Skills
At the start of battle, Chimewarden is in the Luring Echo state, during which it uses its chime to pull in nearby souls. While in the Luring Echo state, Chimewarden takes 90% less damage from enemies, and all enemy heroes lose a certain percentage of health per second, which is converted into Resonance for its chime. If the target has a shield, the shield is destroyed, providing the chime with extra Resonance. Once Resonance reaches the maximum, Chimewarden becomes Overcharged and begins attacking enemies.
While in the Overcharged state, Chimewarden strikes its chime to produce a sound wave that damages all enemies and causes them to lose 500 Energy.
While in the Overcharged state, after 10 seconds of battle or after losing 50% of its max health, Chimewarden will strike the ground with its chime, instantly slaying the 2 enemies that have dealt the most damage. If the target has a shield, only the shield will be destroyed. When this skill is finished, Chimewarden resets the Resonance of its chime and re-enters the Luring Echo state.
