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King's Tower and faction towers floors, open days and rewards

Floors, unlocks, open days, daily limits, multi-team floors and rewards for King's Tower and all six faction towers, plus how mercenaries work.

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AFK Global
GUIDE
OCT 21, 20268 MIN READ

King's Tower has 3,300 floors, opens after Stage 2-12, and lets you climb as many floors a day as your team can beat. The faction towers (the Towers of Esperia) have 1,950 floors each for the four main factions and 1,300 each for Celestials and Hypogeans. Each one takes only heroes of its faction, opens on set days, and caps how many floors you can clear per day. Every floor pays out once, the first time you beat it.

The towers at a glance

TowerHeroes allowedFloorsUnlocks afterOpen days (UTC)
King's TowerAny3,300Stage 2-12Every day
Tower of LightLightbearers1,950Stage 14-40Monday, Friday, Sunday
Brutal CitadelMaulers1,950Stage 14-40Tuesday, Friday, Sunday
World TreeWilders1,950Stage 14-40Wednesday, Saturday, Sunday
Forsaken NecropolisGraveborn1,950Stage 14-40Thursday, Saturday, Sunday
Celestial SanctumCelestials1,300Stage 29-60Wednesday, Friday, Sunday
Infernal FortressHypogeans1,300Stage 29-60Thursday, Saturday, Sunday

The day switches at 00:00 UTC. Sunday is the only day every tower is open.

Daily floor limits

King's Tower has no daily limit. Each faction tower lets you clear 20 floors per day. Once you clear Stage 19-40, Upsurge Pursuit unlocks and the limit becomes cumulative: unused floors carry over, up to 60 per tower. With Upsurge Pursuit, missing one open day costs you nothing as long as the stored total stays under 60, so you can bank floors and spend them in one push when your team gets stronger.

Multi-team floors

Higher floors make you field more than one team, and each extra team needs five more heroes. In a faction tower all of them have to come from that faction.

Tower1 team2 teams3 teams
King's TowerFloors 1 to 700Floors 701 to 950Floors 951 to 3,300
Four main faction towersFloors 1 to 450Floors 451 to 660Floors 661 to 1,950
Celestial Sanctum and Infernal FortressFloors 1 to 350Floors 351 to 1,300-

That makes roster depth the real wall in the faction towers. Clearing Brutal Citadel past floor 660 means building 15 Maulers you can actually use, while Celestial and Hypogean floors never ask for more than 10.

Every floor shows replays of earlier clears, including some from friends and guildmates. Watching how a team beat the floor tells you more than the power number does.

King's Tower rewards

Every King's Tower floor pays diamonds, gold, Hero's Essence and hero soulstones. Floors ending in 0 swap Rare Hero Soulstones for Elite Hero Soulstones, and floors ending in 5 or 0 pay double diamonds. The amounts climb until floor 500, then hold steady from floor 501:

Floor type (from floor 501)DiamondsHero's EssenceSoulstones
Floors ending in 1 to 4 and 6 to 98015030 Rare Hero Soulstones
Floors ending in 516015030 Rare Hero Soulstones
Floors ending in 016015030 Elite Hero Soulstones

Gold per floor tops out at 5,655,000 on floor 1,300 and stays there to the top.

What each stretch of the tower pays in total:

FloorsDiamondsGoldHero's EssenceRare Hero SoulstonesElite Hero Soulstones
1 to 1003,3602.72 million1,375630100
101 to 25010,56079.0 million5,6252,295350
251 to 50024,0001.15 billion19,3756,525750
501 to 1,00048,0002.82 billion75,00013,5001,500
1,001 to 2,00096,0005.65 billion150,00027,0003,000
2,001 to 3,300124,8007.35 billion195,00035,1003,900
All 3,300 floors306,72017.06 billion446,37585,0509,600

From floor 501 on, every 10 floors pay 960 diamonds, which adds up fast for anyone still climbing.

The Wall of Legends (unlocked at Stage 4-36) has a King's Tower Progression Ladder for your server. When the first player on the server reaches a ladder achievement, its reward unlocks for every player there.

Lightbearer, Mauler, Wilder and Graveborn tower rewards

These four towers pay the same rewards. Only the faction on the hero cards and the late-game emblem changes: Light Emblems from the Tower of Light, Might Emblems from the Brutal Citadel, Nature Emblems from the World Tree and Death Emblems from the Forsaken Necropolis.

