AFK Arena resets every day at 00:00 UTC, and the weekly reset is the daily reset that starts Sunday, also at 00:00 UTC. The game runs on UTC and ignores daylight saving time, so in the Americas the daily reset arrives in the afternoon or evening of the previous day and the weekly reset falls on Saturday evening.
Reset time in your time zone
The Cursed Realm column is there because that mode closes at 12:00 UTC, 12 hours away from the daily reset.
| Time zone | Daily reset (00:00 UTC) | Cursed Realm results (12:00 UTC) |
|---|---|---|
| UTC | 00:00 | 12:00 |
| US Pacific | 17:00 the day before (PDT), 16:00 (PST) | 05:00 (PDT), 04:00 (PST) |
| US Central | 19:00 the day before (CDT), 18:00 (CST) | 07:00 (CDT), 06:00 (CST) |
| US Eastern | 20:00 the day before (EDT), 19:00 (EST) | 08:00 (EDT), 07:00 (EST) |
| Brazil (Brasilia) | 21:00 the day before | 09:00 |
| UK | 01:00 (BST), 00:00 (GMT) | 13:00 (BST), 12:00 (GMT) |
| Central Europe | 02:00 (CEST), 01:00 (CET) | 14:00 (CEST), 13:00 (CET) |
| Moscow | 03:00 | 15:00 |
| India | 05:30 | 17:30 |
| Thailand, Vietnam, Indonesia (Jakarta) | 07:00 | 19:00 |
| China, Singapore, Malaysia, Philippines | 08:00 | 20:00 |
| Japan, Korea | 09:00 | 21:00 |
| Sydney | 11:00 (AEDT), 10:00 (AEST) | 23:00 (AEDT), 22:00 (AEST) |
For the weekly reset, take the daily time from the table and put it on Sunday if your clock is at or ahead of UTC, or on Saturday if the table says "the day before". An Eastern US player's weekly quests end at 20:00 on Saturday in summer and 19:00 on Saturday in winter, while a player in Manila sees them end at 08:00 on Sunday.
What resets every day
Everything here refreshes at 00:00 UTC.
| Feature | What comes back |
|---|---|
| Daily quests | A new list, with the activity chests at 20, 40, 60, 80 and 100 points (the 80-point chest pays 100 diamonds) |
| Fast Rewards | The free use, and the diamond price of paid uses starts again from 50 |
| Bounty Board | A fresh set of solo quests and a new team quest (two from VIP 6) |
| Arena of Heroes | Free fights: 2 a day, plus up to 7 more from VIP |
| Wrizz | A new 24-hour run with 2 attacks (3 at VIP 6) |
| Hunting Fields Contract | 2 challenges a day; unused ones don't carry over |
| Store and Guild Store | A new set of goods |
| Store purchase limits | Arcane Staff (3 a day), 10 Elemental Cores (3 a day), 8 Bait (2 a day), Time Emblem (1 a day) |
| Faction towers | The open towers change and each open tower's 20-floor daily limit returns |
| Tavern faction pack | The featured faction rotates |
| Monthly Card and Deluxe Monthly Card | The day's rewards |
Team bounties don't need clearing before reset: an unstarted one stays on the board for 7 days, up to 20 at once (more in the Bounty Board guide). Faction tower floors also carry over once you clear Stage 19-40 and unlock Upsurge Pursuit; see the King's Tower guide.
Paying 300 diamonds to open a different faction pack in the Tavern only lasts until the next reset, and the game blocks the switch in the last 5 minutes before 00:00 UTC. Open it right after reset if you want the full day.
Arena of Heroes daily rank rewards arrive by mail, and that mail stays in your inbox for 7 days.
