VOYAGE OF WONDERS

Road to Freedom

10 camps, 8 chests, 1 relic points. Every one on the map.

Unlocks after stage 3-36.

The War of Truth came to an end amidst the chaos, yet the leaders of both sides vanished without a trace. Some claimed that the young Celestial and Hypogean ended in mutual destruction in the decisive showdown. Others whispered of their covert escape from the battleground, hinting at a clandestine plan they conspired... As for their fate, the world spins tales of varied sorts, but amidst these murmurs, the two protagonists of the rumor—Lucilla and Liberta—slipped quietly into the heart of the Hypogean prison...

Camps (10)Chests (8)Relic points (1)Things to use (25)Key chestsWhite ring: start. Tap a tile for what's on it.
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Camps

1 · Enemies

Elijah & Lailah, Talene, Flora, Alna, Titus

Scales to your team's strength. Does not drop relics.

2 · Enemies

Audrae, Orthros, Morael, Alna, Zaphrael

Scales to your team's strength. Does not drop relics.

3 · Enemies

Athalia, Orthros, Wu Kong, Zaphrael, Morael

Scales to your team's strength. Does not drop relics.

4 · Enemies

Haelus, Audrae, Tarnos, Veithael, Orthros

Scales to your team's strength. Does not drop relics.

5 · Enemies

Mortas, Khazard, Mezoth, Zikis, Framton

Scales to your team's strength. Does not drop relics.

6 · Enemies

Leofric, Canisa & Ruke, Zolrath, Vyloris, Zikis

Scales to your team's strength. Does not drop relics.

7 · Enemies

Ezizh, Khazard, Lucilla, Lucretia, Mezoth

Scales to your team's strength. Does not drop relics.

8 · Enemies

Olgath, Zolrath, Leofric, Mortas, Mehira

Scales to your team's strength. Does not drop relics.

9 · Enemies

Canisa & Ruke, Olgath, Khazard, Mehira, Vyloris

Scales to your team's strength. Does not drop relics.

10 · Enemies

Ezizh, Khazard, Mezoth, Mortas, Zikis

Scales to your team's strength. Does not drop relics.

Chests

1 · Chest

35 Amplifying Emblem

2 · Key chest

10 Time Emblem, Eugene - Fool of Chaos

3 · Chest

50 Bait

4 · Chest

25 Fortuitous Emblem Choice Chest

5 · Chest

1,500 Poe Coins

6 · Chest

50 Bait

7 · Chest

3 Reward Choice Chest

8 · Chest

1,500 Poe Coins

Relic points

1 · Relic

Offers 1 relics to choose from, drawn from 1.

Every relic it can offer

Eugene's Magic Cube

Things to use

1 · Purifying Crystal

A magic crystal with divine brilliance. Can purify Hypogean curses.

2 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

3 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

4 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

5 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

6 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

7 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

8 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

9 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

10 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

11 · Gavus

The imprisoned Gavus can only be saved by breaking the four Magic Circles around him.

12 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

13 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

14 · Magic Circle

The Magic Circle set by the Celestials blocks the way ahead. Eugene can destroy it with his ability, but there's a price to pay.

15 · Watering Hole

The spring water has an intoxicating aroma and seems to ease the wounds of battle.

Revives all Heroes and restores 100% health.

16 · Watering Hole

The spring water has an intoxicating aroma and seems to ease the wounds of battle.

Revives all Heroes and restores 100% health.

17 · Phantasm Pedestal

A gadget Eugene made some years ago. Can create Eugene's phantom.

18 · Phantasm Pedestal

A gadget Eugene made some years ago. Can create Eugene's phantom.

19 · Red Lever

A lever that is currently pointing to the image of the sun.

Changes the state of all red pillars.

20 · Green Lever

A lever that is currently pointing to the image of the sun.

Changes the state of all green pillars.

21 · Phantasm Pedestal

A gadget Eugene made some years ago. Can create Eugene's phantom.

22 · Blue Lever

A lever that is currently pointing to the image of the sun.

Changes the state of all blue pillars.

23 · Phantasm Pedestal

A gadget Eugene made some years ago. Can create Eugene's phantom.

24 · Yellow Lever

A lever that is currently pointing to the image of the sun.

Changes the state of all yellow pillars.

25 · Purple Lever

A lever that is currently pointing to the image of the sun.

Changes the state of all purple pillars.