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Dismal Maze Relics

All 60 relics and the odds of being offered each one.

Every Dismal Maze relic is Legendary. A Relic Guardian offers one, from either the 42-relic pool or the 18-relic pool depending on the guardian. A Boss and the Witch's Den offer three: one from each of those pools and one from all 60. Under each relic is its chance of being the one drawn from its pool. The Arcane Labyrinth relics are a separate set.

60 relics

Aegis of Preservation

All allied heroes receive a shield for 3 seconds that is able to mitigate damage equal to 60% of their max health when any enemy uses an ultimate skill for the first time.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Angel's Aura

The first time an Ultimate skill is used by an allied hero during battles causes all enemy heroes to fall asleep for 4 seconds. Once these enemies awaken, they shall receive 25% of the damage that was dealt to them while they were asleep as health loss.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Book of War

Backline allied heroes receive 70% less damage while frontline heroes are alive.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Call To Arms

Allied heroes recover 250 Energy points at the start of battles.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Champion's Buffer

Enemies standing on the allied side of the battlefield receive 25% more damage and deal 40% less damage.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Dawnbreaker

Increases the Attack Rating of the allied hero with the highest Attack Rating by a further 80%.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Deathly Embrace

Enemy heroes with health lower than 30% will have their souls reaped by the God of Death after 2.5 seconds. Damage immunity effects are ignored.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Demon's Plight

Enemies are unable to use their ultimate skills for the first 30 seconds of battles.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Destiny's Chord

Arrows are fired towards the enemy side of the battlefield every 15 seconds, dealing damage equal to 30% of each enemy's max health, also reducing their Accuracy by 50 points for 5 seconds.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Dispelling Arrow

Removes the majority of an enemy's buff effects when the target is struck by an allied hero's Normal Attack.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Divine Chalice

After 10 seconds of battle, divine light shines upon all allied heroes, healing them for 60% of the health they have already lost.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Eagle Strike

A volley of arrows falls upon enemy heroes every 15 seconds. Each volley of arrows may contain 8 to 16 arrows. Every arrow deals damage equal to 8% of each enemy hero's max health.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Frozen Star

When an allied hero is dealt fatal damage, they generate a barrier that mitigates all damage for 5 seconds, during which time they recover 8% of their max health per second. This skill can only be activated once per battle.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Gladiator's Scarf

Increases allied heroes' Crit Damage Amplification by 50 points.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Golden Impalers

Increases allied heroes' Crit Ratings by 40 points.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Heartseeker

Increases the Crit Damage Amplification of allied heroes by 25 points. However, if a player possesses the relic "Shadowfall", Crit Damage Amplification is increased by 80 points.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Heaven's Ring

Increases allied heroes' received healing by 60% during battles.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Hellspawn Head

Allies standing on the enemy side of the battlefield receive 40% less damage and deal 40% more damage.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Honor's Call

Increases allied heroes' Attack Ratings by 40%.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Idol of Hastening

Allied heroes' Haste attributes are increased by 50 points whenever there are no enemies on the allied side of the battlefield.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Idol of Savagery

Heroes that have more than 95% health at the beginning of a battles have their Attack Ratings increased by 60% until the end of battle.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Insolence

Frontline enemy heroes are charmed for 6 seconds at the start of battles.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Knight's Fury

Allied heroes' Critical Strikes cause enemy targets to become stunned for 2 seconds. Each enemy may only be stunned once every 5 seconds.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Legionnaire's Assault Banner

Increases allied heroes' Attack Ratings on the third floor of the labyrinth by 60%.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Legionnaire's Defense Banner

Allied heroes receive 30% less damage on the third floor of the labyrinth.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Moonstone

Allied heroes recover 10 Energy points per second during battles. If a player possesses the relic "Sunstone", the effect is multiplied 3 times.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Nosferatu's Fang

Increases allied heroes' Life Leech by 30 points.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Orb of Agility

When allied heroes have less than 50% health remaining, their Haste is increased by 40 points and their Dodge is increased by 40 points.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Orb of Fervor

