HOME / CHARACTERS / LUCILLA
Ascended
Maiden of Dusk

Lucilla

Support
CLASS
Support
Hypogean
FACTION
Hypogean
RARITY
Ascended
TYPE
Strength
ROLE
Debuff
// OVERVIEW

About Lucilla

Lucilla is an Ascended Hypogean Support Strength hero in AFK Arena, focused on Debuff.

Gender Female/Voice actor 櫻井みゆき [JP]

// RATINGS

Tier list ratings

// MODE RATINGS
A+
Overall
A
Abyssal Expedition
A
Campaign
A
Cursed World
SS
Dragon Forge
A+
Faction Towers
S
Nightmare Corridor
SS
Temporal Rift
SS
Treasure Hunt
S
Twisted Realm
A+Nightmare Corridor, simulatedIn the fastest run on Demonic Puppet, easily replaced
// KIT

Skills

Crimson Domain (Lvl 3)
Ultimate

Active: Lucilla spends 200 Energy per second to create a domain around herself until all Energy is exhausted. While active, the Attack Rating and Defense Rating of all allied heroes are increased by 30% of the attributes sealed by Lucilla's Crimson Scythe. Enemies within the domain cannot gain shields. Passive: Lucilla wields her Crimson Scythe to attack, sealing enemy heroes and reducing their attributes until she is defeated. Normal Attack: 5% to 30% of current Defense Rating Moonshade Chase: 5% to 30% of current Attack Rating Full Moon: 10% to 25% of current Attack Rating and Defense Rating Each enemy hero can be sealed for up to 40% of Lucilla's initial attributes. When fighting alongside Liberta, Lucilla's Crimson Scythe will always seal attributes for the maximum possible value and will also remove enemies' Punishing Orbs.

Lvl 2: While active, the Attack Rating and Defense Rating of all allied heroes are increased by 50% of the attributes sealed by Lucilla's Crimson Scythe. (hero level 81)

Lvl 3: Each enemy hero can be sealed for up to 60% of Lucilla's initial attributes. (hero level 161)

Moonshade Chase (Lvl 4)
Active

Passive: Lucilla selects a random hero to chase, but in each battle, she will select the enemy directly opposite herself first. Lucilla's sealing effectiveness is increased by 75% against the chased target. Once the limit for sealed Attack Rating is reached, Lucilla will select another enemy to chase. Active: Lucilla slashes to attack the chased target, dealing damage equal to 300% of Attack Rating, stunning the target for 2s, and dashing to their location.

Lvl 2: Damage is increased to 330%. (hero level 21)

Lvl 3: The stun duration is increased to 3s. (hero level 101)

Lvl 4: Damage is increased to 360%. (hero level 181)

Full Moon (Lvl 3)
Active

Lucilla deals damage equal to 250% of her Attack Rating to nearby enemies and prevents them from receiving healing for 4s. If the attack hits the chased target, the damage is increased to 350% of her Attack Rating.

Lvl 2: The damage Lucilla takes from non-chased targets is reduced by 20%. (hero level 121)

Lvl 3: Damage is increased to 300% of Attack Rating. Damage to chased targets is increased to 400% of Attack Rating. (hero level 201)

Shadow Form (Lvl 3)
Passive

Passive: Lucilla's Defense Rating is increased by 40% of the Defense Rating sealed by her Crimson Scythe. 1 time per battle, when Lucilla takes fatal damage, she will be resurrected to continue the battle with 100% health.

Lvl 2: The Defense Rating boost is increased to 50% of the Defense Rating sealed by the Crimson Scythe. (hero level 141)

Lvl 3: Passive: Lucilla's Attack Rating is increased by 35% of the Attack Rating sealed by the Crimson Scythe. (hero level 221)

// ADVANCED

Progression systems

Crimson Scythe
[Exclusive to Lucilla]
Crimson Scythe

Signature Item Skill: Tidal Domain

  • [Unlocked at Activation] While the domain is active, all allied heroes deal 5% more damage. Damage is further boosted if the allied hero's Attack Rating exceeds that of the enemy (capped at an increase of 10%).
  • [Unlocked at +10] While the domain is active, all allied heroes deal 15% more damage. Damage is further boosted if the allied hero's Attack Rating exceeds that of the enemy (capped at an increase of 30%).
  • [Unlocked at +20] While the domain is active, all allied heroes gain 20 points of Magic Pierce and 20 points of Physical Pierce. Liberta takes 50% less damage.
  • [Unlocked at +30] Periodically, Lucilla's phantom will appear inside the domain and use normal attacks, dealing damage equal to 100% of Attack Rating. This effect can be triggered once every 2.5s.
  • [Unlocked at +40] Damage from normal attacks dealt by both Lucilla and her phantom is increased to 320% of her Attack Rating.

A giant axe forged by the Hypogeans, with engraved magical runes that can absorb an enemy's power and transfer it to its wielder.