The faction tower week
The towers of Esperia open on fixed days, and the day changes at 00:00 UTC. Sunday is the only day all six are open.
| Day (UTC) | Open towers |
|---|---|
| Monday | Tower of Light |
| Tuesday | Brutal Citadel |
| Wednesday | World Tree, Celestial Sanctum |
| Thursday | Forsaken Necropolis, Infernal Fortress |
| Friday | Tower of Light, Brutal Citadel, Celestial Sanctum |
| Saturday | World Tree, Forsaken Necropolis, Infernal Fortress |
| Sunday | All six |
What resets every week
| Feature | When | What happens |
|---|---|---|
| Weekly quests | Sunday 00:00 UTC | New list and activity chests at 20, 40, 60, 80, 100 and 150 points (300 diamonds at 80, 500 diamonds and a Reset Scroll at 150) |
| Short-Term Mercenaries | Sunday 00:00 UTC | Every borrowed hero goes back to its owner and you can hire 3 again |
| Companion Points from lending heroes | Sunday 00:00 UTC | The 50-point weekly cap resets |
| Hunter's Notes | Monday 00:00 UTC | Shared attempts refill to 80 (opens after Stage 14-40) |
| Judgment Chronicles | Monday 00:00 UTC | Shared attempts refill to 200 (opens after Stage 21-60) |
| Wall of Legends medals | Monday 04:00 UTC | Stage Progression medals go out by mail to the top 10 |
| Hunting Fields Contract | Every 7 days | A new boss and a new trait |
| Cursed Realm | Every 7 days | Fighting closes at 12:00 UTC, results take 24 hours, then the next boss opens |
The weekly quest chests hold Dura's Tears for the Arcane Labyrinth (1 at 20 points and 2 at 60), so a week where you skip them is a week of Labyrinth runs without a heal. The diamonds guide covers how much the daily and weekly quests pay over a month.
Because mercenaries all return at the weekly reset, a hire made on Saturday evening in the Americas lasts only a few hours. Hire early in the UTC week.
Two-day and seasonal cycles
These run on their own timers and don't line up with the daily reset.
| Feature | Cycle |
|---|---|
| Arcane Labyrinth | Refreshes every 48 hours; relics and the map reset |
| Twisted Realm | A new boss every 2 days; the next one opens 1 hour after the last session ends |
| Treasure Scramble | Teams go out at 02:00 and 14:00 UTC every day of a season |
| Arena of Heroes | 2-week seasons; enter once each season to get a rank |
| Legends' Challenger Tournament | 2-week seasons; Challenger Points reset to 0 |
| Abyssal Expedition | 16-day maps, the last 24 hours with no stamina recovery |
The countdown inside each mode is the reliable way to time these. The Arcane Labyrinth, Twisted Realm, Cursed Realm, Arena of Heroes and Abyssal Expedition guides cover what each cycle pays.
What resets every month
| Feature | When | What happens |
|---|---|---|
| Monthly Heroes | 1st of the month, 00:00 UTC | The Elite heroes that Honorable Elite Hero Soulstones can summon change (Awakened, Celestial and Hypogean heroes are always on the list) |
| Hero Choice Pack | Each month | Your swap chances refill |
| Garrisoned Mercenaries | Each calendar month | The 200 Dimensional Stone exchange cap and the 200 Companion Point cap for lending heroes reset |
| Labyrinth Store | Every 30 days | New stock |
| Guild Store limited goods | Every 30 days per item | 10 Time Emblems, 10 Draconis Insignia and the T5 Stone Choice Chest (1 each); Hildwin and Eugene Soulstones (4 buys of 15 each, gone once that hero is maxed) |
| Monthly Card, Deluxe Monthly Card | 30 days from purchase | The card runs out unless you extend it |
The Guild Store items are worth buying the day the limit refreshes, since each one only comes back 30 days after it last did, not on the 1st of the month. See the guild guide for prices, the summoning guide for Hero Choice Pack chances and the VIP guide for the cards.
A routine around reset
The last hour before 00:00 UTC is when daily progress gets lost. Use the free Fast Rewards, reach 80 points on the daily quests for the diamonds, start every solo bounty, take your free Arena fights (from Chapter 25, open the Arena so they're paid out as tickets), make both Wrizz attacks and use your Hunting Fields challenges. None of those carry over.
Right after reset, start the new solo bounties, buy the Store's daily-limited goods if you want them, and climb whichever faction towers opened. Once a week, check that the weekly quest chests are claimed before Sunday 00:00 UTC; the 150-point chest alone holds 500 diamonds and a Reset Scroll.
