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Awakened Eugene
Hypogean

AWAKENED EUGENE

Fool of Chaos
Mage
CLASS
Mage
Hypogean
FACTION
Hypogean
RARITY
Ascended
TYPE
Intelligence
OVERVIEWSKILLSSIGNATURE ITEMFURNITUREETERNAL ENGRAVINGLORE
// OVERVIEW

ABOUT AWAKENED EUGENE

Awakened Eugene is an Ascended Hypogean Mage Intelligence hero in AFK Arena, focused on AoE.

// KIT

SKILLS

S1
SKILL I
Chaos' End

Passive: Eugene's Energy limit is adjusted to 2000. Casting an Ultimate will consume 1000 Energy with a cooldown time of 8 seconds. Active: Eugene deals 560% damage to all enemies. When fighting alongside Gavus, if Gavus is alive he deals an additional 3 hits of damage for 200% of Gavus' Attack Rating to the target with the highest damage. * Lvl 2: When casting an Ultimate, magic cores on the battlefield will detonate and inflict lnfernal Surge. Each detonated magic core increases the Ultimate's power by 50% Attack Rating, up to 200% max. * Lvl 3: Each detonated magic core permanently increases Eugene's Magic Pierce by 6 points up to 8 times.

Lv.2When casting an Ultimate, magic cores on the battlefield will detonate and inflict lnfernal Surge. Each detonated magic core increases the Ultimate's power by 50% Attack Rating, up to 200% max.
Lv.3Each detonated magic core permanently increases Eugene's Magic Pierce by 6 points up to 8 times.
S2
SKILL II
Magic Core

Eugene deals damage for 360% of his Attack Rating to targets and creates a lesser magic core around them, continuously reducing the Magic Resist of surrounding enemies by 25 points. This effect cannot stack. A projectile created by the skill Arcane Sting will detonate any surrounding magic cores, dealing damage for 280% of Eugene's Attack Rating to enemies around the magic cores. Up to 5 lesser magic cores can exist on the battlefield; additional cores will detonate and disappear. * Lvl 2: When the projectile created by Arcane Sting detonates one magic core, it triggers a chain reaction that detonates other magic cores in range. * Lvl 3: A lesser magic core will evolve into a magic core 1.5 seconds after its creation, increasing its detonation power to 350% of Eugene' s Attack Rating. After detonation, it will regress to a lesser magic core again. * Lvl 4: Eugene gains 120 Energy when a lesser magic core or magic core detonates. * Lvl 5: When using a skill, Eugene deals additional damage to 1 enemy units and creates 1 lesser magic cores. * Lvl 6: When a Lesser Magic Core or Magic Core explodes, it permanently reduces the Magic Resist of enemies hit by 5 points. This effect can be stacked up to 10 times.

Lv.2When the projectile created by Arcane Sting detonates one magic core, it triggers a chain reaction that detonates other magic cores in range.
Lv.3A lesser magic core will evolve into a magic core 1.5 seconds after its creation, increasing its detonation power to 350% of Eugene' s Attack Rating. After detonation, it will regress to a lesser magic core again.
Lv.4Eugene gains 120 Energy when a lesser magic core or magic core detonates.
Lv.5When using a skill, Eugene deals additional damage to 1 enemy units and creates 1 lesser magic cores.
Lv.6When a Lesser Magic Core or Magic Core explodes, it permanently reduces the Magic Resist of enemies hit by 5 points. This effect can be stacked up to 10 times.
S3
SKILL III
Arcane Sting

Passive: When taking fatal damage, Eugene consumes Energy to negate this damage. Every 10 Energy can defend against damage for 60% of Eugene's Attack Rating. This effect can be triggered once every 2.5 seconds. When Eugene's Ultimate cooldown resets but his Energy is insufficient to cast it, Eugene will consume his own health instead. Every 0.5% health can be converted into 10 Energy. Active: Eugene creates a projectile, dealing damage for 300% of his Attack Rating to the target and detonating any surrounding magic cores. * Lvl 2: At the start of battle, Eugene gains 500 Energy. * Lvl 3: If Eugene successfully negates damage by consuming Energy, he becomes immune to damage and control effects for the next 1.5 seconds.

Lv.2At the start of battle, Eugene gains 500 Energy.
Lv.3If Eugene successfully negates damage by consuming Energy, he becomes immune to damage and control effects for the next 1.5 seconds.
S4
SKILL IV
Thief of Fate

Eugene swaps the health of the allied hero with the lowest remaining health and the enemy hero with the highest remaining health. Health exchanged cannot exceed 850% of Eugene's Attack Rating. Eugene also deals damage for 450% of his Attack Rating to the enemy target with the lowest health. * Lvl 2: Upon using the skill, the Energy of the allied hero with the lowest remaining Energy and the enemy hero with the highest remaining Energy are exchanged, with at least 400 Energy swapped. * Lvl 3: When Eugene takes fatal damage that cannot be negated by Arcane Sting's passive effect, he becomes immune to this damage. He then targets himself, triggering this skill's effect and exchanging Energy and health. This effect can be triggered up to 1 times per battle.

Lv.2Upon using the skill, the Energy of the allied hero with the lowest remaining Energy and the enemy hero with the highest remaining Energy are exchanged, with at least 400 Energy swapped.
Lv.3When Eugene takes fatal damage that cannot be negated by Arcane Sting's passive effect, he becomes immune to this damage. He then targets himself, triggering this skill's effect and exchanging Energy and health. This effect can be triggered up to 1 times per battle.
// ADVANCED

PROGRESSION SYSTEMS

SIG
SIGNATURE ITEM
Trickster's Cube

When the projectile created by Arcane Sting detonates one magic core, it triggers a chain reaction that detonates other magic cores in range.