Lunar Halo
Exclusive furniture
  • [3 furniture] Enemies within the domain take 20% extra damage. If there are more surviving allied heroes than enemy heroes, then enemies within the domain take even more extra damage (capped at a max increase of 40%).
  • [9 furniture] Every time Lucilla takes damage, her phantom will appear and use Full Moon on the attacker. This can be triggered once every 5s.
Eternal Engravings
  • [Engraving 30] Full Moon: The damage Lucilla takes from non-chased targets is reduced by 50%.
    At Ascended 2-star: Accuracy +16.67
    At Ascended 3-star: Accuracy +16.67
  • [Engraving 60] Shadow Form: The resurrection limit is increased to 2 times. When fighting alongside Liberta, the limit is increased to 3 times, and when Liberta takes fatal damage, Lucilla will spend 1 resurrection to block that damage and grant him immunity to all damage and controls for 4s. This can be triggered 1 time per battle.
    At Ascended 4-star: Accuracy +16.67
    At Ascended 5-star: Accuracy +16.67
  • [Engraving 80] Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Attack Rating +10%, Magic Resist +10.14
// COSMETICS

Skins

Frost Fairy skin for Lucilla
Frost Fairy
Event-Limited
Nocturnal Eclipse skin for Lucilla
Nocturnal Eclipse
Event-Limited
// LORE

Story

"Curses! The gods will arrive any moment, and our weapons are barely at half-strength..." Despite his despair, the alchemist sealed the two weapons in a specialized metal container. A button press sent them deep into the earth, hidden by intricate layers of mechanisms, shielding them from divine scrutiny. Beyond the laboratory, the gods breached the final defenses. Amidst the cacophony of death and ruin, the alchemist's heart stilled. Left without any desire to resist, he calmly awaited his end. "Wretched gods... These weapons shall never be yours. Mark my words, your end is nigh. When they reach their full power, humanity will step over your decayed remains and forge a legacy of everlasting glory!"

After two millennia, the metal container resurfaced in the hands of a grinning Hypogean named Eugene. "Well, well, what a surprise! These are the powerful weapons coveted by the gods?!" Within the container lay two swaddled infants, a boy and a girl. Beside the Hypogean stood the Celestial Gavus, an unforeseen travel companion. His mission was to reclaim these weapons, taken by the Hypogeans long ago, but the current scene puzzled him. "The gods may exploit these children. We can't allow them to become their pawns." Eugene's gaze held contempt. The allure of ultimate power seemed to make gods no different from Hypogeans. Unexpectedly, the girl started crying and flailed her arms angrily. Conversely, the boy merely babbled and offered smiles to the new onlookers. In truth, they appeared indistinguishable from human children.

Three years seemed to pass in the blink of an eye. Deep in a remote forest, a brother and sister played merrily while two men watched them quietly from afar. Ultimately, Gavus and Eugene abandoned their factions, spiriting the children away into the forest, away from their warring kin. There, they became fathers to the youngsters, naming them Liberta and Lucilla. The children's natures were near-perfect opposites, akin to the two men who embraced them. Lucilla inherited Eugene's cunning mischief, while Liberta embodied Gavus' solemn discipline. This unlikely family resided peacefully in a secluded realm, untouched by the flames of warfare. However, their tranquility was short-lived. The Celestials and Hypogeans persisted in finding these living weapons and their renegades. Eventually, they located the family's haven, and this time... they prevailed.

A decade later, a girl carried a colossal red axe, guiding a team of Hypogeans through long-forgotten ruins—an ancient alchemist's lab. Here, potent weapons were infused with divine energy. Lucilla aimed to harness that same power. On the ruins' opposite side, a faction of Celestials, sharing the goal, assembled. As the ruins reawakened, the two groups geared up for a reenactment of a historical battle over magical reserves. Years ago, the Hypogeans abducted Lucilla. Her memories were sealed, and she turned sinister under their sway, becoming into a powerful asset for their faction. As she surveyed the Celestial ranks, Lucilla sought their leader. She eventually spotted him—a young Celestial boy holding a mystical staff.

The earth quaked as the ruins awakened, reigniting the battle for its power. Amidst the surge of the laboratory's energy, Lucilla bounded toward the Celestial command center, set on swiftly defeating her adversaries. Suddenly, a figure burst forth from the Celestial ranks, intercepting her aerial attack. They engaged in a fierce clash, and Lucilla was stunned to find herself evenly matched with her opponent. To make matters even more confusing, the young boy emitted an inexplicable familiarity she couldn't fathom.

With each strike, the strange sensation intensified. Unable to endure it any longer, Lucilla marshaled her magical might, poised for her ultimate strike. In tandem, the young Celestial soared into the air, mirroring her stance. Like fiery meteors, they clashed in the sky. The collision shattered the seal imprisoning Lucilla's memories, and her first utterance was her brother's name, "Liberta!"

Finally reunited, the long-lost siblings recognized each other, shifting their attacks at the final second. The resulting blast hurled the ruins into chaos, providing their escape route. Unshackled from their factions, Lucilla and Liberta began their most vital quest: to recover the two missing pieces of their once-happy family.

"Let's go, Liberta! We're gonna make them pay for what they did to us!"

// VOICE LINES

Quotes

BATTLE START
"Come play hide-and-seek with me!"
MOVING
"Try to keep up, Liberta!"
VICTORY
"How disappointing... I hope the next toy doesn't break so easily."
ULTIMATE
"Get in there and fight, or else you're next!"
ATTACK
"You lost, so now it's time for your punishment!"
ATTACK
"Aha! Found you!"
ATTACK
"If you survive, it'll be your turn to look for me!"
IDLE
"Your turn now to be the toy!"
// OAK INN

At the Oak Inn

"How dare that scoundrel Liberta speak ill of me behind my back! I must teach him a lesson. Keep your mouth shut and these goodies will be yours!"

Has visit scenes with Eugene, Gavus and Liberta.