VOYAGE OF WONDERS

The Hunting Trail

15 camps, 11 chests. Every one on the map.

Unlocks after stage 6-20.

In the howl of the biting frozen winds, the curtain never falls on the tale of the Wolf and the Sheep. Dueling Blasters at the ready, she marched on in the direction her demonic quarry had vanished. Exasperated by the snowfall concealing and confounding the beast's tracks, she cursed. A huge coffin gradually appeared behind her as Fawkes calmly analyzed their surroundings from beneath the brim of his hat, piecing together clues with his eagle eyes. Fawkes raised his crossbow and pointed North-west, a resolve in his eyes that Raine knew and trusted without reservation. With their capes fluttering in the gale winds, the Bounty Hunters pressed on in their pursuit.

Camps (15)Chests (11)Things to use (15)Key chestsWhite ring: start. Tap a tile for what's on it.
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Camps

1 · Elite Enemies

Saurus, Gorvo, Lyca, Respen, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

2 · Elite Enemies

Rigby, Grezhul, Ferael, Rowan, Mortas

Scales to your team's strength. Can drop Elite and Legendary relics.

3 · Hypogean Chief

Zolrath, Mezoth, Ezizh, Mehira, Khazard

Scales to your team's strength. Does not drop relics.

4 · Elite Enemies

Fawkes, Estrilda, Raine, Athalia, Zolrath

Scales to your team's strength. Can drop Elite and Legendary relics.

5 · Elite Enemies

Lorsan, Nemora, Tasi, Zaphrael, Mehira

Scales to your team's strength. Can drop Elite and Legendary relics.

6 · Elite Enemies

Skreg, Anoki, Skriath, Silas, Mezoth

Scales to your team's strength. Can drop Elite and Legendary relics.

7 · Enemies

Anoki, Estrilda, Zaphrael, Cecilia, Mehira

Scales to your team's strength. Can drop Rare or Elite relics.

8 · Elite Enemies

Anoki, Arthur, Safiya, Numisu, Ezizh

Scales to your team's strength. Can drop Elite and Legendary relics.

9 · Enemies

Lucius, Saurus, Rowan, Lyca, Lucretia

Scales to your team's strength. Can drop Rare or Elite relics.

10 · Enemies

Baden, Mezoth, Ferael, Daimon, Zolrath

Scales to your team's strength. Can drop Rare or Elite relics.

11 · Enemies

Ferael, Torne, Athalia, Nara, Mortas

Scales to your team's strength. Can drop Rare or Elite relics.

12 · Enemies

Lyca, Arthur, Respen, Alna, Ezizh

Scales to your team's strength. Can drop Rare or Elite relics.

13 · Enemies

Lyca, Arthur, Pippa, Eironn, Mezoth

Scales to your team's strength. Can drop Rare or Elite relics.

14 · Enemies

Kren, Skreg, Numisu, Vurk, Khazard

Scales to your team's strength. Can drop Rare or Elite relics.

15 · Elite Enemies

Torne, Thoran, Talene, Ferael, Khazard

Scales to your team's strength. Can drop Elite and Legendary relics.

Chests

1 · Chest

50 Bait

2 · Key chest

5 Common Hero Scroll

3 · Chest

50 Elemental Shard

4 · Chest

20 Amplifying Emblem

5 · Chest

50 Elemental Core

6 · Chest

Reward Choice Chest

7 · Chest

20 Primordial Emblem

8 · Key chest

5 Common Hero Scroll

9 · Chest

50 Elemental Shard

10 · Chest

Reward Choice Chest

11 · Chest

10 Fortuitous Emblem Choice Chest

Things to use

1 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

2 · Battering Ram

When used, the heavy log collides with the boulder in front, moving it forward.

3 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

4 · Polar Snowman

A guardian of the polar regions. Their pure souls are tasked with keeping the peace over the winter months. They possess the power to summon forth gigantic snowballs. Not only can they extinguish fires, they may also have another unexpected use.

Only one snowball can be summoned at a time by each snowman. If another snowball is summoned, the previously summoned snowball will disappear.

5 · Battering Ram

When used, the heavy log collides with the boulder in front, moving it forward.

6 · Battering Ram

When used, the heavy log collides with the boulder in front, moving it forward.

7 · Battering Ram

When used, the heavy log collides with the boulder in front, moving it forward.

8 · Battering Ram

When used, the heavy log collides with the boulder in front, moving it forward.

9 · Polar Snowman

A guardian of the polar regions. Their pure souls are tasked with keeping the peace over the winter months. They possess the power to summon forth gigantic snowballs. Not only can they extinguish fires, they may also have another unexpected use.

Only one snowball can be summoned at a time by each snowman. If another snowball is summoned, the previously summoned snowball will disappear.

10 · Polar Snowman

A guardian of the polar regions. Their pure souls are tasked with keeping the peace over the winter months. They possess the power to summon forth gigantic snowballs. Not only can they extinguish fires, they may also have another unexpected use.

Only one snowball can be summoned at a time by each snowman. If another snowball is summoned, the previously summoned snowball will disappear.

11 · Polar Snowman

A guardian of the polar regions. Their pure souls are tasked with keeping the peace over the winter months. They possess the power to summon forth gigantic snowballs. Not only can they extinguish fires, they may also have another unexpected use.

Only one snowball can be summoned at a time by each snowman. If another snowball is summoned, the previously summoned snowball will disappear.

12 · Battering Ram

When used, the heavy log collides with the boulder in front, moving it forward.

13 · Battering Ram

When used, the heavy log collides with the boulder in front, moving it forward.

14 · Battering Ram

When used, the heavy log collides with the boulder in front, moving it forward.

15 · Battering Ram

When used, the heavy log collides with the boulder in front, moving it forward.