 points, Tenacity is increased by 17 points and Attack Rating is increased by 8% points for every enemy hero that has been defeated or which currently has less than 50% of their max health.
  • [9 furniture] If Tidus kills an enemy or is close to an enemy that is killed, he will recover 35% of the health which has already been lost.
Eternal Engravings
  • [Engraving 30] Battle Howl: Increased Movement Speed and Attack Rating effects last for 13 seconds.
    At Ascended 2-star: Crit Rating +3
    At Ascended 3-star: Crit Rating +3
  • [Engraving 60] Savagery: When the enemy that Tidus is persistently attacking dies, Tidus recovers 40% of the health he's already lost, and his Haste is increased by 30 points for 6 seconds.
    At Ascended 4-star: Crit Rating +3
    At Ascended 5-star: Crit Rating +3
  • [Engraving 80] Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Attack Rating +10%, Physical Pierce +6.08
// LORE

Story

Tidus is a lone fighter driven by his need for constant conflict. He only feels truly alive among shrieks of pain and the clash of steel. His art is painted in spatters of blood in hot dust, his brush a blade. Armies offer only occasional chances for combat, brief bouts of furious struggle between long stretches of marching and drills. Tidus wouldn't have joined even had he been given the choice. He craved only one life- that of the gladiator.

The offspring of a deserter, Tidus was immediately relegated to the lowest tiers of Mauler society. Though his father paid for his own dishonor under an executioner's axe, his son would bear the shame of his legacy. Tidus was given away as a slave in the custom of their people, a reward for a warrior who had proven his worth on the field. Within the first few minutes of Tidus entering service in the household, the warrior's other two slaves were dead, their blood still hot on Tidus' claws and teeth when his master found him. The warrior himself barely survived his encounter with the young Tidus, and thus the would-be slave was sent to the fighting pits. Maulers believe strongly in consequence and punishment, but they will seldom let talent go to waste.

Tidus seemed born for battle. In the pits, he was a whirlwind of steel and fangs. He fought with reckless abandon, ignoring the occasional wounds his opponents were able to inflict. His reputation grew and with time it became considered a death sentence to be matched against the maddened fighter. He was merciless, seeking only to kill whomever was placed before him. The shame of his father's desertion clung to him like a stench. He could feel it there the moment anyone's eyes fell on him. He would wash it away in blood.

A number of Mauler chieftains began to pay closer attention to this fighter whose name was spoken in equal terms amusement and horror. Though every chieftain who witnessed his skill in the pits wanted him to fit under their banners, most of them found him impossible to command. He was insubordinate and frequently got into altercations that would leave champions of the various war bands as bloody heaps. Most of the chieftains also knew deep down that were he to challenge their authority, he could best them in combat and take control of their tribes. It was fortunate indeed for them that Tidus didn't view any of them as worthy prey.

Returning to the fighting pits, Tidus again went undefeated for season after season. He forgot about the shame of the desertion and redemption. The only thing he sought now was a true adversary. Someone who could challenge him. He faced one ferocious opponent after another, but they appeared as nothing but lambs to him. He was death incarnate. A predator, caged with its prey. Every predator, however, someday meets another predator.

This opponent had a different presence than the others. He was large, certainly, but why couldn't he smell fear in this one? Tidus had fought and killed larger things than this bear. The other fighter lacked Tidus' bravado, but he was just as certain that he would win this fight.

Their battle lasted longer than any fight Tidus had ever experienced. The other fighter was deliberate and sparing in his movements. The quicker Tidus dodged every attack, but the bear posted an impenetrable defense. A thousand blows landed against the shaft of his blade and when Tidus circled, panting with exhaustion, the other fighter still stood firm, indefatigable even in his heavy plate. When it was obvious that the best of the show had ended, the fight was called as a draw. At the next fight, Tidus' usually large crowd had swelled so that it seemed every Mauler from leagues around had come to see the fighter who had survived an encounter with the famously frenzied killer.

Again they clashed to the same outcome. The unstoppable force had met the immovable object. Finally, Tidus had found a worthy adversary. The only thing left to do now is to kill him.

"You're afraid. You should be."

// VOICE LINES

Quotes

BATTLE START
"Show them no mercy!"
MOVING
"You are finished!"
VICTORY
"Victory!"
ULTIMATE
"Death has come early!"
ATTACK
"Time to die!"
ATTACK
"You're just in time!"
ATTACK
"*Ragghh!!*"
IDLE
"You've made a grave mistake!"
IDLE
"I smell your fear!"
IDLE
"Say goodbye!"
// OAK INN

At the Oak Inn

"That smell is familiar... Is that bear staying here too? Is it still working out? Hmph, it must be trying to secretly improve its endurance. Desperate for a way to best me, no doubt. But it'll all be in vain. I will crush him. (Is... is that a wolf howl?)"

Has visit scenes with Rowan, Tasi and Warek.