HOME / CHARACTERS / JOAN OF ARC
Ascended
Dawn Protector

Joan of Arc

Support
CLASS
Support
Dimensional
FACTION
Dimensional
RARITY
Ascended
TYPE
Strength
ROLE
Buff
// OVERVIEW

About Joan of Arc

Joan of Arc is an Ascended Dimensional Support Strength hero in AFK Arena, focused on Buff.

Gender Female/Voice actor 鈴木亜理沙 [JP]

// RATINGS

Tier list ratings

// MODE RATINGS
B+
Overall
S+
Abyssal Expedition
A
Campaign
A+
Cursed World
S+
Dragon Forge
D
Faction Towers
A+
Nightmare Corridor
A
Temporal Rift
A
Treasure Hunt
D
Twisted Realm
DNightmare Corridor, simulatedThe boss usually survives whoever they replace
// KIT

Skills

Stand Firm (Lvl 3)
Ultimate

Passive. Joan of Arc's standard protects her, reducing her damage taken by 30% and grants her immunity from knockbacks. The reduced damage is converted into Joan of Arc's Protection Value, up to 100% of her max health. When actively used, Joan of Arc repels most debuffs from all allied heroes and restores their health equal to 100% of her current Protection Value. The health healed is no less than 250% of her Attack Rating. When Joan of Arc casts her Ultimate, allied heroes except herself gain 12% Attack Rating for 8 seconds (this effect cannot stack). Protection Value will be cleared each time Joan of Arc casts her Ultimate.

Lvl 2: When Joan of Arc casts her Ultimate, she recovers 5% of her max health per second for 8 seconds. (hero level 81)

Lvl 3: When Joan of Arc casts her Ultimate, allied heroes except herself gain 20% Attack Rating for 8 seconds. (hero level 161)

Waving Standard (Lvl 4)
Passive

Passive. Joan of Arc waves her standard to instruct Phantom Standard to charge with her when she enters the battlefield, dealing damage equal to 100% of her Attack Rating to enemies close to her. If there are enemies blocking her path during her charge, deals damage equal to 200% of her Attack Rating twice to enemies within a certain range in front and knocks them into the air. Whenever Joan of Arc launches an attack (except for her Ultimate), restores health equal to 70% of her Attack Rating for herself and all allied heroes behind the Phantom Standard. When Joan of Arc carries her standard to the enemy's backline, the Phantom Standard will stay in the enemy's backline permanently.

Lvl 2: Joan of Arc's charge deals damage equal to 110% of her Attack Rating to enemies close to her. (hero level 21)

Lvl 3: Healing amount is increased to 80% of Joan of Arc's Attack Rating. (hero level 101)

Lvl 4: Healing amount is increased to 100% of Joan of Arc's Attack Rating. (hero level 181)

Standard Shield (Lvl 3)
Active

Joan of Arc swings her standard, providing a shield that has a value equal to 180% of her Attack Rating to herself and all allied heroes behind the Phantom Standard for 5 seconds. She deals damage equal to 220% of her Attack Rating to enemies within a certain range in front 3 times.

Lvl 2: Joan of Arc deals damage equal to 240% of her Attack Rating to enemies within a certain range in front 3 times. (hero level 121)

Lvl 3: Increases the Shield Value to 200% of Joan of Arc's Attack Rating. (hero level 201)

Standard Barrier (Lvl 3)
Passive

Passive. All enemies in the area behind the Phantom Standard take damage equal to 140% of Joan of Arc's Attack Rating once every 3 seconds. Whenever an enemy takes damage from this skill 3 times, the next hit from this skill additionally stuns the enemy for 1.5 seconds and increases its damage by 20% of her Protection Value, up to 200% of her Attack Rating.

