VOYAGE OF WONDERS

Hopeless Isle

11 camps, 14 chests. Every one on the map.

Unlocks after stage 6-20.

The Elemental Strife is spreading to all corners of the realm. Even the far-flung Island of the Banished cannot hope to escape from its devastation. Corruptors have occupied this once peaceful isle, while the Wood Guardian has exhausted all her energy trying to save the Tainted. She lies frail and feeble in her cage, waiting to be rescued. Baden and the Wind Guardian have set sail and arrived at the island that is now crawling with the Corruptors. What awaits them is a fate unknown and fraught with unprecedented perils...

Camps (11)Chests (14)Things to use (33)Key chestsWhite ring: start. Tap a tile for what's on it.
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Camps

1 · Enemies

Torne, Thoran, Isabella, Kelthur, Desira

Scales to your team's strength.

2 · Enemies

Lyca, Ferael, Daimon, Peggy, Nara

Scales to your team's strength.

3 · Enemies

Seirus, Izold, Ferael, Desira, Nara

Scales to your team's strength.

4 · Enemies

Arthur, Torne, Nara, Ferael, Solise

Scales to your team's strength.

5 · Enemies

Zolrath, Lyca, Ferael, Estrilda, Kelthur

Scales to your team's strength.

6 · Enemies

Torne, Eluard, Daimon, Oden, Lyca

Scales to your team's strength.

7 · Enemies

Raine, Thoran, Lyca, Morael, Isabella

Scales to your team's strength.

8 · Enemies

Torne, Daimon, Desira, Nara, Ferael

Scales to your team's strength.

9 · Enemies

Torne, Saurus, Fane, Isabella, Desira

Scales to your team's strength.

10 · Enemies

Satrana, Grezhul, Ferael, Silas, Talene

Scales to your team's strength.

11 · Enemies

Izold, Morrow, Zaphrael, Oden, Daimon

Scales to your team's strength.

Chests

1 · Chest

10 Fortuitous Emblem Choice Chest

2 · Chest

10 Epic Emblem Choice Chest

3 · Chest

1,000 Poe Coins

4 · Key chest

10 Time Emblem, Baden - Knight of Blight

5 · Chest

20 Amplifying Emblem

6 · Chest

1,000 Poe Coins

7 · Chest

25 Elemental Core

8 · Chest

Reward Choice Chest

9 · Chest

1,000 Poe Coins

10 · Chest

Reward Choice Chest

11 · Chest

20 Primordial Emblem

12 · Chest

25 Elemental Core

13 · Chest

50 Elemental Shard

14 · Chest

50 Elemental Shard

Things to use

1 · Soulcatcher Array

Nevanthi has integrated the Graveborn Magic Circle structures of the Tainted with her own Elemental Powers. Lighting up the Circles should also form bridges across chasms.

2 · Swamp Corruptor

It is a unique Corruptor entity wherein erratic elemental forces grow rampant... and a formidable opponent.

3 · Swamp Corruptor

It is a unique Corruptor entity wherein erratic elemental forces grow rampant... and a formidable opponent.

4 · Swamp Corruptor

It is a unique Corruptor entity wherein erratic elemental forces grow rampant... and a formidable opponent.

5 · Swamp Corruptor

It is a unique Corruptor entity wherein erratic elemental forces grow rampant... and a formidable opponent.

6 · Swamp Corruptor

It is a unique Corruptor entity wherein erratic elemental forces grow rampant... and a formidable opponent.

7 · Swamp Corruptor

It is a unique Corruptor entity wherein erratic elemental forces grow rampant... and a formidable opponent.

8 · Swamp Corruptor

It is a unique Corruptor entity wherein erratic elemental forces grow rampant... and a formidable opponent.

9 · Soulcatcher Array

Nevanthi has integrated the Graveborn Magic Circle structures of the Tainted with her own Elemental Powers. Lighting up the Circles should also form bridges across chasms.

10 · Watering Hole

The spring water has an intoxicating aroma and seems to ease the wounds of battle.

Revives all Heroes and restores 100% health.

11 · Soulcatcher Array

Nevanthi has integrated the Graveborn Magic Circle structures of the Tainted with her own Elemental Powers. Lighting up the Circles should also form bridges across chasms.

12 · Soulcatcher Array

Nevanthi has integrated the Graveborn Magic Circle structures of the Tainted with her own Elemental Powers. Lighting up the Circles should also form bridges across chasms.

13 · Soulcatcher Array

Nevanthi has integrated the Graveborn Magic Circle structures of the Tainted with her own Elemental Powers. Lighting up the Circles should also form bridges across chasms.

14 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

15 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

16 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

17 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

18 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

19 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

20 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

21 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

22 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

23 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

24 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

25 · Soulcatcher Array

Nevanthi has integrated the Graveborn Magic Circle structures of the Tainted with her own Elemental Powers. Lighting up the Circles should also form bridges across chasms.

26 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

27 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

28 · Wood Guardian

A cage of twisted vines and tree branches in which Nevanthi quietly slumbers.

29 · Soulcatcher Array

Nevanthi has integrated the Graveborn Magic Circle structures of the Tainted with her own Elemental Powers. Lighting up the Circles should also form bridges across chasms.

30 · Soulcatcher Array

Nevanthi has integrated the Graveborn Magic Circle structures of the Tainted with her own Elemental Powers. Lighting up the Circles should also form bridges across chasms.

31 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

32 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.

33 · Elite Corruptor

There are too many powerful enemies. A frontal engagement would be sheer foolishness.