Unlocks after stage 6-20.
Within this region lies a town called Evercrest. Its inhabitants possess a unique skill to talk with the dead, a rare and unusual skill. These folk have branded as heretics by the Temple of Light, thus the temple clerics ordered the town to be cleansed. Years later, the town's story has still yet to be concluded, as demonic invaders march toward the township.
Camps
Grezhul, Thoran, Nara, Ferael, Kelthur
Scales to your team's strength. Does not drop relics.
Ezizh, Grezhul, Kelthur, Gwyneth, Isabella
Scales to your team's strength. Can drop Elite and Legendary relics.
Izold, Grezhul, Khazard, Kelthur, Baden
Scales to your team's strength. Can drop Elite and Legendary relics.
Mezoth, Grezhul, Baden, Mehira, Shemira
Scales to your team's strength. Can drop Elite and Legendary relics.
Thoran, Izold, Silvina, Kelthur, Nara
Scales to your team's strength. Can drop Elite and Legendary relics.
Lucius, Hendrik, Isabella, Silvina, Shemira
Scales to your team's strength. Can drop Elite and Legendary relics.
Mezoth, Ezizh, Isabella, Silvina, Shemira
Scales to your team's strength. Can drop Elite and Legendary relics.
Hendrik, Izold, Isabella, Nara, Kelthur
Scales to your team's strength. Can drop Elite and Legendary relics.
Izold, Thoran, Grezhul, Ferael, Shemira
Scales to your team's strength. Can drop Elite and Legendary relics.
Izold, Ezizh, Kelthur, Khazard, Nara
Scales to your team's strength. Can drop Elite and Legendary relics.
Mezoth, Ezizh, Zolrath, Mehira, Khazard
Scales to your team's strength. Can drop Elite and Legendary relics.
Thoran, Grezhul, Nara, Silvina, Isabella
Scales to your team's strength. Can drop Elite and Legendary relics.
Izold, Grezhul, Khazard, Isabella, Baden
Scales to your team's strength. Can drop Elite and Legendary relics.
Hendrik, Thoran, Isabella, Kelthur, Shemira
Scales to your team's strength. Can drop Elite and Legendary relics.
Ezizh, Grezhul, Kelthur, Ferael, Zolrath
Scales to your team's strength. Can drop Elite and Legendary relics.
Thoran, Mezoth, Isabella, Mehira, Shemira
Scales to your team's strength. Can drop Elite and Legendary relics.
Izold, Baden, Kelthur, Nara, Shemira
Scales to your team's strength. Can drop Rare or Elite relics.
Baden, Izold, Shemira, Mehira, Kelthur
Scales to your team's strength. Can drop Elite and Legendary relics.
Thoran, Baden, Shemira, Isabella, Nara
Scales to your team's strength. Can drop Rare or Elite relics.
Grezhul, Baden, Ferael, Isabella, Nara
Scales to your team's strength. Can drop Rare or Elite relics.
Thoran, Mezoth, Khazard, Isabella, Mehira
Scales to your team's strength. Can drop Elite and Legendary relics.
Chests
30 Rare Hero Soulstone
30 Rare Hero Soulstone
30 Rare Hero Soulstone
30 Rare Hero Soulstone
30 Rare Hero Soulstone
30 Rare Hero Soulstone
30 Rare Hero Soulstone
30 Rare Hero Soulstone
200,000 Gold
30 Elite Hero Soulstone
30 Elite Hero Soulstone
5 Faction Hero Scroll
200,000 Gold
30 Elite Hero Soulstone
Large Hero EXP Chest
200,000 Gold
30 Elite Hero Soulstone
Large Hero EXP Chest
200,000 Gold
1,000 Diamonds
5 Faction Hero Scroll
Relic points
Offers 3 relics to choose from, drawn from 40.
Every relic it can offer
Arcane Spellbook, Steel Cuirass, Beast's Claw, Praetorian Helmet, Yggdrasil Branch, Shadowfall, Nosferatu's Fang, Blessed Hammer, Thundercrown, Frozen Star, The Unmounted Heart, Eagle Strike, Silver Arrow, Deathly Embrace, Spider Thread Gloves, Restorating Crystal, Maulers Treachery, Wilders Wisp, Lightbearers Loyalty, Tome of Necromancy, The Coral Vow, The Silent Promise, The Carnal Desire, The Devoted Whisper, The Silent Hope, Vanguard's War Flag, Supporter's War Flag, Pendant of Force, Pendant of Betrayal, Ragespike, Bloodthirst Shield, Relic Chest, Elixir of Energy, Aegis of Preservation, Insolence, Book of War, Rope of Calamity, The Spiker, Idol of Hastening, Hellspawn Head
Things to use
This headstone appears to be protecting the evil creatures. The text on it is hard to make out, but it appears to be some sort of pact or treaty. Perhaps removing these stones will weaken the creatures in some way.
Yet on the other hand, these stones have been here for a very long time. I'm not sure what may happen once they're removed...
This headstone appears to be protecting the evil creatures. The text on it is hard to make out, but it appears to be some sort of pact or treaty. Perhaps removing these stones will weaken the creatures in some way.
Yet on the other hand, these stones have been here for a very long time. I'm not sure what may happen once they're removed...
This headstone appears to be protecting the evil creatures. The text on it is hard to make out, but it appears to be some sort of pact or treaty. Perhaps removing these stones will weaken the creatures in some way.
Yet on the other hand, these stones have been here for a very long time. I'm not sure what may happen once they're removed...
This headstone appears to be protecting the evil creatures. The text on it is hard to make out, but it appears to be some sort of pact or treaty. Perhaps removing these stones will weaken the creatures in some way.
Yet on the other hand, these stones have been here for a very long time. I'm not sure what may happen once they're removed...
A magical turret that can launch giant fireballs into the air. The turret requires fire as ammunition and must be set alight to be activated.
This turret has already been activated.
A cannon that can be used to attack demons. It looks as if it's ran out of arcane power.
(Arcane power may be retrieved from the intact cannon and used to fix the destroyed cannon)
This must've been the treasure that the soldier mentioned to me earlier. There may be severe repercussions to the future if it's taken away.
Please carefully consider your actions.
I'm not sure why, but there seems to be something strange about the inhabitants of the village to the south.
How exactly do we define "evil"? Just because some folk don't share our beliefs, we call them "heretics". How can a person that is deaf to other's opinions and blind to other's cultures be called righteous and divine? It's not these creatures that are terrifying, it's the people that think in this way. I'm writing this as the real demons approach our location. We have doomed this town and ourselves.
A magical turret that can launch giant fireballs into the air. The turret requires fire as ammunition and must be set alight to be activated.
This turret has already been activated.
A cannon that can be used to attack demons. It looks as if it's ran out of arcane power.
(Arcane power may be retrieved from the intact cannon and used to fix the destroyed cannon)
A lever that is currently pointing to the image of the sun.
Changes the state of all blue pillars.
A lever that is currently pointing to the image of the sun.
Changes the state of all blue pillars.
