VOYAGE OF WONDERS

Cliff Realm

12 camps, 9 chests. Every one on the map.

Unlocks after stage 6-20.

Bard Angelo hasn't written a decent ballad for a long time. He began to look for new materials and came across a valley where puzzles of dwarfs were set. Angelo had a hard time navigating. Fortunately, his old dwarf pal Morvus agreed to accompany him into the valley to check the work of his clansmen...

Camps (12)Chests (9)Things to use (19)Key chestsWhite ring: start. Tap a tile for what's on it.
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Camps

1 · Enemies

Satrana, Thoran, Theowyn, Shemira, Nara

Scales to your team's strength. Does not drop relics.

2 · Enemies

Ferael, Thane, Theowyn, Oden, Astar

Scales to your team's strength. Does not drop relics.

3 · Enemies

Gwyneth, Ferael, Mortas, Isabella, Desira

Scales to your team's strength. Does not drop relics.

4 · Enemies

Titus, Anasta, Salaki, Athalia, Warek

Scales to your team's strength. Does not drop relics.

5 · Enemies

Gorvo, Torne, Desira, Oden, Ferael

Scales to your team's strength. Does not drop relics.

6 · Enemies

Grezhul, Nemora, Tasi, Theowyn, Astar

Scales to your team's strength. Does not drop relics.

7 · Enemies

Izold, Grezhul, Isabella, Shemira, Elijah & Lailah

Scales to your team's strength. Does not drop relics.

8 · Enemies

Skriath, Satrana, Rowan, Drez, Kren

Scales to your team's strength. Does not drop relics.

9 · Enemies

Antandra, Tidus, Skriath, Safiya, Vurk

Scales to your team's strength. Does not drop relics.

10 · Enemies

Anoki, Antandra, Nara, Warek, Skriath

Scales to your team's strength. Does not drop relics.

11 · Enemies

Titus, Anasta, Salaki, Athalia, Warek

Scales to your team's strength. Does not drop relics.

12 · Enemies

Wu Kong, Audrae, Lyca, Pippa, Nemora

Scales to your team's strength. Does not drop relics.

Chests

1 · Chest

1,500 Poe Coins

2 · Chest

50 Bait

3 · Chest

50 Bait

4 · Chest

10 Fortuitous Emblem Choice Chest

5 · Chest

20 Amplifying Emblem

6 · Chest

1,500 Poe Coins

7 · Key chest

5,000 Diamonds

8 · Chest

2 Reward Choice Chest

9 · Chest

20 Primordial Emblem

Things to use

1 · Railroad Switch

A Railroad Switch built by Dwarven craftsmen. Every time you flip the switch, the object moves one square on the track in that direction.

2 · Frost Tower

An old, magical dwarven tower that is capable of emitting a persistent and destructive beam of ice.

(Beam can be counteracted with fire beams)

3 · Railroad Switch

A Railroad Switch built by Dwarven craftsmen. Every time you flip the switch, the object moves one square on the track in that direction.

4 · Carriage Without Power

The carriage on the track has no power. Flip the Railroad Switch to move it.

5 · Railroad Switch

A Railroad Switch built by Dwarven craftsmen. Every time you flip the switch, the object moves one square on the track in that direction.

6 · Blaze Tower

An old, magical dwarven tower that is capable of emitting a persistent and destructive beam of fire.

(Beam can be counteracted with ice beams)

7 · Railroad Switch

A Railroad Switch built by Dwarven craftsmen. Every time you flip the switch, the object moves one square on the track in that direction.

8 · Railroad Switch

A Railroad Switch built by Dwarven craftsmen. Every time you flip the switch, the object moves one square on the track in that direction.

9 · Blaze Tower

An old, magical dwarven tower that is capable of emitting a persistent and destructive beam of fire.

(Beam can be counteracted with ice beams)

10 · Railroad Switch

A Railroad Switch built by Dwarven craftsmen. Every time you flip the switch, the object moves one square on the track in that direction.

11 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

12 · Blaze Tower

An old, magical dwarven tower that is capable of emitting a persistent and destructive beam of fire.

(Beam can be counteracted with ice beams)

13 · Railroad Switch

A Railroad Switch built by Dwarven craftsmen. Every time you flip the switch, the object moves one square on the track in that direction.

14 · Blue Lever

A lever that is currently pointing to the image of the moon.

Changes the state of all blue pillars.

15 · Frost Tower

An old, magical dwarven tower that is capable of emitting a persistent and destructive beam of ice.

(Beam can be counteracted with fire beams)

16 · Blaze Tower

An old, magical dwarven tower that is capable of emitting a persistent and destructive beam of fire.

(Beam can be counteracted with ice beams)

17 · Frost Tower

An old, magical dwarven tower that is capable of emitting a persistent and destructive beam of ice.

(Beam can be counteracted with fire beams)

18 · Frost Tower

An old, magical dwarven tower that is capable of emitting a persistent and destructive beam of ice.

(Beam can be counteracted with fire beams)

19 · Red Lever

A lever that is currently pointing to the image of the moon.

Changes the state of all red pillars.