
Surging Infusion: When the holder finishes casting their Ultimate, they are infused with a massive dose of chemicals for 6 seconds, during which they recover a total amount of health equal to 300% of Attack Rating, gain 12 points of Haste, plus 15% Attack Rating. This effect is removed if the holder suffers a healing prevention effect.
Skill level 2: The holder causes a noxious explosion every 8 seconds, dealing damage equal to 160% of Attack Rating to nearby enemies and stunning them for 0.5 seconds.
Skill level 3: The attribute-boosting effects of the chemicals can be stacked up to 2 times.
Stats by level
| Level | Health | Attack Rating | Defense Rating | Ability slots |
|---|---|---|---|---|
| 1 | +4.38% | +1.07% | +3.95% | 1 |
| 2 | +6.58% | +1.6% | +5.93% | 1 |
| 3 | +7.67% | +1.87% | +6.91% | 2 |
| 4 | +8.33% | +2.03% | +7.51% | 3 |
| 5 | +8.77% | +2.13% | +7.9% | 4 |
| 6 | +9.21% | +2.24% | +8.3% | 5 |
| 7 | +9.64% | +2.35% | +8.69% | 6 |
| 8 | +10.08% | +2.45% | +9.09% | 7 |
| 9 | +10.52% | +2.56% | +9.48% | 7 |
| 10 | +10.96% | +2.67% | +9.88% | 7 |
Abilities
Each cell is the ability's value at that quality and, under it, its chance when a slot of its type rolls at that quality. Abilities never roll at Mythic+; they reach it by raising quality. Skill Level can only go in the common slot.
| Ability | Slot | Common | Rare | Elite | Legendary | Mythic | Mythic+ |
|---|---|---|---|---|---|---|---|
| Skill Level | Common only | +1- | +1- | +1- | +1- | +15.56% | +1- |
| Attack Rating | Attack | 0.73%7.84% | 1.17%7.84% | 1.47%7.55% | 2.93%9.52% | 7.92%15.38% | 9.68%- |
| Defense Rating | Defense | 3.21%8.7% | 5.14%8.7% | 6.42%8.45% | 12.84%10.34% | 34.67%14.29% | 42.37%- |
| Health | Defense | 1.19%8.7% | 1.9%8.7% | 2.37%8.45% | 4.75%10.34% | 12.82%14.29% | 15.67%- |
| Physical Pierce | Attack | 0.675.88% | 1.075.88% | 1.345.66% | 2.6814.29% | 7.2323.08% | 8.83- |
| Damage Resist | Defense | 0.794.35% | 1.274.35% | 1.584.23% | 3.1610.34% | 8.5414.29% | 10.44- |
| Erosion | Attack | 1.467.84% | 2.347.84% | 2.9211.32% | 5.8414.29% | 15.7723.08% | 19.27- |
| Buffer | Defense | 2.435.8% | 3.895.8% | 4.868.45% | 9.7210.34% | 26.2314.29% | 32.06- |
| Tenacity | Defense | 2.2311.59% | 3.5711.59% | 4.4611.27% | 8.9213.79% | 24.08- | 29.43- |
| Insight | Attack | 2.2315.69% | 3.5715.69% | 4.4615.09% | 8.9219.05% | 24.08- | 29.43- |
| Proficiency | Attack | 1.5815.69% | 2.5215.69% | 3.1515.09% | 6.3119.05% | 17.03- | 20.82- |
| Dissolve | Defense | 1.5811.59% | 2.5211.59% | 3.1511.27% | 6.3113.79% | 17.03- | 20.82- |
| Healing | Defense | 0.735.8% | 1.175.8% | 1.475.63% | 2.93- | 7.92- | 9.68- |
| Armor | Defense | 0.735.8% | 1.175.8% | 1.475.63% | 2.93- | 7.92- | 9.68- |
| Life Leech | Attack | 1.17.84% | 1.767.84% | 2.27.55% | 4.4- | 11.88- | 14.52- |
| Crit Damage Amplification | Attack | 1.8319.61% | 2.9319.61% | 3.6718.87% | 7.33- | 19.8- | 24.2- |
| Crit Damage Resistance | Defense | 2.65.8% | 4.165.8% | 5.25.63% | 10.4- | 28.08- | 34.32- |
| Crit Block Rate | Defense | 1.35.8% | 2.085.8% | 2.65.63% | 5.2- | 14.04- | 17.16- |
| Team Attack Rating | Attack | 0.15%7.84% | 0.23%7.84% | 0.29%7.55% | 0.59%9.52% | 1.58%15.38% | 1.94%- |
| Team Defense Rating | Defense | 0.64%8.7% | 1.03%8.7% | 1.28%8.45% | 2.57%10.34% | 6.93%14.29% | 8.47%- |
| Team Health | Defense | 0.24%8.7% | 0.38%8.7% | 0.47%8.45% | 0.95%10.34% | 2.56%14.29% | 3.13%- |
| Team Erosion | Attack | 0.2911.76% | 0.4711.76% | 0.5811.32% | 1.1714.29% | 3.1523.08% | 3.85- |
| Team Buffer | Defense | 0.498.7% | 0.788.7% | 0.978.45% | 1.9410.34% | 5.2514.29% | 6.41- |
