HOME / CHARACTERS / AWAKENED SHEMIRA
Ascended
The Soulreaver

Awakened Shemira

Tank
CLASS
Tank
Graveborn
FACTION
Graveborn
RARITY
Ascended
TYPE
Intelligence
ROLE
Tank
// OVERVIEW

About Awakened Shemira

Awakened Shemira is an Ascended Graveborn Tank Intelligence hero in AFK Arena, focused on Tank.

Gender Female/Voice actor 福原綾香 [JP]

// RATINGS

Tier list ratings

// MODE RATINGS
A+
Overall
S+
Abyssal Expedition
S+
Campaign
S+
Cursed World
SS
Dragon Forge
S+
Faction Towers
A+
Nightmare Corridor
SS
Temporal Rift
SS
Treasure Hunt
D
Twisted Realm
DNightmare Corridor, simulatedThe boss usually survives whoever they replace
// KIT

Skills

Shadowless Flame (Lvl 1)
Passive

When an enemy hero suffers a total reduction of 400 Energy or any effect that prevents Energy recovery, Shemira will pull out their soul, generating 1 Ephemeral Spirit. This effect can be triggered up to 2 times every 12 seconds. The next control effect an allied hero inflicts on an enemy hero will reduce their Energy by 100. This effect can be triggered once every 12 seconds per allied hero.

Soul Siphon (Lvl 3)
Ultimate

Passive: Shemira receives 20% less magic damage. When taking physical damage or damage that ignores Defense, 70% is converted into magic damage. Active: Shemira wields soul flames to unleash the power of her lantern chain, dealing 3 strikes of damage equal to 15% of her max health to all enemies. She also pulls out the souls of the nearest and farthest enemy heroes to generate Ephemeral Spirits that last up to 5 seconds. Ephemeral Spirits have 50% of their hero's health and 30% of their Defense. When an Ephemeral Spirit takes damage, 70% is passed to their hero, but the damage passed in a single strike cannot exceed 50% of Shemira's max health. Up to 2 Ephemeral Spirits can be pulled out of each enemy hero.

Lvl 2: Passive: Shemira's normal attacks reduce the target's current Energy by 10%. (hero level 1)

Lvl 3: After using Soul Siphon, Shemira launches 1 Tortured Soul at enemy heroes whose souls have been pulled out. (hero level 1)

Dreadful Dance (Lvl 1)
Passive

Passive: When an enemy hero suffers an effect that reduces their Energy or prevents Energy recovery, Shemira launches a Tortured Soul at them, dealing damage equal to 10% of their's max health to the target and enemies along the path. This damage cannot exceed 10% of Shemira's max health, and the effect can only be triggered 3 times every 10 seconds. When a Tortured Soul deals damage, it heals the ally with the lowest health percentage for 7.5% of Shemira's max health.

Soul Sanctuary (Lvl 1)
Active

Shemira grants herself and the ally with the lowest health percentage the Soul Sanctuary effect for 5 seconds, prioritizing backline heroes. This effect dispels most debuffs on the target and grants them immunity to controls during the effect. While the effect is active, direct damage in a single strike from an enemy cannot exceed 60% of the target's current health, and upon taking damage, 1 Tortured Soul will be launched at the attacker. Up to 1 Tortured Soul can be launched during the effect. When the effect ends, the target will be healed for 25% of their lost health.

Delay Death (Lvl 1)
Passive

Passive: When an allied hero is defeated, Shemira will delay their death and keep them fighting for up to 5 seconds. If the target is defeated by an enemy hero, the attacker's soul will be pulled out to generate 1 Ephemeral Spirit. The allied hero will die when the effect ends, or if they are defeated again while the effect is active. This effect can be triggered once per hero.

// ADVANCED

Progression systems

Cursed Soulchain
[Exclusive to Awakened Shemira]
Cursed Soulchain

Signature Item Skill: Dreadful Dance

  • [Unlocked at Activation]
  • [Unlocked at +10] When an enemy hero takes damage from a Tortured Soul 3 times, their Energy recovery is permanently reduced by 25%. This effect cannot stack.
  • [Unlocked at +20] For every 5 Tortured Souls Shemira launches, the next will be enhanced, reducing 100 extra Energy upon dealing damage and preventing the target from recovering Energy for the next 2 seconds.
  • [Unlocked at +30] When launching Tortured Souls, Shemira will launch an extra 1 at the enemy hero with the lowest health percentage.
  • [Unlocked at +40] When enhanced, Tortured Soul's ability to destroy the target's Energy is increased to 300.

To save Daimon, Shemira was engulfed by tortured souls. After Shemira helped them with their revenge, they resided peacefully in the Cursed Soulchain, keeping Shemira company.