When allied heroes have less than 50% health remaining, their Attack Ratings are increased by 60% and their Life Leech is increased by 20 points.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Overload

Whenever an enemy's Energy points exceed 900 for the first time, they become stunned for 5 seconds.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Pendant of Betrayal

If an enemy is dealt damage within the first 10 seconds of battle, all other enemies shall be dealt damage equal to 15% of the original attack's damage.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Pendant of Force

All enemies lose 50% of their current health at the beginning of battle and gradually regain it over 15 seconds.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Perceptive Spyglass

Increases the Attack Rating of backline allied heroes by 80% whenever there are no nearby enemies.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Praetorian Helmet

Reduces the amount of damage allied heroes receive by 25%.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Sands of Time

All allies gain 50 Haste points for the first 15 seconds of battles.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Scales of Benevolence

Mitigates 70% of the damage the weakest allied hero takes. The mean value of the mitigated damage is then borne by all other allied heroes.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Shadowfall

The Crit Ratings of allied heroes are increased by 20 points. If a player possesses the relic "Heartseeker", Crit Ratings are increased by 60 points.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Spider Thread Gloves

All enemies are cocooned for up to 5 seconds. Enemies are immediately released from the cocoon after losing 25% of their max health.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Sunstone

Allied heroes recover 1.5% of their max health per second during battles. If a player possesses the relic "Moonstone", the effect is multiplied 3 times.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Supporter's War Flag

Backline allied heroes deal 30% more damage to enemies, and recover 60% more Energy when attacking enemies.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

The Ancient Protector

All allied heroes receive a shield at the beginning of battle which exists for 10 seconds that is able to mitigate damage equal to 50% of their max health.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

The Angelic Thorn

An ally receives 60 Dissolve points.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

The Harmonious Vigor

Increases allied heroes' health regeneration by 60% during battles.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

The Heavenly Soul

Deals damage to all enemies equal to 20% of their max health and stuns them for 5 seconds at the beginning of battles.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

The Onyx Vow

Reduces the duration of enemy buffs by 60%.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

The Pearl Oath

Allied heroes' damage output increases the lower their health falls. Damage can be increased up to 70%.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

The Silent Hope

The first allied hero to use their Ultimate skill is able to recover 1000 Energy points over 5 seconds. Can be used once per battle.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

The Spiker

When an enemy is affected by a crowd control skill, rocks will fall down upon them, dealing damage equal to 30% of their max health. Each enemy may only be targeted once every 3 seconds by this effect.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

The Unmounted Heart

All enemies are dealt damage equal to 30% of their respective max health values and are stunned for 5 seconds after the first 12 seconds of battle.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

The Watchful Eye

Reduces an enemy hero's Dissolve by 60 points.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Timepiece of Courage

After 10 seconds of battle, allied heroes receive an Attack and Defense Rating increase of 40% which lasts until the end of battle.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Vanguard's War Flag

Frontline allied heroes receive 40% less damage from enemies, and recover 50% more Energy when injured.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Vowed Spire

Divine light shines upon the most injured allied hero every 3 seconds, healing them for 40% worth of the health they have already lost.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

War Axe of Courage

Allied heroes' Normal Attacks and skills deal an additional 100% damage to enemies that currently have more than 50% of their max health.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

War Horn

When an enemy is slain, all allied heroes (excluding the hero that slayed the enemy) shall deal 40% more damage and receive 20% less damage for 10 seconds.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Warden of Salvation

When an allied hero's health is lower than 50%, damage received is reduced by 50%.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Warlord's Protection

Every time allied heroes use their ultimate skills, the casting hero will receive a shield which exists 10 seconds that is able to mitigate damage equal to 30% of their max health.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Winged Spurs

Increases allied heroes' Dodge by 120 points.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%

Yggdrasil Branch

All surviving allied heroes recover 60% of the health they lost when the battle ends.

Relic Guardian 5.56%, Boss 5.56%, Witch's Den 5.56%

Zealous Crusader

Allied heroes deal 100% more damage to any enemies that currently have less than 300 Energy points.

Relic Guardian 2.38%, Boss 2.38%, Witch's Den 2.38%