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Fawkes
Lightbearer

FAWKES

Death's Defeat
Ranger
CLASS
Ranger
Lightbearer
FACTION
Lightbearer
RARITY
Ascended
TYPE
Agility
OVERVIEWSKILLSSIGNATURE ITEMFURNITUREETERNAL ENGRAVINGLORE
// OVERVIEW

ABOUT FAWKES

Fawkes is an Ascended Lightbearer Ranger Agility hero in AFK Arena, focused on Control.

// KIT

SKILLS

S1
SKILL I
S1
Purification

Fawkes deals 130% damage to all enemies on the battlefield and removes the majority of buffs they may be using.

Lv.81Removes majority of de-buffs from allied heroes.
Lv.161Damage is increased to 140%.
S2
SKILL II
S2
Abate

Fawkes reduces an enemy's attack speed by 35% for 6 seconds.

Lv.21Enemy's attack speed reduced by 45%.
Lv.101Enemy's energy regeneration reduced by 60%.
Lv.181Effects are increased to 7.5 seconds.
S3
SKILL III
S3
Confine

Fawkes deals 50% damage to the enemy with the highest attack rating and then locks them in his coffin for 7 seconds. The affected enemy cannot attack or be attacked while inside the coffin.

Lv.121Duration is extended up to 8 seconds.
Lv.201Duration is extended up to 9 seconds.
S4
SKILL IV
S4
Silver Bolt

Silver Bolt raises Fawkes' normal attack damage by 20% and deals a further additional 40% damage to de-buffed enemies.

Lv.141Restores 40 Energy per hit.
Lv.221Normal attack damage increased to 30%.
// ADVANCED

PROGRESSION SYSTEMS

SIG
SIGNATURE ITEM
The Soul Prison

Increases the defense ratings of all allied heroes by 5% for 5 seconds if they possess more than 60% of their max energy. Affected allies are also impervious to control abilities.

+10Defense is increased to 20%.
+20Defense is increased up 40%.
+30Extends the duration to 8 seconds.
+40Grants allies with more than 40% Energy a Defense boost and immunity to control effects.
FUR
FURNITURE
Soul Cleanser
Set Bonus
3/9If Fawkes of any of his allies have a Factional Advantage over any of their enemies, their Factional Advantage damage bonus will be increased by 8%.
9/9The majority of the enemy's buff effects are removed when successfully struck by Fawkes' Normal Attacks.
ENG
ENGRAVING
Eternal Engraving
E30Confine: Enhance the skill Confine, an enemy is immediately locked in Fawkes' coffin when Fawkes reaches his battlefield position. Can be used once per battle. Reach 2 Star Ascended with this hero to gain: AS +5 Reach 3 star Ascended with this hero to gain: AS +5
E60Silver Bolt: Enhance the skill Silver Bolt, attack skills deal 40% additional damage to de-buffed enemies. Reach 4 Star Ascended with this hero to gain: AS +5 Reach 5 Star Ascended with this hero to gain: AS +5
E80Endeavor: Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: CRIT +10 ATK +10%
// LORE

STORY

"It's huntin' time."

Fawkes is an agility-based ranger marksman of the Lightbearer faction who is known for completely immobilizing one enemy into his coffin, rendering the trapped enemy to be able to contribute only after Fawkes releases them after a period of time. He is also able to remove ailments from the allied team.

Fawke's ultimate skill "Purification" damages and removes buffs from enemies.

Fawkes is a man of few words and there are very few people alive who know his story. Even his real name is seldom used, with most of those in the business referring to him as "Death's Defeat"- a nickname he acquired through his reputation as a top tier vanquisher of the undead and unnatural. Fawkes pursues his quarry relentlessly, and handles them without mercy.

On the rare occasion that he isn't working, Fawkes lives a quiet, simple life. Unlike most people, adventure equates to work. This wasn't always the case, however. As a child, he would often venture deep into the dark forests near his home, disappearing into the trees for hours or even days at a time. He wasn't, however, alone. Fawkes had a companion who matched his childish temerity, Raine.

Once, when exploring the dark heart of the wood, the two young adventurers stumbled upon a yawning cavern. Unable to resist the temptation, they ventured inside. Their luck was against them that day. The cavern was the workspace of a murderous necromancer. The necromancer was present when they entered. He couldn't let his secret get out, and besides, two fresh bodies were a valuable asset in his line of study.

The two children were no match for the necromancer empowered with vile spells. They were restrained, and the ritual began. Wicked knives were placed beside altars, and strange symbols were drawn on the floor in animal blood. In a twist of extreme fortune, a group of demon hunters had witnessed the children's entry to the cave and had followed them in, using them as a welcome distraction to catch their prey by surprise. They barreled in, weapons bared and protective incantations swirling around them. Though they had the drop on their target, he managed to escape.

The ritual hadn't progressed far enough to begin the sacrifices, but nonetheless, the children weren't completely unscathed. Fawkes had already been infected by an incorporeal parasite, an entity possessing an intelligence and a will of its own. Through the stern and careful instruction of his saviors, he learned to control the thing that lived in his left hand. The group trained Fawkes and Raine in the ways of combat, tracking, and survival. Eventually, Fawkes even learned to use the parasite as a power source invigorating him with a power unknown to most common folk. The parasite's will still pulls at his mind, but he'll never succumb to its force.

Fawkes has no permanent home. He is a nomad, wandering the land in search of those who would inflict their dark machinations on others. Wherever he finds them, he tears them out root and stem.

"If it died once it'll die again"