
Scorched Ward: When the holder joins battle, the 2 allied heroes with the highest initial Attack Rating will gain Scorched Ward (prioritizing heroes that do not currently have Scorched Ward), which reduces the damage and health loss the hero takes by 40%. This effect is reduced by 1% every 1s until it reaches 25%. Each hero can only have 1 Scorched Ward.
Skill level 2: Whenever the damage reduction effect of Scorched Ward on an allied hero is reduced 1 time, that hero recovers 40 Energy, and their Energy Recovery Rate is permanently increased by 1 point.
Skill level 3: When the holder joins battle, an extra 1 allied hero will gain Scorched Ward. Whenever the damage reduction effect of Scorched Ward on an allied hero is reduced 1 time, that hero's Attack Rating is permanently increased by 3%.
Stats by level
| Level | Health | Attack Rating | Defense Rating | Ability slots |
|---|---|---|---|---|
| 1 | +4.38% | +1.07% | +3.95% | 1 |
| 2 | +6.58% | +1.6% | +5.93% | 1 |
| 3 | +7.67% | +1.87% | +6.91% | 2 |
| 4 | +8.33% | +2.03% | +7.51% | 3 |
| 5 | +8.77% | +2.13% | +7.9% | 4 |
| 6 | +9.21% | +2.24% | +8.3% | 5 |
| 7 | +9.64% | +2.35% | +8.69% | 6 |
| 8 | +10.08% | +2.45% | +9.09% | 7 |
| 9 | +10.52% | +2.56% | +9.48% | 7 |
| 10 | +10.96% | +2.67% | +9.88% | 7 |
Abilities
Each cell is the ability's value at that quality and, under it, its chance when a slot of its type rolls at that quality. Abilities never roll at Mythic+; they reach it by raising quality. Skill Level can only go in the common slot.
| Ability | Slot | Common | Rare | Elite | Legendary | Mythic | Mythic+ |
|---|---|---|---|---|---|---|---|
| Skill Level | Common only | +1- | +1- | +1- | +1- | +15.56% | +1- |
| Attack Rating | Attack | 0.73%7.69% | 1.17%7.69% | 1.47%7.41% | 2.93%9.09% | 7.92%14.29% | 9.68%- |
| Defense Rating | Defense | 3.21%8.82% | 5.14%8.82% | 6.42%8.57% | 12.84%10.71% | 34.67%15% | 42.37%- |
| Health | Defense | 1.19%8.82% | 1.9%8.82% | 2.37%8.57% | 4.75%10.71% | 12.82%15% | 15.67%- |
| Physical Pierce | Attack | 0.673.85% | 1.073.85% | 1.343.7% | 2.689.09% | 7.2314.29% | 8.83- |
| Magic Pierce | Attack | 0.673.85% | 1.073.85% | 1.343.7% | 2.689.09% | 7.2314.29% | 8.83- |
| Damage Resist | Defense | 0.792.94% | 1.272.94% | 1.582.86% | 3.167.14% | 8.5410% | 10.44- |
| Erosion | Attack | 1.467.69% | 2.347.69% | 2.9211.11% | 5.8413.64% | 15.7721.43% | 19.27- |
| Buffer | Defense | 2.435.88% | 3.895.88% | 4.868.57% | 9.7210.71% | 26.2315% | 32.06- |
| Tenacity | Defense | 2.2311.76% | 3.5711.76% | 4.4611.43% | 8.9214.29% | 24.08- | 29.43- |
| Insight | Attack | 2.2315.38% | 3.5715.38% | 4.4614.81% | 8.9218.18% | 24.08- | 29.43- |
| Proficiency | Attack | 1.5815.38% | 2.5215.38% | 3.1514.81% | 6.3118.18% | 17.03- | 20.82- |
| Dissolve | Defense | 1.5811.76% | 2.5211.76% | 3.1511.43% | 6.3114.29% | 17.03- | 20.82- |
| Healing | Defense | 0.735.88% | 1.175.88% | 1.475.71% | 2.93- | 7.92- | 9.68- |
| Armor | Defense | 0.735.88% | 1.175.88% | 1.475.71% | 2.93- | 7.92- | 9.68- |
| Life Leech | Attack | 1.17.69% | 1.767.69% | 2.27.41% | 4.4- | 11.88- | 14.52- |
| Crit Damage Amplification | Attack | 1.8319.23% | 2.9319.23% | 3.6718.52% | 7.33- | 19.8- | 24.2- |
| Crit Damage Resistance | Defense | 2.65.88% | 4.165.88% | 5.25.71% | 10.4- | 28.08- | 34.32- |
| Crit Block Rate | Defense | 1.35.88% | 2.085.88% | 2.65.71% | 5.2- | 14.04- | 17.16- |
| Team Attack Rating | Attack | 0.15%7.69% | 0.23%7.69% | 0.29%7.41% | 0.59%9.09% | 1.58%14.29% | 1.94%- |
| Team Defense Rating | Defense | 0.64%8.82% | 1.03%8.82% | 1.28%8.57% | 2.57%10.71% | 6.93%15% | 8.47%- |
| Team Health | Defense | 0.24%8.82% | 0.38%8.82% | 0.47%8.57% | 0.95%10.71% | 2.56%15% | 3.13%- |
| Team Erosion | Attack | 0.2911.54% | 0.4711.54% | 0.5811.11% | 1.1713.64% | 3.1521.43% | 3.85- |
| Team Buffer | Defense | 0.498.82% | 0.788.82% | 0.978.57% | 1.9410.71% | 5.2515% | 6.41- |
