
Safiya
About Safiya
Safiya is an
Ascended
Mauler
Mage
Intelligence hero in AFK Arena, focused on AoE.
Gender Female/Race Sphinx/Age Unconfirmed/Height 170cm/Union The Sisterhood/Voice actor Madison Brunoehler [EN]; Hanasaki Honoka [JP]
Tier list ratings
Skills

Safiya focuses her energy into a large, powerful orb that deals AoE damage on impact. Depending on how long Safiya focuses her energy, the orb can deal from 100% damage to 540% damage, with the area of effect also increasing in radius. Pressing Safiya's portrait initiates the focusing stage of the skill, pressing the portrait once more releases the orb.
Lvl 2: Maximum orb damage increased to 600% (hero level 81)
Lvl 3: Maximum orb damage increased to 660% (hero level 161)

Safiya shoots a magic projectile at an enemy, dealing damage equal to 170% of his Attack Rating and temporarily stunning them. The projectile then splits into 2 weaker ones that strike other nearby enemies.
Lvl 2: Damage is increased to 190%. (hero level 21)
Lvl 3: The orb splits into 3 weaker orbs. (hero level 101)
Lvl 4: Damage is increased to 210%. (hero level 181)

Safiya provides the most forward positioned ally with an electric aura that lasts for 10 seconds. The electric aura causes 70% damage per second to every enemy standing within its radius.
Lvl 2: Damage is increased to 80% per second (hero level 121)
Lvl 3: Damage is increased to 90% per second (hero level 201)

At the beginning of the battle Safiya casts a circle enchantment over backline allies, that lasts for 25 seconds. All allies standing within the circle have their attack ratings increased by 16% and any enemies standing within the circle have their attack ratings reduced by 50% as well as their haste reduced.
Lvl 2: Attack Rating buff is increased to 20% (hero level 141)
Lvl 3: Attack Rating buff is increased to 24% (hero level 221)
Progression systems
Signature Item Skill: Arcane Power
- [Unlocked at Activation] 1% of Safiya's total damage output is converted into her attack rating. The attack rating can be increased up to a total of 140%.
- [Unlocked at +10] 2% of Safiya's total damage output is converted into her attack rating
- [Unlocked at +20] 3% of Safiya's total damage output is converted into her attack rating
- [Unlocked at +30] Once Safiya's Attack Rating reaches the maximum, her normal attacks will be replaced with Scattered Bolt.
- [Unlocked at +40] When Safiya's normal attacks are replaced by Scattered Bolt, her maximum Attack Rating is increased by 140%.
A large scepter with a radiant design symbolizing absolute power.
- [3 furniture] The duration of Spectral Disruption is increased by 15s.
- [9 furniture] The focusing stage of the ultimate skill "Falling Sun" is sped up by 40% while "Spectral Disruption" is still present on the battlefield.
- [Engraving 30] Static Field: Damage is increased to 100% per secondAt Ascended 2-star: Physical Resist +3.04At Ascended 3-star: Physical Resist +3.04
- [Engraving 60] Spectral Disruption: 25 seconds after the circular enchantment has been manifested, all enemies within it will be dealt 200% damage and stunned for 1.5 seconds.At Ascended 4-star: Physical Resist +3.04At Ascended 5-star: Physical Resist +3.04
- [Engraving 80] Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Attack Rating +10%, Insight +31.85
Skins

Story
The Sphinx are a naturally observant and analytical folk. Of all the Maulers, they enjoy perhaps the strongest abilities of foresight and planning. Often maligned as aloof schemers who eschew the typically blunt methods of most other Mauler tribes, the cunning cat people view words as simply another weapon in their arsenal. Safiya wasn't born into the highest echelons of her people, but with a few carefully calculated risks, she was able to begin the climb to power at a remarkably young age. A suggestion here, a leading question there, and her targets would fall one by one, never suspecting the designer of their downfall. Her masterful skills of manipulation were finally laid bare when she instigated a coup. The queen, regarded by many Sphinx as a kind and stable leader, seemed a naive fool to the ambitious usurper. Safiya believed that her people were being led into decline, and if the Sphinx lost their influence among the Maulers, her own goals would become ever harder to accomplish. Season after season she secretly converted others to her cause, meticulously selecting the most useful individuals from every strata of Sphinx society while continually working her way closer to the queen. Deals, gifts, and threats were delivered in secluded places with hushed tones. Her hidden army grew as their enemies squabbled amongst one another, oblivious to the treacherous undercurrents swirling just beneath them. She obsessively pursued the mastery of arcane magics, using her spells to ensure loyalty, obtain forgotten knowledge, and disrupt the queen's operations. When the time was right, Safiya ordered a vicious strike against the established order. The few advisors and high officials still loyal were killed in their sleep, their guards having already been won over one way or another by the underground opposition. When the queen was arrested and brought into the throne room, she was shocked to find Safiya lounging contentedly on her throne. All rulers try to keep an eye on those they believe might be threat, but Safiya was the last one she would have expected. The sentencing was swift, and there was no trial. A reproach, an order, and a summary execution. Before the break of dawn, the word was out. The Sphinx had a new queen. It was an unpleasant surprise for Safiya when she discovered that ruling from a throne and taking a throne are two very different things. Her visions for her people weren't shared by many of them, and resentment began to build. Though the old queen was cold in her grave, her memory persisted in the hearts and minds of Safiya's subjects. After a brutal but failed attempt at crushing the rising tide of dissent, she was deposed, chased from her court ahead of an angry mob. Had she not hidden in the treacherous lair of the Arachins and allied with their fearsome queen Ankhira, that night would have certainly ended in her death. The Arachins are a territorial bunch and have always been hostile toward intruders. Those who dared to trespass their domain never returned alive. Yet, Safiya returned unscathed, wielding a mighty army of the Arachins at her back and triumphantly reclaiming her throne. Despite having all that she had worked for torn away from her, she wasted no time in commencing planning to retake what she had lost. Only this time, she would take that and more. As her insatiable hunger for power grew, the idea of merely being the Queen of the Sphinx no longer satisfied her. She hungered for more, and her mind raced with new schemes to seize control over all the Maulers. Her thirst for dominance knew no bounds, and she would stop at nothing to achieve her ultimate goal.
"Power is everything."
Quotes
- BATTLE START
- "I am one with the desert"
- MOVING
- "This is my domain!"
- VICTORY
- "Victory is bittersweet"
- ULTIMATE
- "Do not anger the gods!"
- ATTACK
- "You are in my way"
- ATTACK
- "This is the end my friend"
- ATTACK
- "Curse you!"
- ATTACK
- "You shall die!"
- IDLE
- "I am here to stay."
- IDLE
- "Do not come any closer!"
- IDLE
- "What a pity you have to die!"


