PEAKS OF TIME

The Unrelenting Blaze

16 camps, 16 chests. Every one on the map.

Unlocks after stage 7-4. Complete 60% of "Ranhorn's Strife".

For thousands of years a fine balance has persisted between the elements. Now with the outbreak of war, the elements have lost their equilibrium, causing chaos and bringing destruction to the land.

Camps (16)Chests (16)Things to use (23)Key chestsWhite ring: start. Tap a tile for what's on it.
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Camps

1 · Enemies

Ulric, Ulric, Merek, Morvus, Merek

Level 112, Legendary. Can drop Rare or Elite relics.

2 · Hypogean Chief

Grezhul, Thoran, Hypogean Mage, Vedan, Silvina

Level 125, Legendary+. Drops Legendary relics.

3 · Hypogean Chief

Estrilda, Lucius, Raine, Mirael, Fawkes

Level 130, Legendary+. Drops Legendary relics.

4 · Hypogean Chief

Seirus, Gorvo, Nemora, Lyca, Arden

Level 118, Legendary. Drops Legendary relics.

5 · Elite Enemies

Steixius, Skreg, Sezis, Isabella, Sezis

Level 108, Legendary. Can drop Elite and Legendary relics.

6 · Elite Enemies

Ulric, Hendrik, Rosaline, Gwyneth, Angelo

Level 114, Legendary. Can drop Elite and Legendary relics.

7 · Elite Enemies

Eletha, Ogi, Dreaf, Eironn, Dreaf

Level 104, Legendary. Can drop Elite and Legendary relics.

8 · Enemies

Bloodsnarl, Golus, Arkadios, Safiya, Arkadios

Level 96, Elite+. Can drop Rare or Elite relics.

9 · Enemies

Hypogean Elite, Hypogean Elite, Fledgling Fiends, Hypogean Mage, Fledgling Fiends

Level 92, Elite+. Can drop Rare or Elite relics.

10 · Elite Enemies

Steixius, Steixius, Hypogean Mage, Mehira, Hypogean Mage

Level 100, Elite+. Can drop Elite and Legendary relics.

11 · Enemies

Sezis, Sezis, Silvina, Vedan, Isabella

Level 93, Elite+. Can drop Rare or Elite relics.

12 · Elite Enemies

Bloodsnarl, Antandra, Arkadios, Numisu, Vurk

Level 105, Legendary. Can drop Elite and Legendary relics.

13 · Enemies

Fledgling Fiends, Fledgling Fiends, Arkadios, Satrana, Arkadios

Level 98, Elite+. Can drop Rare or Elite relics.

14 · Enemies

Fledgling Fiends, Thoran, Dreaf, Ferael, Kelthur

Level 98, Elite+. Can drop Rare or Elite relics.

15 · Hypogean Chief

Hypogean Elite, Hypogean Elite, Hypogean Mage, Hypogean Mage, Hypogean Mage

Level 121, Legendary. Drops Legendary relics.

16 · Elite Enemies

Hypogean Elite, Niru, Hypogean Mage, Shemira, Hypogean Mage

Level 111, Legendary. Can drop Elite and Legendary relics.

Chests

1 · Chest

100 Diamonds

2 · Key chest

5 Faction Hero Scroll

3 · Chest

600,000 Gold

4 · Chest

200 Hero's Essence

5 · Chest

1,000,000 Gold

6 · Chest

200 Hero's Essence

7 · Chest

6 Rare Enhancement Tokens

8 · Chest

3 Rare Enhancement Tokens

9 · Chest

200 Diamonds

10 · Chest

200 Hero's Essence

11 · Chest

Wand of Dawn

12 · Key chest

hero 34004

13 · Key chest

Sword of Shadow, Shadowskin Boots

14 · Chest

3 Rare Enhancement Tokens

15 · Chest

Dusk Plate

16 · Chest

500,000 Gold

Things to use

1 · Shrine of Life

It illuminates a dazzling brilliance, perhaps it's bright enough to wake the fallen from their slumber.

Resurrects a random hero in your formation.

2 · Wall of Fire

A magical fire that is blocking your passage.

3 · Wall of Fire

A magical fire that is blocking your passage.

4 · Wall of Fire

A magical fire that is blocking your passage.

5 · Wall of Fire

A magical fire that is blocking your passage.

6 · Wall of Fire

A magical fire that is blocking your passage.

7 · Wall of Fire

A magical fire that is blocking your passage.

8 · Wall of Fire

A magical fire that is blocking your passage.

9 · Mercenary Encampment

An encampment full of all different types of adventurers.

Choose a hero to aid you on your way through the Labyrinth.

10 · Orb of Earth

The Orb of Earth maintains the balance of earth magic.

Accept The Blessing of Earth

11 · Broken Orb of Water

A damaged water orb that has lost most of its magical power.

Restore Orb

12 · Ancient Tome

The Bastion of the Elements, a place where nature and magic collide. Each element contains its own potent magical force. Thus to control these forces of nature, the oracles of the forest created the four orbs, the orb of water, fire, wind and earth. With the creation of the orbs came the birth of a long, tranquil peace within the forest. A balance between the elements had been established.

13 · Ancient Tome

Legend has it, that those who touch the four elemental orbs will receive their blessings. Only those that possess the four blessings of the elements are permitted entry to its hidden areas.

14 · Wall of Fire

A magical fire that is blocking your passage.

15 · Wall of Fire

A magical fire that is blocking your passage.

16 · Wall of Fire

A magical fire that is blocking your passage.

17 · Shrine of Life

It illuminates a dazzling brilliance, perhaps it's bright enough to wake the fallen from their slumber.

Resurrects a random hero in your formation.

18 · Wall of Fire

A magical fire that is blocking your passage.

19 · Orb of Fire

The Orb of Fire, responsible for maintaining the balance of fire magic is emanating a strange demonic magic. It seems to have been corrupted by something malevolent.

20 · Wall of Fire

A magical fire that is blocking your passage.

21 · Wall of Fire

A magical fire that is blocking your passage.

22 · Orb of Wind

The Orb of Wind maintains the balance of wind magic.

Accept The Blessing of Wind

23 · Mercenary Encampment

An encampment full of all different types of adventurers.

Choose a hero to aid you on your way through the Labyrinth.