Soul Sanctuary
Exclusive furniture
  • [3 furniture] When casting this skill, Shemira targets the enemy hero with the highest total damage and generates 1 Ephemeral Spirit.
  • [9 furniture] When Shemira or 2 allied heroes behind her take fatal damage, they will be immune to that damage and will gain the Soul Sanctuary effect. This can be triggered up to 1 time per allied hero per battle.
Eternal Engravings
  • [Engraving 30] Delay Death: Upon triggering, the allied hero becomes untargetable and gains immunity to control effects for 2 seconds.
    At Ascended 2-star: Magic Resist +3.04
    At Ascended 3-star: Magic Resist +3.04
  • [Engraving 60] Delay Death: If the ally defeats an enemy or Ephemeral Spirit while the effect is active, the effect duration is increased by 3 seconds.
    At Ascended 4-star: Magic Resist +3.04
    At Ascended 5-star: Magic Resist +3.04
  • [Engraving 80] Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Health +13.7%, Crit Block Rate +10
// LORE

Story

Crash! The door burst open, and a frail woman rushed into the room. In the secret workshop of the Bonesmith, countless puppets littered the corridors, their cries of anguish filling the air. Shemira felt the souls' wails within the puppets, witnessing their past lives. These poor souls suffered, their bodies turned into puppet shells, their spirits imprisoned to obey the tormentor. Yet the Bonesmith remained unsatisfied, deeming his creations defective, seeking more victims to torture. Shemira sadly shook her head, pulling herself from the painful memories of these tortured souls. She needed to find Daimon swiftly, or else...

In the workshop's depths, the Bonesmith carved a puppet's joints. Daimon lay motionless on the dissection table nearby. The Bonesmith, displeased, mumbled, "Something's missing... No matter, once I unlock this boy's hidden power, you'll all be perfect masterpieces!" "Give Daimon back to me!" Shemira shouted as she charged forward. Surprised by the intruder, the Bonesmith waved his hand casually. As if pulled by invisible strings, the puppets around the room suddenly sprang to life and attacked Shemira. "This is no ordinary child," the Bonesmith laughed manically. "Once I unravel his secrets, countless masterworks will be born!" "I won't let you!" Shemira yelled furiously. "I heard the cries of these souls. I know what you did to them. I won't let you do the same to my Daimon!" Shemira desperately fought off a puppet. But the puppets easily reassemble, continuing their onslaught even when broken. Shemira's attacks met only air. While watching Shemira's struggle, the Bonesmith condescendingly shook his head. How could this woman grasp his grand vision? Sneering, he approached Daimon with a carving knife. Panicking and distracted, Shemira was hit by a puppet and fell. Trapped beneath the tangled puppet limbs, Shemira reached out desperately for Daimon, letting out a despairing wail. Daimon stayed unresponsive, just like when he lay in his coffin before, unmoving despite her tears. "I've lost Daimon once already, I won't let it happen again..." "You're not taking Daimon away from me!"

"I hear your pain," Shemira called out to the puppets. "Give me your strength, let me avenge you." A puppet froze in its tracks. After a moment, its bones rattled as a tortured soul wrested free from the puppet's husk and seeped into Shemira's body. The soulless puppet collapsed limply into a pile of bones. Shemira rose unsteadily to her feet, as more and more souls converged and melded into her. "You're mad! The spirits will consume you! You'll become a mindless monster!" the Bonesmith shrieked in terror. The overwhelming resentment raged within Shemira, the torment rendering her speechless. Boundless hatred engulfed her entirely, and a roar that was not her own erupted from her throat: "You shall perish!"

A long chain crackling with vengeful energy formed around Shemira. She flicked her wrist, and the chain shot toward the Bonesmith in a green blur, fracturing his ribs with a sharp crack. As the chain coiled back into her hand, Shemira advanced, and the chain's seething resentment transformed into raging bloodlust, tearing the Bonesmith's body apart. "You've tortured us for too long!" "An eye for an eye! A tooth for a tooth!" "No mercy!" Countless voices rang out from within Shemira as she mindlessly unleashed her hatred, relentlessly lashing with the chain even as the Bonesmith lay motionless.

Suddenly, Shemira felt something tugging behind her. She spun around, clawing viciously at the air. "Ma..." Her hand stopped mid-swing. Shemira slowly realized it was a young boy clutching her sleeve. She kneeled down and hugged Daimon as hard as she could.

// VOICE LINES

Quotes

BATTLE START
"Accept your fate. Die!"
MOVING
"You're not taking Daimon away from me!"
VICTORY
"Let's sing this elegy together."
ULTIMATE
"Give up your souls!"
ATTACK
"Do you hear the mournful souls grieving…"
ATTACK
"Only revenge can appease the souls in pain."
ATTACK
"I feel all of your pain."
ATTACK
"It's not yet time to leave..."
// OAK INN

At the Oak Inn

"Please take this gift. Don't be afraid. Don't mind the souls around me. Come closer."

Has visit scenes with Daimon and Shemira.