Ordinary floors alternate between gold and Common Enhancement Tokens. Floor 1 pays 200,000 gold and floor 2 pays 200 tokens, and the amounts step up until floor 131, after which they stay at 600,000 gold and 600 tokens. Floors ending in 5 or 0 carry the milestone rewards:

FloorReward
5, 15, 25 ... 95Hero's Essence, rising from 800 to 3,000
10, 30, 50360 diamonds
20, 60, 80, 120, 140Rare faction hero cards (6, 12, 12, 18 and 24)
40 and 10030 and 60 Elite Hero Soulstones
70 and 9010 Amplifying Emblems
110, 130, 15015 Amplifying Emblems
105, 125, 14536, 40 and 48 million Hero EXP (125 and 145 also give 5 Stargazer Scrolls)
115 and 1353,600 Hero's Essence (135 also gives 5 Stargazer Scrolls)
160 to 45090 Elite Hero Soulstones on 16 floors (160, 180 ... 360, then 370, 390 ... 450), and 15 Amplifying Emblems on the other floors ending in 0
245 to 45510 Fortuitous Emblem Choice Chests on 11 floors (245, 265 ... 345, then 375, 395 ... 455)
155 to 1,9455 Stargazer Scrolls and 4,000 Hero's Essence on the other floors ending in 5

From floor 460 the pattern settles into a 20-floor loop that runs to the top:

Floor in the loopReward
Ending in 55 Stargazer Scrolls and 4,000 Hero's Essence
460, 480, 500 ...10 faction emblems
490, 510, 530 ...10 Fortuitous Emblem Choice Chests

The only break is at the start: floor 470 pays 5 Stargazer Scrolls and 5,000,000 gold, and floor 475 pays 10 Fortuitous Emblem Choice Chests.

Totals for one full tower:

RewardTotal over 1,950 floors
Gold457,240,000
Common Enhancement Tokens452,240
Hero's Essence693,200
Hero EXP124,000,000
Diamonds1,080
Rare faction hero cards72
Elite Hero Soulstones1,530
Amplifying Emblems275
Stargazer Scrolls860
Fortuitous Emblem Choice Chests860
Faction emblems750

Faction emblems only start at floor 460, so a tower's emblem income only matters once that faction's roster can push past it.

Celestial Sanctum and Infernal Fortress rewards

These two start at the late-game rates and never change pattern. Ordinary floors alternate 600,000 gold and 600 Common Enhancement Tokens, and every floor ending in 5 pays 5 Stargazer Scrolls and 4,000 Hero's Essence. Floors ending in 0 rotate:

FloorReward
20, 40, 60 ... 1,30010 Divinity Emblems (Celestial Sanctum) or 10 Chaos Emblems (Infernal Fortress)
10, 30 ... 19015 Amplifying Emblems
210, 230 ... 1,29010 Fortuitous Emblem Choice Chests

A full clear of either tower pays 312,000,000 gold, 312,000 Common Enhancement Tokens, 650 Stargazer Scrolls, 520,000 Hero's Essence, 150 Amplifying Emblems, 650 Divinity or Chaos Emblems and 550 Fortuitous Emblem Choice Chests. Divinity and Chaos Emblems upgrade Celestial and Hypogean Signature Items, and these towers hand them out from floor 20, so they're worth climbing as soon as you have a usable Celestial or Hypogean team.

Mercenaries

You can borrow heroes from friends to help with tower floors. Both hiring systems unlock at Stage 6-40.

Short-Term Mercenaries are Legendary or higher heroes borrowed from a friend or your guild's Exemplar. You can hire 3 per week and have 5 requests out at once. Each hired hero works once per mode in King's Tower, the Towers of Esperia and campaign stages, and that use only counts if you win, so a lost fight doesn't waste it. All borrowed heroes go back at 00:00 UTC on Sunday. A borrowed hero keeps the owner's Signature Item, Ascension tier, artifacts and furniture, but uses your own hero level, gear and Elder Tree. You can't borrow from friends who haven't logged in for 7 days, and a hero can only be lent to one friend at a time. Lending out a hero earns 10 Companion Points, up to 50 a week. If you have a Mentor, you can also take 2 Mentor Mercenaries a week without waiting for approval.

Garrisoned Mercenaries are 30-day loans. A hired hero joins at level 1 and Elite tier, and you level and ascend it yourself. While the loan lasts it counts as your own hero everywhere, faction towers included. Each hire costs 100 Dimensional Stones, and after you've hired the same hero 6 times it's free. You can exchange up to 200 Dimensional Stones a month. Progress on the hero stays when the loan ends, but you can't use it again until you re-hire it, and taking a garrisoned hero to Ascended raises your Resonating Crystal's max level for good. Lending a hero earns 40 Companion Points, up to 200 a month.

For tower pushing, the Short-Term route is the quick fix: borrow a strong Legendary+ hero of the right faction for the one floor that's blocking you. A Garrisoned hero only beats that once you've invested enough to make it a real member of the team.