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Bounty Board quest ranks, odds and level requirements

Bounty Board quest ranks, their hero and faction requirements, the odds of each rank at every board level, team quests, VIP limits and refresh costs.

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AFK Global
GUIDE
OCT 21, 20265 MIN READ

The Bounty Board sends idle heroes on timed quests that pay out when the timer ends, and nobody fights. Quest rank decides the duration, the reward chest and the heroes you need, and the board's own level decides which ranks show up. It unlocks after Stage 3-12, and Autofill plus Auto-Dispatch arrive at Stage 12-40 or VIP 6, whichever comes first.

Solo and team quests

Solo quests use your own heroes. You get 5 a day at VIP 0, rising to 10 by VIP 14. Any solo quest you haven't started can be rerolled for 50 diamonds, or you can wait for the daily refresh.

Team quests come in at 1 a day, or 2 a day from VIP 6. They don't vanish at the daily reset. Unfinished team quests roll over, up to 20 at once, and each one disappears 7 days after it appears. A team quest takes two heroes: one of your own and one from the assist list.

VIP levelSolo quests per dayTeam quests per day
0 to 151
2 to 461
571
6 to 772
8 to 1082
11 to 1392
14 and up102

A hero can only be on one quest at a time, and a quest can't take two copies of the same hero.

Quest ranks

Every quest has a rank, shown as a color and a star count. The rank sets how long it runs and how strong the dispatched heroes must be. Most quests also name the factions they want, for example 2 Lightbearers and 1 Wilder. Solo and team quests only ever ask for Lightbearers, Maulers, Wilders and Graveborn.

RankStarsSolo: duration, heroes, tier neededTeam: duration, heroes, tier needed
Common11 hour, 2 heroes, any tier1 hour, 2 heroes, any tier
Rare22 hours, 2 heroes, 1 at Rare or above2 hours, 2 heroes, both Rare or above
Elite34 hours, 3 heroes, 2 at Elite or above4 hours, 2 heroes, both Elite or above
Legendary46 hours, 3 heroes, 1 or 2 at Legendary or above6 hours, 2 heroes, both Legendary or above
Mythic58 hours, 3 heroes, 1 at Mythic or above8 hours, 2 heroes, both Mythic or above
Ascended610 hours, 3 heroes, 1 at Ascended10 hours, 2 heroes, both Ascended

Legendary solo quests come in two versions, one needing a single Legendary+ hero and one needing two. Their duration is the same.

On Mythic, Ascended and most Legendary solo quests only one of the three heroes has to meet the tier requirement, so a single strong hero can anchor the quest while the other two slots go to low-tier heroes of the right factions. Keep a few spare heroes from each of the four main factions at any tier. They fill those slots, and running out of them is the usual reason a high-rank quest can't be dispatched.

Rank odds by Bounty Board level

The board levels up as you complete quests, and each level changes the odds of the ranks it generates:

Board levelCommonRareEliteLegendaryMythicAscended
1100%-----
260%30%10%---
340%30%20%10%--
4-50%30%20%--
5-28.3%41.5%18.9%11.3%-
6--54.5%27.3%18.2%-
7--27.3%54.5%14.5%3.6%
8---81.8%14.5%3.6%

Level 1 only offers a single starter quest. Level 8 drops Elite quests entirely, so from then on every quest is Legendary or better.

Leveling the board

To reach the next level you need a number of solo and team quests completed at a minimum rank. Quests above the named rank count too.

Level upSolo questsTeam quests
1 to 21 Common-
2 to 320 Common or better5 Common or better
3 to 430 Rare or better10 Rare or better
4 to 540 Elite or better15 Elite or better
5 to 640 Legendary or better30 Legendary or better
6 to 760 Legendary or better50 Legendary or better
7 to 8100 Legendary or better60 Legendary or better

Team quests are the slow part. They arrive at 1 or 2 a day, and only some of them roll Legendary, so the team column takes far longer than the solo column from level 5 on. Never let a team quest expire after 7 days. Clear the stack every day, and reaching VIP 6 doubles how fast it fills.

Board level 7 also matters during the Emblem Bounty event, which guarantees Epic Emblem Bounties every day to players at level 7 or higher.

Other quest types

Event Bounties appear during some events. They take a single named hero for 6 hours, with no faction or tier requirement, and pay an event reward. If the named hero is at Ascended tier, the quest also pays a Small Chest of Diamonds, which opens for 100, 200 or 500 diamonds. Subscription Privileges add 1 more team quest.

Some events double solo bounty rewards. The bonus doesn't apply to team quests or Event Bounties, so save your rerolls for those days.

The Bounty Chest

The Bounty Chest item opens its contents in stages as you push the campaign:

Clear stageReward
8-405,000,000 Hero EXP
10-4018 Rare Factional Hero Choice Chests
12-401 Four Factions Chest
14-403,000 Hero's Essence
16-401 Mythic Variety Chest
18-405,000 Hero's Essence
20-601 Mythic Variety Chest
22-607,000 Hero's Essence
24-601 Swap Scrolls