Skills
The Fire Daemon has protected itself with various pieces of armor, granting it a high Defense Rating.
Spectral Hands: Damage received from behind is reduced by 100%. Horn: Damage received from the front is reduced by 100%. Arm Guards: The Fire Daemon recovers significant health every second.
When a piece of armor is destroyed, the effects it grants will also disappear.
After the Fire Daemon has taken enough damage, it will summon a Spectral Fist to strike the hero with the highest current health and keep them knocked down. Spectral Fists can be attacked and destroyed. After the Fire Daemon's Spectral Hands have been destroyed, it can no longer use this skill.
The Fire Daemon fires a massive beam of light. The beam damages all enemies in front of it 4 times for up to 360% of its Attack Rating per hit and interrupts the targets' actions. The beam deals less damage the farther away a target is. Additionally, the beam leaves flames that will continue to burn the enemies.
After the Fire Daemon has taken enough damage from behind, its Horn will be destroyed and the attack range of this skill will be greatly reduced.
The Fire Daemon strikes the farthest enemy hero with its hammer, damaging them for 600% of its Attack Rating. If there are other enemy heroes near the target, the damage will be split between them. If there are no other enemy heroes near the target, they will be knocked down.
After the Fire Daemon has taken enough damage from its front, its Arm Guards will be destroyed and the damage dealt by this skill will be greatly reduced.
