
Kelthur
About Kelthur
Kelthur is an
Ascended
Graveborn
Ranger
Agility hero in AFK Arena, focused on
Assassin.
Gender Male/Age Unconfirmed/Height 179cm/Voice actor Yu Hiramoto [JP]
Tier list ratings
Skills

Kelthur throws his shuriken which deals 65% damage to all enemies standing in its path before disappearing into the shadows for several moments. Once the shuriken reaches its final target, Kelthur catches it and proceeds to attack the enemy in front of him for 180% damage.
Lvl 2: 70% of final attack damage dealt is returned to Kelthur as health (hero level 81)
Lvl 3: Final attack damage is increased to 220%. (hero level 161)

Kelthur completely dodges an incoming enemy attack and jumps in front of the attacker, unleashing a counter-attack on them that deals 150% damage. skill is activated once every 10 seconds.
Lvl 2: Damage is increased to 170%. (hero level 21)
Lvl 3: After counter-attacking, Kelthur's Attack Speed is increased by 60% for 4 seconds (hero level 101)
Lvl 4: Skill is activated every 8 seconds (hero level 181)

At the beginning of battles Kelthur swaps places with an enemy target. Any damage that the enemy receives will be increased by 35% for 7 seconds. This skill prioritizes enemy targets that mirror Kelthur's position on the battlefield.
Lvl 2: Damage received by enemy is increased by 35% for 10 seconds. (hero level 121)
Lvl 3: Damage received by enemy is increased by 50% for 10 seconds. (hero level 201)

When Kelthur dies he comes back to the battlefield in spectral form. While in this spectral form Kelthur cannot be attacked, however he will gradually lose health over time. Simultaneously Kelthur is still able to use his normal attacks and ultimate skill normally in combat. Kelthur's Haste is increased by 80% for the time that he remains on the battlefield in spectral form.
Lvl 2: Recovers 40% of Kelthur's max health while in spectral form when any enemy hero is slain. (hero level 141)
Lvl 3: Recovers 60% of Kelthur's max health while in spectral form when any enemy hero is slain. (hero level 221)
Progression systems
Signature Item Skill: Blood Sap
- [Unlocked at Activation] When any allied hero within 20 levels of Kelthur's level is defeated, Kelthur's Attack Rating will be increased by 20%.
- [Unlocked at +10] Increases Attack Rating to 28%.
- [Unlocked at +20] Increases Attack Rating to 36%.
- [Unlocked at +30] If 3 allied heroes have already died, Kelthur will increase his Life Leech attributes by 50 points for 10 seconds.
- [Unlocked at +40] If 3 allied heroes have already died, Kelthur will increase his Life Leech attributes by 80 points for 20 seconds.
A strange creation. As much a tool for reaping as a weapon for fighting.
- [3 furniture] Kelthur is able to proactively trigger the skill "Spectral Riposte" while the skill "Ethereal Resurgence" is in effect. Cooldown time of "Spectral Riposte" is equal to the skill's regular passive interval time.
- [9 furniture] "Spectral Riposte" cooldown time is reduced by 2 seconds.
- [Engraving 30] Displace: Damage received by enemy is increased by 50% for 13 seconds.At Ascended 2-star: Accuracy +16.67At Ascended 3-star: Accuracy +16.67
- [Engraving 60] Ethereal Resurgence: Kelthur's Attack Rating is increased by 25% up until the enemy that originally killed him is slain.At Ascended 4-star: Accuracy +16.67At Ascended 5-star: Accuracy +16.67
- [Engraving 80] Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Attack Rating +10%, Crit Rating +10
Story
The social hierarchies in Esperia can at times be strict and are occasionally unjust. Sons and daughters answer for the transgressions of their forebears as nobles grow wealthy on the work of their underlings. Kelthur was one such victim of this. The son of a nobleman and a peasant woman, he found little welcome in any strata of society. To the workers in the fields, he was a spoiled bastard of a lord, living a life they could little understand or relate to within the walls of a castle. To the nobles of House Marwen, he was an unsightly blemish on the elegant surroundings. With only his father, Lord Marwen, on his side, he grew up withdrawn and taciturn, seldom finding a kind word or helping hand inside or outside the castle.
The primary architect of Kelthur's ostracism was his nominal stepmother, Lady Marwen. Having married into the family as a Rayne, she had always been accustomed to the best of everything. This boy existed as an insult to her, and even worse, she could see how her husband favored the peasant's child over the noble-born son she had given him. With every bullseye at the archery range, every lightning-fast parry in the sparring yard, every acrobatic feat on the castle walls, she could see the little rat endearing himself further to his fool of a father. Her own son, Dalton, preferred fine clothes and foods to martial endeavors and went largely ignored by the lord of the castle. Fearing that her son may lose influence in his own house, or worse yet, even be stripped of his title of heir in favor of his low-born older brother, she hatched a plan.
The death of Lord Marwen was sudden and mysterious, and all the signs pointed toward Kelthur as the culprit. A believable accusation and motivation, prepared well in advance by Lady Marwen and her son, were levied against Kelthur at his public trial. She revealed that he had spied and even killed in the service of their house, positing that as his list of clandestine achievements grew, so too did his resentment for the nobles who surrounded him yet refused to give him the recognition he must surely desire. She feigned pity, explaining that the boy must have been tired of furthering the status and influence of a man who had named another heir over him. Furthermore, he was intensely jealous of his half-brother, who, as it happened, was his better in almost every conceivable metric. Unfortunately, there was nothing to do about the murder of a lord other than a summary execution. The customs, after all, had to be observed. Kelthur's denials and explanations fell on deaf ears, and realizing that the trial was a mockery, he gave up trying to defend himself. As they tied the noose, he uttered his last words. The remaining Marwens would die screaming under his knife.
However, Kelthur's hateful soul does not fall asleep, and his resentment and abilities are discovered by the Eldritch Council. This mysterious organization controls the fate of the deceased behind the scenes. The elders of the Council promise Kelthur that they will help him seek revenge against House Marwen if he serves the Eldritch Council as a deceased assassin. On agreeing to do so, he becomes a member of "The Bleakest", an assassination intelligence group under the Council. Kelthur longs for the day when he can make those wicked, power-grabbing humans pay. For his mother, who died in the throes of hatred. For his dear innocent father. And for himself.
"I keep my promises,"
Quotes
- BATTLE START
- "I do not forgive, I do not forget"
- MOVING
- "Combat awaits"
- VICTORY
- "My job here is done"
- ULTIMATE
- "Night falls and so shall you!"
- ATTACK
- "The shadows writhe around me"
- ATTACK
- "They shall fall!"
- ATTACK
- "We are all but shadows in the void"
- IDLE
- "I will have my vengeance!"
- IDLE
- "Nobody will get in my way!"
- IDLE
- "Death is coming to those who deserve it!"


