PEAKS OF TIME

Tempestuous Twisters

9 camps, 8 chests. Every one on the map.

Unlocks after stage 31-20. Complete 60% of "Bridge of Souls".

The Bastion of the Elements is situated to the east of the Dark Forest. It is a turbulent region where elementals are born and reside. The atmosphere within the region is suffused with strong elemental particles, which often brew up frightening and uncontrollable storms. When violent elemental winds clash with warmer winds, mother nature gives birth to a frightening and violent being known as a tempestuous twister. With such unbridled power, twisters are hard to dispel, even for those most in-tune with nature. The only feasible option is to harness these twisters' power and bring them under control.

Camps (9)Chests (8)Things to use (24)Key chestsWhite ring: start. Tap a tile for what's on it.
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Camps

1 · Elite Enemies

Saurus, Tidus, Drez, Nara, Daimon

Scales to your team's strength. Can drop Elite and Legendary relics.

2 · Hypogean Chief

Eironn, Eironn, Eironn, Eironn, Eironn

Scales to your team's strength. Does not drop relics.

3 · Elite Enemies

Rigby, Flora, Izold, Elijah & Lailah, Khazard

Scales to your team's strength. Can drop Elite and Legendary relics.

4 · Elite Enemies

Gorvo, Kaz, Thoran, Safiya, Elijah & Lailah

Scales to your team's strength. Can drop Elite and Legendary relics.

5 · Elite Enemies

Izold, Hendrik, Ezizh, Rosaline, Gwyneth

Scales to your team's strength. Can drop Elite and Legendary relics.

6 · Enemies

Gorvo, Anoki, Eironn, Lyca, Gwyneth

Scales to your team's strength. Can drop Rare or Elite relics.

7 · Enemies

Brutus, Tidus, Nakoruru, Tasi, Nemora

Scales to your team's strength. Can drop Rare or Elite relics.

8 · Enemies

Drez, Estrilda, Lyca, Oden, Ferael

Scales to your team's strength. Can drop Rare or Elite relics.

9 · Elite Enemies

Thoran, Baden, Thoran, Nara, Eironn

Scales to your team's strength. Can drop Elite and Legendary relics.

Chests

1 · Key chest

1,000 Diamonds

2 · Key chest

10 Common Hero Scroll

3 · Chest

10 Fortuitous Emblem Choice Chest

4 · Chest

30 Primordial Emblem

5 · Chest

20 Amplifying Emblem

6 · Chest

50 Elemental Core

7 · Chest

2 Reward Choice Chest

8 · Chest

100 Elemental Shard

Things to use

1 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

2 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

3 · Yellow Lever

A lever that is currently pointing to the image of the sun.

Changes the state of all yellow pillars.

4 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

5 · A Tempestuous Twister

A terribly destructive twister which cannot be subdued. Only Wind Altars are capable of making this force of nature move.

6 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

7 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

8 · Magic Turret

A magical turret that can launch giant fireballs into the air. The turret requires fire as ammunition and must be set alight to be activated.

This turret has already been activated.

9 · Magic Turret

A magical turret that can launch giant fireballs into the air. The turret requires fire as ammunition and must be set alight to be activated.

This turret has already been activated.

10 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

11 · Red Lever

A lever that is currently pointing to the image of the sun.

Changes the state of all red pillars.

12 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

13 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

14 · Blue Lever

A lever that is currently pointing to the image of the sun.

Changes the state of all blue pillars.

15 · Magic Turret

A magical turret that can launch giant fireballs into the air. The turret requires fire as ammunition and must be set alight to be activated.

This turret has already been activated.

16 · A Tempestuous Twister

A terribly destructive twister which cannot be subdued. Only Wind Altars are capable of making this force of nature move.

17 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

18 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

19 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

20 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

21 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

22 · Wind Altar

An altar that is capable of attracting twisters towards itself after it is activated.

23 · A Tempestuous Twister

A terribly destructive twister which cannot be subdued. Only Wind Altars are capable of making this force of nature move.

24 · A Tempestuous Twister

A terribly destructive twister which cannot be subdued. Only Wind Altars are capable of making this force of nature move.