Lvl 2: Increases Stun duration to 2.5 seconds. (hero level 141)

Lvl 3: All enemies in the area behind the Phantom Standard take damage equal to 180% of Joan of Arc's Attack Rating once every 3 seconds. (hero level 221)

// ADVANCED

Progression systems

Iris Standard
[Exclusive to Joan of Arc]
Iris Standard

Signature Item Skill: Standard Protection

  • [Unlocked at Activation] After Joan of Arc places the Phantom Standard in the enemy's backline, allied heroes take 6% less damage. The reduced damage will be converted into Joan of Arc's Protection Value.
  • [Unlocked at +10] After Joan of Arc places the Phantom Standard in the enemy's backline, allied heroes take 12% less damage. The reduced damage will be converted into Joan of Arc's Protection Value.
  • [Unlocked at +20] For the first 3 seconds of a battle, Joan of Arc is immune to all damage and converts them into Protection Value instead.
  • [Unlocked at +30] After Joan of Arc places the Phantom Standard in the enemy's backline, allied heroes take 16% less damage. The reduced damage will be converted into Joan of Arc's Protection Value.
  • [Unlocked at +40] After Joan of Arc places the Phantom Standard in the enemy's backline, allied heroes take 32% less damage. The reduced damage will be converted into Joan of Arc's Protection Value.

Joan of Arc's original standard has been lost on the other side of the dimension. This new one was made after arriving Esperia in the hope of defeating Hypogeans. Blessed by the Temple of Light, the standard preserves the Mark of Iris found in Joan of Arc's hometown.

Graceful Blessing
Exclusive furniture
  • [3 furniture] When Joan of Arc reaches the enemy's backline for the first time, she is able to cast her Ultimate without using energy.
  • [9 furniture] When Joan of Arc casts her Ultimate, the Protection Value will no longer be cleared, but reduced to 50% of the original value.
Eternal Engravings
  • [Engraving 30] Standard Shield: Whenever allied heroes behind the Phantom Standard receive healing from Joan of Arc, their Attack Rating and Defense Rating are increased by 10% for 8 seconds. Effect stacks, up to 30% of Joan of Arc's corresponding stat.
    At Ascended 2-star: Accuracy +16.67
    At Ascended 3-star: Accuracy +16.67
  • [Engraving 60] Standard Barrier: Whenever an enemy takes damage from this skill 2 times, Stun is triggered and damage is increased.
    At Ascended 4-star: Accuracy +16.67
    At Ascended 5-star: Accuracy +16.67
  • [Engraving 80] Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Health +13.7%, Vitality +8.33
// LORE

