A Voyage of Wonders is a limited-time map in the same style as the Peaks of Time: you explore, fight and solve the map's puzzles to open treasure chests, and each chest pays out once per event. Voyages open after you clear stage 6-20.
How a voyage plays
Four rules separate a voyage from a normal campaign fight:
- Enemy strength is set from your own strength when the event starts and never changes during the event, so anything you level up afterwards makes the map easier.
- Health and energy carry over between battles, for your heroes and for the enemies. A hero who ends a fight at 20% health starts the next one at 20%.
- If a battle timer runs out, the attacking side is wiped out.
- You can restart the adventure at any time, which resets every hero and enemy to full.
The carry-over rule decides how to play a voyage. Energy kept from one fight means a hero can open the next with an ultimate ready, and a damaged enemy stays damaged if you retreat and come back with a different team. When a run has drained your heroes too far to finish, restart: heroes and enemies go back to their starting state, and since chest rewards pay once per event, nothing you've already collected is lost.
Where old voyages go
Forty past voyages now live in the Peaks of Time as permanent realms. They form the second Peaks chain, from The Depths of Time (stage 20-20) to Gold Rush (39-10), each with its own unlock stage and its own set of chests, so if you missed one of those, it's still there. The last seventeen moved over between March 2022 and October 2023, mostly four weeks apart. Gold Rush, added on October 21, 2023, is the last voyage to have made the move, and the voyages that ran after it are switched off in the current version.
The current voyages
The game currently carries ten voyages. Which one is running at a given time is set by the event calendar, and each pays the totals below if you open every chest.
| Voyage | Heroes it follows | Chests | Diamonds | Rewards |
|---|---|---|---|---|
| Tide-Rider | Thalassa, Talimar | 9 | - | 10 Draconis Insignia, 25 Fortuitous Emblem Choice Chests, 25 Amplifying Emblems, 150 Elemental Shards, 100 Elemental Cores, Reward Choice Chest, 50 Bait |
| Forbidden Resonance | Severin | 9 | - | 10 Draconis Insignia, 25 Fortuitous Emblem Choice Chests, 25 Amplifying Emblems, 150 Elemental Shards, 100 Elemental Cores, Reward Choice Chest, 50 Bait |
| Bardic Tale | - | 11 | - | 10 Draconis Insignia, 60 Elite Hero Soulstones, 25 Fortuitous Emblem Choice Chests, 25 Primordial Emblems, 25 Amplifying Emblems, 70 Elemental Shards, 80 Elemental Cores, 2 Reward Choice Chests |
| Out of Nowhere! "Heroes" Appear? | - | 11 | 600 | 10 Stargazer Scrolls, 15 Epic Emblem Choice Chests, 15 Fortuitous Emblem Choice Chests, 20 Amplifying Emblems, 150 Elemental Shards, 100 Elemental Cores, 4 Reward Choice Chests |
| Otherworldly Dreams | Elthara | 11 | - | 10 Draconis Insignia, 60 Elite Hero Soulstones, 25 Fortuitous Emblem Choice Chests, 25 Primordial Emblems, 25 Amplifying Emblems, 70 Elemental Shards, 80 Elemental Cores, 2 Reward Choice Chests |
| The Final Stake | Kaelon | 12 | - | 10 Draconis Insignia, 60 Elite Hero Soulstones, 15 Fortuitous Emblem Choice Chests, 50 Primordial Emblems, 25 Amplifying Emblems, 100 Elemental Shards, 2 Reward Choice Chests, 100 Bait |
| Solo Leveling | Sung Jinwoo | 10 | - | 10 Stargazer Scrolls, 60 Elite Hero Soulstones, 5 Epic Emblem Choice Chests, 10 Fortuitous Emblem Choice Chests, 30 Amplifying Emblems, 100 Elemental Shards, 100 Elemental Cores, 2 Reward Choice Chests, 100 Bait |
| Mourning Reef | Leviathan | 11 | - | 10 Draconis Insignia, 60 Elite Hero Soulstones, 15 Fortuitous Emblem Choice Chests, 50 Primordial Emblems, 25 Amplifying Emblems, 100 Elemental Shards, 2 Reward Choice Chests, 100 Bait |
| Delicious in Esperia | Laios, Marcille | 12 | - | 10 Stargazer Scrolls, 60 Elite Hero Soulstones, 5 Epic Emblem Choice Chests, 10 Fortuitous Emblem Choice Chests, 30 Amplifying Emblems, 200 Elemental Shards, 4 Reward Choice Chests, 100 Bait |
| Corporate Crucible | - | 9 | 5,000 | 10 Epic Emblem Choice Chests, 15 Fortuitous Emblem Choice Chests, 40 Primordial Emblems, 40 Amplifying Emblems, 6 Reward Choice Chests, 50 Bait |
Most voyages' Reward Choice Chests let you pick 4 Large Gold Chests, 1 Large Hero EXP Chest or 1 Large Hero's Essence Chest, each worth 24 hours of idle income. Corporate Crucible's six are a smaller kind: 8 Large Gold Chests (8 Hours), 2 Large Hero EXP Chests (8 Hours) or 2 Large Hero's Essence Chests worth 8 hours each, so one of them pays 64 hours of gold against 96 from the standard chest. Fortuitous Emblem Choice Chests give one faction emblem of your choice (Might, Light, Nature, Death, Divinity, Chaos or Space), and Epic Emblem Choice Chests give one Epic emblem from the same seven. Draconis Insignia are draws at the Dragonheart Temple and Stargazer Scrolls are draws at the Stargazer.
Which voyages are worth the most
No voyage comes out ahead on every count, so it comes down to what you're short on:
- Corporate Crucible pays 5,000 diamonds, more than any other current voyage, plus the most Amplifying Emblems (40).
- Out of Nowhere! "Heroes" Appear? is the only other one with diamonds (600) and has the most Epic Emblem Choice Chests (15).
- Delicious in Esperia, Solo Leveling and Out of Nowhere! "Heroes" Appear? give 10 Stargazer Scrolls. Six others give 10 Draconis Insignia, and Corporate Crucible gives neither.
- Tide-Rider, Forbidden Resonance and Out of Nowhere! "Heroes" Appear? each give 150 Elemental Shards and 100 Elemental Cores, the most Eternal Engraving material of the current set. Tide-Rider and Forbidden Resonance have identical rewards.
Every voyage is worth clearing fully when it runs, since none of them are in the Peaks and the chests can't be opened after the event ends.