+10A lesser magic core will evolve into a magic core 1.5 seconds after its creation, increasing its detonation power to 350% of Eugene's Attack Rating. After detonation, it will regress to a lesser magic core again.
+20Eugene gains 120 Energy when a lesser magic core or magic core detonates.
+30When using a skill, Eugene deals additional damage to 1 enemy units and creates 1 lesser magic cores.
+40When a Lesser Magic Core or Magic Core explodes, it permanently reduces the Magic Resist of enemies hit by 5 points. This effect can be stacked up to 10 times.
FUR
FURNITURE
Skill Enhancement: Arcane Sting
Set Bonus
3/9At the start of battle, Eugene gains 500 energy.
9/9If Eugene successfully negates damage by consuming Energy, he becomes immune to damage and control effects for the next 1.5 seconds.
ENG
ENGRAVING
Eternal Engraving
E30Thief of Fate: Enhance the skill Thief of Fate, upon using the skill, the Energy of the allied hero with the lowest remaining Energy and the enemy her with the highest remaining energy are exchanged, with at least 400 energy swapped. Reach 2 Star Ascended with this hero to gain: CDA +5 Reach 3 star Ascended with this hero to gain: CDA +5
E60Thief of Fate: Enhance the skill Thief of Fate, when Eugene takes fatal damage that cannot be negated by Arcane Sting's passive effect, he becomes immune to this damage. He then targets himself, triggering this skill's effect and exchanging Energy and health. This effect can be triggered up to 1 times per battle. Reach 4 Star Ascended with this hero to gain: CDA +5 Reach 5 Star Ascended with this hero to gain: CDA +5
E80Endeavor: Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: HP +13.7% ATK +10%
// LORE

STORY

"Everything descends into chaos, but sometimes you need a little push."

Eugene - Fool of Chaos is an intelligence-based mage awakened hero of the Hypogean faction.

Gavus handed Eugene a gift-a finely embossed diary with a red cover. Eugene was surprised; he had once possessed a precious red diary, made of grass, wood, cotton and linen, a product of mortal craftsmanship. It had been filled with his adventures, but after losing it, he stopped recording anything.

"Now you can have a new diary. You don't have to come to me every night to tell me what happened," Gavus remarked.

Eugene nodded, but he still wanted to fill the new diary with his past exploits. His more distant memories has faded, and his recent secluded life seemed too mundane. As he thought about it, it was only his unexpected encounter with Gavus that felt worth writing about.

Their meeting had stemmed from a misunderstanding-the righteous Celestial mistook Eugene as an ally of the Hypogean who had seized the divine weapons.

Eugene cherished the novelty of it all, which broke the monotony of his life, but that didn't mean he could accept being forced to travel with a Celestial-his sworn enemy. Still, he valued his life more. After failing to escape, the Pigeonhead bound them together with the Scales of Benevolence.

He could only begrudgingly accompany Gavus in reclaiming the divine weapons. At a critical moment, he even saved Gavus from a Hypogean's blade.

However, along with the box containing the "divine weapon", they fell off a cliff into the abyss. Adding to their misfortune, the cries of an infant echoed from inside the box.

Eugene had seen many strange sights in his time, but now he was bewildered. "The divine weapons you were fighting over-are these two little brats?"

Yet, these siblings from an era akin to the divine indeed wielded power capable of reshaping the world. This attracted the attention of both the Hypogeans and the deities on the mountaintops, who vied to control them and alter the wold's fate.

Initially burdened by the role of caretaker for the two children, Eugene found himself in odd predicaments. Whether it was allowing the little girl to munch on spiders, accidentally leaving the silent boy too close to the fire until he was engulfed in flames, or even taking turns catching and playing with the two, Eugene's actions drew icy glares from Gavus.

"Do you even [know] how to take care of children?" Gavus questioned.

"If my methods bother you so much, you can ask me to leave," Eugene retorted. "Can't you see that little girl nearly pulled out all my hair?"

Unfortunately, the Scales of Benevolence that bound them together was damaged during the struggle for the divine weapons. Until it was fixed, they were stuck together. Despite winning more than a few verbal battles against Gavus, Eugene didn't enjoy their predicament.

At that time, in his journal, Eugene depicted Gavus as his sworn enemy, someone obliterating his freedom and the dignity of the Hypogeans, whose value lay in embracing death, allowing everything to return to nothingness. Yet later, Gavus fulfilled this very thing on his behalf. In Eugene's heart, the rigid Celestial only made him yearn more for chaos every day.

Perhaps it was Gavus' influence, or perhaps he shed his own prejudices. Nonetheless, Eugene grew closer to the little devils. He became dedicated to caring for them. Even after Gavus repaired the Scales of Benevolence, severing the spell that bound their lives together, Eugene quickly returned after brief absences.

Despite his stiff demeanor, Eugene had to admit that Gavus was becoming more agreeable to him. Instead of constantly being at odds, they started to become comrades.

The two children laughed and cried, and they were noisy and bothersome. But Eugene didn't want to see these troublesome little devils be turned into killing machines, and Gavus staunchly refused to let living beings be used as weapons.

During their time together, their fates became inexplicably intertwined.

However, the factions pursuing the divine weapons never relented.

During their escape, Eugene had warned Gavus that living in the mortal world wasn't a simple matter, but Gavus was far from prepared.

The Celestial and Hypogean had never had to worry about food and drink, but the two children were different. Since their days in the Cradle of Truth, they had relied on meager sustenance. Now, with their dwindling supplies, if they didn't find something soon, the two children would go hungry.

Initially, Eugene didn't care much. He claimed to have seen starving mortals scavenging from piles of corpses, indicating the little devils could resort to eating roots if they grew too hungry. But the righteous Gavus refused to hear such words. He scolded Eugene, yet he too was unable to come up with a solution.

[...]