Story

The flames in the middle of the old market square had already engulfed Joan of Arc. Before losing consciousness, memories of where she had grown up flashed in front of her eyes. The destruction of that beautiful village had served as her motivation, making her determined to protect her home. In just a few short years, Joan the country girl had become Joan the country commander. But she would not see victory. Of course, the Joan burning in agony as flames surged around her did not know of the glittering honors bestowed upon her by future generations. She had been defeated and captured a year ago, and for the past several months had been facing the most absurd accusations — a show trial with sham charges, aimed solely at sending her to the stake. Braced for death, Joan never expected the smoke to clear, let alone to wake up in a completely different place. Astonished, she looked around, trying to figure out what had happened. Gone was the crowded throng of peasants, the market square, and the raging flames. Instead, she looked out upon a peaceful street, lined with rows of modest houses. Before she had time to think if this was some kind of miracle, she was almost sent flying by a bunch of children as they ran past, laughing joyfully. A young housewife immediately poked her head out of a nearby window to apologize, while the group of children stopped to stare at this strange new arrival, shuffling and grinning awkwardly. Joan couldn't help but laugh, as she reached out to tousle the nearest child's scruffy hair. Her sudden, surprise relocation meant Joan, once entrusted with the weighty task of defending her country and her home, was at a total loss as to what to do. She wandered aimlessly around the small village, eventually coming across a small chapel. Hesitating only briefly, Joan entered the chapel and listened to the monks intoning their prayers. Would Dura, goddess of Esperia, bestow her blessings on this stranger? Joan stood in the chapel and looked at the portrait of the goddess, yet prayed not to this unknown divinity, nor felt the warmth of the Divine Light. The inhabitants of the tranquil little town accepted their dimensional visitor, and in the days that followed Joan lived and worked among them as if she was but a normal young woman. Joan had long since lost her sword but, while she felt the occasional pang of regret, she knew that ordinary farming tools were of more use to the peaceful residents. Sometimes, however, she would hear the familiar neigh of horses as she passed the stables, or be dazzled by the noonday sun glinting off the blacksmith's hammer. Those days, she knew that the chaos and din of battle would once again invade her dreams that evening. I wonder how my home is faring. Can we win? But what can I do, anyway, when I'm stuck here? After some time, however, Joan changed her mind. It was a sultry summer eve, and Joan was putting bell-mouth orchids, laid out to dry on the balcony, into baskets. She loved these beautiful flowers because they reminded her of the blue-purple irises which grew around her hometown. Suddenly, the distant sound of jingling bells from a donkey cart reached her ears. Joan looked around and saw several merchants rushing into the sleepy village, one of them waving his arm and shouting something about a Hypogean attack. Covered in blood and grime, they rode their donkeys without their trailing carts, having sacrificed their bulky cargo for speed. The donkeys seemed terrified too, and ignored the threats and whips of the merchants. They rushed about madly, and one of them even threw its rider to the ground. As Joan stared, dumbstruck, an old priest hurriedly led several of his younger brethren out from the nearby chapel. He crouched down to help the fallen merchant back on his feet while telling his brothers to help others or flee. Just then, the huge bell in the central square tolled. Its deep, resonant rings reverberated through the evening air. The bell called forth the villagers, the light cast by their flickering torches revealing resolute, grim countenances. One elderly man ordered his grandson to go inside, while the priest mumbled prayers for divine aid in battle. More and more young men and women assembled, clutching a variety of axes, sickles, hoes and other makeshift weaponry. While they may not have had much formal training, it was clearly not the first time they had faced a Hypogean threat. It would appear that this apparently peaceful village had been suffocating in the shadow of the Hypogeans. Joan joined the group of young villagers without a second's thought, striding with them towards the entrance of the village. She took a long, unwieldy sword from one of the villagers, its unfamiliar heft making her thankful she hadn't forgotten her fundamental training. Looking around her, Joan thought that the faces of the villagers looked familiar. Then she put her finger on it — the faces of her old battlefield comrades had often held the same resolute expressions. In times of peace they'd tell each other of their hometowns: the rippling fields of wheat, the lazy flocks of sheep, the jars of pickled produce. Or maybe they'd speak of snow falling softly onto pine roofs, or of grinding, crunching, creaking millstones. Then, in times of war, it would be these memories that drove them to the battlefield without hesitation. Joan smiled, brandishing her sword as she joined the others in rushing straight at the Hypogeans. This was her first experience of fighting such creatures, but it mattered not. None would be permitted to breach the warriors' defensive line, fighting as they were for their very homes — whether in her own hometown or in Esperia.

Several days later, Joan departed for the imperial capital. The old priest had said that other dimensional visitors could be found there, and perhaps together they could find a way to fix the dimensional rifts. Joan thought of her mission: victory and freedom for her hometown and her country. But, before she could find a way home, her blade would first come to the aid of the people of Esperia.

// VOICE LINES

Quotes

BATTLE START
"I remember my mission."
MOVING
"I'm still here, still searching for a way home..."
VICTORY
"For my kingdom!"
ULTIMATE
"Stand your ground!"
ATTACK
"Embrace battle!"
ATTACK
"Comrades, advance!"
ATTACK
"Don't dare push me!"
ATTACK
"The battle standard will bless us!"
IDLE
"The battle standard shall guide us to victory!"
// OAK INN

At the Oak Inn

"You're welcome. This is but a token of thanks to Esperia."

Has visit scenes with Joan of Arc.